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Day 7:
* create as many levels as possible exploring those concepts
* don't call game over until the belly flop turns to dead body
* download the final submission and play through it
* death shouldn't interupt the music flow
* win sound sucks
* bug: if you die several times, memory keeps expanding and sound stops (sometimes?)
* handlers aren't cleared for monsters from level to level
After Competition:
* animate the title screen
* physics
- freeze death
- fire
more ways to die:
trap which kills you but helps the next guy
a trap that will kill you but only once
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