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Hardwar game
branch: master

Cleaned up Ogre::Root and fixed some issues with the home directory code

I wanted to get rid of the ifdef spam that was starting to show up outside
the classes so I rearranged some of the code to look a bit cleaner.

Fixed an issue with getHomeDirectory on linux to give back the directory
of the hardwar settings folder for that user rather then the users
home directory.
latest commit 8f66b04e1e
Andrew Fenn authored

Hardwar - Computer Game, Sci-fi Flight sim

This is a re-make of another game with the same name which is also called "Hardwar".

The game is currently is pre-alpha state. There is currently no game to play.

If you are interested in helping develop the game then please see below for build instructions.

Build prerequisites

Hardwar requires the following libraries be pre-installed.

  • Ogre3D - 1.8.0
  • OIS - 1.2
  • CMake
  • The Boost libraries


The building instructions should be similar regardless of if you're on windows, osx or linux.


mkdir hardwar (git clone here)
mkdir build && cd ./build
cmake ../hardwar

Windows and OSX

Copy the same steps as above, create your git repo and use cmake to generate either visual studio project files or xcode files for your platform.

You should then only have to open the xcode or visual studio file and compile. If that doesn't work please file bugs or pull requests.

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