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  • [pt-BR] Um guia interativo sobre confiança, usando teoria dos jogos

    JavaScript 1 540 CC0-1.0 Updated Aug 7, 2017
  • Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.

    C 120 Updated Aug 1, 2017
  • SLED

    Forked from SonyWWS/SLED

    SLED (Script Language Editor and Debugger)

    C# 26 Apache-2.0 Updated Sep 1, 2015
  • The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

    C# 203 Apache-2.0 Updated Sep 1, 2014
  • ATF

    Forked from SonyWWS/ATF

    Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony's Worldwide Studios central tools group since early 2006. ATF has been used by most Sony first party game studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of…

    C# 232 Apache-2.0 Updated Aug 23, 2014
  • Unity plugin for OUYA

    C# 49 Apache-2.0 Updated Nov 10, 2013
  • GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

    C++ 308 Updated Nov 9, 2013
  • odeint - solving ordinary differential equations in c++ v2

    C++ 67 Updated Nov 4, 2013
  • OtterUI

    C 13 MIT Updated Sep 21, 2013
  • Photoshop 1.0 Source Code

    OpenEdge ABL 55 Updated Feb 13, 2013
  • Example of FSM implementation in C#/XNA

    C# 3 1 Updated Jun 10, 2012
  • A running-jumping-swordfighting game I made on the Apple II from 1985-89

    Assembly 505 Updated May 4, 2012
  • Programação Windows: C e Win32 API com ênfase em Multimídia

    C++ 15 8 Updated Mar 11, 2012