wxMaxima is a document based interface for the computer algebra system Maxima. For more information about Maxima, visit http://maxima.sourceforge.net/. wxMaxima uses wxWidgets and runs natively on Windows, X11 and Mac OS X. wxMaxima provides menus and dialogs for many common Maxima commands, autocompletion, inline plots and simple animations. wxMaxima is distributed under the GPL license.
wxMaxima is included with the Windows and the Macintosh installer for Maxima. Packages are also available for many Linux distributions. Screenshots and documentation can be found at http://andrejv.github.io/wxmaxima/
Building wxMaxima from source
To build wxMaxima from sources you need to have a C++ compiler and the wxWidgets library installed.
Compiling wxMaxima on Linux and Linux-like systems (Cygwin, MacPorts, Homebrew,...)
wxMaxima is built using the CMake build system. The following steps will build and install wxMaxima using CMake:
mkdir -p build cd build cmake .. cmake --build . sudo cmake --build . -- install
If you want to install into a special prefix (not
cmake -DCMAKE_INSTALL_PREFIX:PATH=/your/installation/prefix ..
in the cmake call above.
If you want to create binary packages (tar.gz, tar.bz2, DEB & RPM), you can create them with:
cmake --build . -- package
On Ubuntu or Debian the build prerequisites can be installed by doing a
sudo apt-get install build-essential libwxbase3.0-dev libwxgtk3.0-dev ibus-gtk ibus-gtk3 checkinstall gettext cmake
beforehand or (if apt-get is configured to load the source package repositories and not only the binary packages) by the simpler
sudo apt-get build-dep wxmaxima
Compiling on Mac OS X
On Mac OS X you should install XCode. To build wxMaxima open the Terminal application and follow the instructions for building with cmake. It is recommended that you compile your own version of wxMac. See the section about compiling wxWidgets.
Compiling on Windows
On Windows install MinGW (https://sourceforge.net/projects/mingw/). In
the installation process make sure you select
MSYS Basic System and
MinGW Developer ToolKit in the
Select components page
of the installer. Then run the MinGW Shell and follow the
instructions for compiling wxWidgets and wxMaxima with cmake.
Compiling wxWidgets on Mac OS X and Windows
Before compiling wxMaxima you need to compile the wxWidgets library. Download the source (we recommend version 3.1 for Mac OS X), unarchive and in the source directory execute
mkdir build cd build cmake .. make
You do not need to install the library with
make install. You will
need to specify a path to wx-config when configuring wxMaxima. There
are two files in
build/lib/wx/config. The correct file to use is
inplace-msw-ansi-release-static-3.1 on Windows and
inplace-mac-unicode-release-static-3.1 on Mac OS X. You will also
need to copy the file
acinclude.m4 in the wxMaxima
Mac OS X specific instructions
Building on Mac OS X sometimes requires additional arguments to the configure script. To build a portable binary configure wxWidgets with
../configure --disable-shared ---with-libjpeg=builtin --with-libpng=builtin --with-regex=builtin --with-libtiff=builtin --with-zlib=builtin --with-expat=builtin --with-macosx-version-min=10.7
With these options the build process will take a little longer, but the resulting binary will have less library dependencides.
Mac OS X specific instructions
To build an application bundle of wxMaxima on Mac OS X
./configure --with-wx-config=<path to wx-config> --with-macosx-version-min=10.7 make make allmo make wxMaxima.app
Note that the version specified in
--with-macosx-version-min should match the version
used when configuring wxWidgets.
Windows specific instructions
On Windows execute instead:
./configure --with-wx-config=<path to wx-config> make make allmo make wxMaxima.win
which builds the directory structure necessary for running wxMaxima. Note that this structure might be lacking a few .dll files, depending on the compiler. They will be named libstdc++-6.dll and libgcc_s_sjlj-1.dll or similar.
It is also possible to tell the GNU C compiler to try to include all necessary .dll files in wxMaxima.exe while compiling wxMaxima. In order to make this work wxWidgets has to be compiled statically which allows to include it directly into an .exe file:
./configure --with-wx-config=<path to wx-config> --enable-static-wx -enable-fullystatic make allmo make wxMaxima.win
The build system also offers a build target that creates a zip archive whose contents is a self-contained wxMaxima installation that can be placed in the folder maxima was installed in, again with the caveat of the .dll files: