A simple ray tracer written in JavaScript using GPU.js to run shaders on the GPU. Currently supports directional and spot lights, soft shadows, specular reflections, fresnel and surface roughness.
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andrewbrg/andrewbrg.github.io
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A simple ray tracer written in JavaScript using GPU.js to run shaders on the GPU. Currently supports directional and spot lights, soft shadows, specular reflections, fresnel and surface roughness.
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