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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2006 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<!-- Formatting note: terminate all comments with a period, to avoid breaking
the documentation output. To suppress comment lines from the documentation
output, insert an eat-comment element after the comment lines.
-->
<resources>
<!-- These are the standard attributes that make up a complete theme. -->
<declare-styleable name="Theme">
<!-- ============== -->
<!-- Generic styles -->
<!-- ============== -->
<eat-comment />
<!-- Specifies that a theme has a light background with dark text on top. -->
<attr name="isLightTheme" format="boolean" />
<!-- Default color of foreground imagery. -->
<attr name="colorForeground" format="color" />
<!-- Default color of foreground imagery on an inverted background. -->
<attr name="colorForegroundInverse" format="color" />
<!-- Default color of background imagery, ex. full-screen windows. -->
<attr name="colorBackground" format="color" />
<!-- Default color of background imagery for floating components, ex. dialogs, popups, and cards. -->
<attr name="colorBackgroundFloating" format="color" />
<!-- This is a hint for a solid color that can be used for caching
rendered views. This should be the color of the background when
there is a solid background color; it should be null when the
background is a texture or translucent. When a device is able
to use accelerated drawing (thus setting state_accelerated), the
cache hint is ignored and always assumed to be transparent. -->
<attr name="colorBackgroundCacheHint" format="color" />
<!-- Default highlight color for items that are pressed. -->
<attr name="colorPressedHighlight" format="color" />
<!-- Default highlight color for items that are long-pressed. -->
<attr name="colorLongPressedHighlight" format="color" />
<!-- Default highlight color for items that are
focused. (Focused meaning cursor-based selection.) -->
<attr name="colorFocusedHighlight" format="color" />
<!-- Default highlight color for items that are
activated. (Activated meaning persistent selection.) -->
<attr name="colorActivatedHighlight" format="color" />
<!-- Default highlight color for items in multiple selection
mode. -->
<attr name="colorMultiSelectHighlight" format="color" />
<!-- Default disabled alpha for widgets that set enabled/disabled alpha programmatically. -->
<attr name="disabledAlpha" format="float" />
<!-- Default background dim amount when a menu, dialog, or something similar pops up. -->
<attr name="backgroundDimAmount" format="float" />
<!-- Control whether dimming behind the window is enabled. The default
theme does not set this value, meaning it is based on whether the
window is floating. -->
<attr name="backgroundDimEnabled" format="boolean" />
<!-- =========== -->
<!-- Text styles -->
<!-- =========== -->
<eat-comment />
<!-- Default appearance of text: color, typeface, size, and style. -->
<attr name="textAppearance" format="reference" />
<!-- Default appearance of text against an inverted background:
color, typeface, size, and style. -->
<attr name="textAppearanceInverse" format="reference" />
<!-- The most prominent text color. -->
<attr name="textColorPrimary" format="reference|color" />
<!-- Secondary text color. -->
<attr name="textColorSecondary" format="reference|color" />
<!-- Tertiary text color. -->
<attr name="textColorTertiary" format="reference|color" />
<!-- Primary inverse text color, useful for inverted backgrounds. -->
<attr name="textColorPrimaryInverse" format="reference|color" />
<!-- Secondary inverse text color, useful for inverted backgrounds. -->
<attr name="textColorSecondaryInverse" format="reference|color" />
<!-- Tertiary inverse text color, useful for inverted backgrounds. -->
<attr name="textColorTertiaryInverse" format="reference|color" />
<!-- Inverse hint text color. -->
<attr name="textColorHintInverse" format="reference|color" />
<!-- Bright text color. Only differentiates based on the disabled state. -->
<attr name="textColorPrimaryDisableOnly" format="reference|color" />
<!-- Bright inverse text color. Only differentiates based on the disabled state. -->
<attr name="textColorPrimaryInverseDisableOnly" format="reference|color" />
<!-- Bright text color. This does not differentiate the disabled state. As an example,
buttons use this since they display the disabled state via the background and not the
foreground text color. -->
<attr name="textColorPrimaryNoDisable" format="reference|color" />
<!-- Dim text color. This does not differentiate the disabled state. -->
<attr name="textColorSecondaryNoDisable" format="reference|color" />
<!-- Bright inverse text color. This does not differentiate the disabled state. -->
<attr name="textColorPrimaryInverseNoDisable" format="reference|color" />
<!-- Dim inverse text color. This does not differentiate the disabled state. -->
<attr name="textColorSecondaryInverseNoDisable" format="reference|color" />
<!-- Bright text color for use over activated backgrounds. -->
<attr name="textColorPrimaryActivated" format="reference|color" />
<!-- Dim text color for use over activated backgrounds. -->
<attr name="textColorSecondaryActivated" format="reference|color" />
<!-- Text color for urls in search suggestions, used by things like global search and the browser. @hide -->
<attr name="textColorSearchUrl" format="reference|color" />
<!-- Color of highlighted text, when used in a light theme. -->
<attr name="textColorHighlightInverse" format="reference|color" />
<!-- Color of link text (URLs), when used in a light theme. -->
<attr name="textColorLinkInverse" format="reference|color" />
<!-- Color of list item text in alert dialogs. -->
<attr name="textColorAlertDialogListItem" format="reference|color" />
<!-- Search widget more corpus result item background. -->
<attr name="searchWidgetCorpusItemBackground" format="reference|color" />
<!-- Text color, typeface, size, and style for "large" text. Defaults to primary text color. -->
<attr name="textAppearanceLarge" format="reference" />
<!-- Text color, typeface, size, and style for "medium" text. Defaults to primary text color. -->
<attr name="textAppearanceMedium" format="reference" />
<!-- Text color, typeface, size, and style for "small" text. Defaults to secondary text color. -->
<attr name="textAppearanceSmall" format="reference" />
<!-- Text color, typeface, size, and style for "large" inverse text. Defaults to primary inverse text color. -->
<attr name="textAppearanceLargeInverse" format="reference" />
<!-- Text color, typeface, size, and style for "medium" inverse text. Defaults to primary inverse text color. -->
<attr name="textAppearanceMediumInverse" format="reference" />
<!-- Text color, typeface, size, and style for "small" inverse text. Defaults to secondary inverse text color. -->
<attr name="textAppearanceSmallInverse" format="reference" />
<!-- Text color, typeface, size, and style for system search result title. Defaults to primary inverse text color. -->
<attr name="textAppearanceSearchResultTitle" format="reference" />
<!-- Text color, typeface, size, and style for system search result subtitle. Defaults to primary inverse text color. -->
<attr name="textAppearanceSearchResultSubtitle" format="reference" />
<!-- Text color, typeface, size, and style for the text inside of a button. -->
<attr name="textAppearanceButton" format="reference" />
<!-- Text color, typeface, size, and style for the text inside of a popup menu. -->
<attr name="textAppearanceLargePopupMenu" format="reference" />
<!-- Text color, typeface, size, and style for small text inside of a popup menu. -->
<attr name="textAppearanceSmallPopupMenu" format="reference" />
<!-- The underline color and thickness for easy correct suggestion -->
<attr name="textAppearanceEasyCorrectSuggestion" format="reference" />
<!-- The underline color and thickness for misspelled suggestion -->
<attr name="textAppearanceMisspelledSuggestion" format="reference" />
<!-- The underline color and thickness for auto correction suggestion -->
<attr name="textAppearanceAutoCorrectionSuggestion" format="reference" />
<!-- The underline color -->
<attr name="textUnderlineColor" format="reference|color" />
<!-- The underline thickness -->
<attr name="textUnderlineThickness" format="reference|dimension" />
<!-- EditText text foreground color. -->
<attr name="editTextColor" format="reference|color" />
<!-- EditText background drawable. -->
<attr name="editTextBackground" format="reference" />
<!-- Popup text displayed in TextView when setError is used. -->
<attr name="errorMessageBackground" format="reference" />
<!-- Background used instead of errorMessageBackground when the popup has to be above. -->
<attr name="errorMessageAboveBackground" format="reference" />
<!-- A styled string, specifying the style to be used for showing
inline candidate text when composing with an input method. The
text itself will be ignored, but the style spans will be applied
to the candidate text as it is edited. -->
<attr name="candidatesTextStyleSpans" format="reference|string" />
<!-- Drawable to use for check marks. -->
<attr name="textCheckMark" format="reference" />
<attr name="textCheckMarkInverse" format="reference" />
<!-- Drawable to use for multiple choice indicators. -->
<attr name="listChoiceIndicatorMultiple" format="reference" />
<!-- Drawable to use for single choice indicators. -->
<attr name="listChoiceIndicatorSingle" format="reference" />
<!-- Drawable used as a background for selected list items. -->
<attr name="listChoiceBackgroundIndicator" format="reference" />
<!-- Drawable used as a background for activated items. -->
<attr name="activatedBackgroundIndicator" format="reference" />
<!-- ============= -->
<!-- Button styles -->
<!-- ============= -->
<eat-comment />
<!-- Normal Button style. -->
<attr name="buttonStyle" format="reference" />
<!-- Small Button style. -->
<attr name="buttonStyleSmall" format="reference" />
<!-- Button style to inset into an EditText. -->
<attr name="buttonStyleInset" format="reference" />
<!-- ToggleButton style. -->
<attr name="buttonStyleToggle" format="reference" />
<!-- ============== -->
<!-- Gallery styles -->
<!-- ============== -->
<eat-comment />
<!-- The preferred background for gallery items. This should be set
as the background of any Views you provide from the Adapter. -->
<attr name="galleryItemBackground" format="reference" />
<!-- =========== -->
<!-- List styles -->
<!-- =========== -->
<eat-comment />
<!-- The preferred list item height. -->
<attr name="listPreferredItemHeight" format="dimension" />
<!-- A smaller, sleeker list item height. -->
<attr name="listPreferredItemHeightSmall" format="dimension" />
<!-- A larger, more robust list item height. -->
<attr name="listPreferredItemHeightLarge" format="dimension" />
<!-- The list item height for search results. @hide -->
<attr name="searchResultListItemHeight" format="dimension" />
<!-- The preferred padding along the left edge of list items. -->
<attr name="listPreferredItemPaddingLeft" format="dimension" />
<!-- The preferred padding along the right edge of list items. -->
<attr name="listPreferredItemPaddingRight" format="dimension" />
<!-- The preferred TextAppearance for the primary text of list items. -->
<attr name="textAppearanceListItem" format="reference" />
<!-- The preferred TextAppearance for the secondary text of list items. -->
<attr name="textAppearanceListItemSecondary" format="reference" />
<!-- The preferred TextAppearance for the primary text of small list items. -->
<attr name="textAppearanceListItemSmall" format="reference" />
<!-- The drawable for the list divider. -->
<attr name="listDivider" format="reference" />
<!-- The list divider used in alert dialogs. -->
<attr name="listDividerAlertDialog" format="reference" />
<!-- TextView style for list separators. -->
<attr name="listSeparatorTextViewStyle" format="reference" />
<!-- The preferred left padding for an expandable list item (for child-specific layouts,
use expandableListPreferredChildPaddingLeft). This takes into account
the indicator that will be shown to next to the item. -->
<attr name="expandableListPreferredItemPaddingLeft" format="dimension" />
<!-- The preferred left padding for an expandable list item that is a child.
If this is not provided, it defaults to the expandableListPreferredItemPaddingLeft. -->
<attr name="expandableListPreferredChildPaddingLeft" format="dimension" />
<!-- The preferred left bound for an expandable list item's indicator. For a child-specific
indicator, use expandableListPreferredChildIndicatorLeft. -->
<attr name="expandableListPreferredItemIndicatorLeft" format="dimension" />
<!-- The preferred right bound for an expandable list item's indicator. For a child-specific
indicator, use expandableListPreferredChildIndicatorRight. -->
<attr name="expandableListPreferredItemIndicatorRight" format="dimension" />
<!-- The preferred left bound for an expandable list child's indicator. -->
<attr name="expandableListPreferredChildIndicatorLeft" format="dimension" />
<!-- The preferred right bound for an expandable list child's indicator. -->
<attr name="expandableListPreferredChildIndicatorRight" format="dimension" />
<!-- The preferred item height for dropdown lists. -->
<attr name="dropdownListPreferredItemHeight" format="dimension" />
<!-- The preferred padding along the start edge of list items. -->
<attr name="listPreferredItemPaddingStart" format="dimension" />
<!-- The preferred padding along the end edge of list items. -->
<attr name="listPreferredItemPaddingEnd" format="dimension" />
<!-- ============= -->
<!-- Window styles -->
<!-- ============= -->
<eat-comment />
<!-- Drawable to use as the overall window background. As of
{@link android.os.Build.VERSION_CODES#HONEYCOMB}, this may
be a selector that uses state_accelerated to pick a non-solid
color when running on devices that can draw such a bitmap
with complex compositing on top at 60fps.
<p>There are a few special considerations to use when setting this
drawable:
<ul>
<li> This information will be used to infer the pixel format
for your window's surface. If the drawable has any
non-opaque pixels, your window will be translucent
(32 bpp).
<li> If you want to draw the entire background
yourself, you should set this drawable to some solid
color that closely matches that background (so the
system's preview of your window will match), and
then in code manually set your window's background to
null so it will not be drawn.
</ul> -->
<attr name="windowBackground" format="reference" />
<!-- Drawable to draw selectively within the inset areas when the windowBackground
has been set to null. This protects against seeing visual garbage in the
surface when the app has not drawn any content into this area. -->
<attr name="windowBackgroundFallback" format="reference" />
<!-- Drawable to use as a frame around the window. -->
<attr name="windowFrame" format="reference" />
<!-- Flag indicating whether there should be no title on this window. -->
<attr name="windowNoTitle" format="boolean" />
<!-- Flag indicating whether this window should fill the entire screen. Corresponds
to {@link android.view.WindowManager.LayoutParams#FLAG_FULLSCREEN}. -->
<attr name="windowFullscreen" format="boolean" />
<!-- Flag indicating whether this window should extend into overscan region. Corresponds
to {@link android.view.WindowManager.LayoutParams#FLAG_LAYOUT_IN_OVERSCAN}. -->
<attr name="windowOverscan" format="boolean" />
<!-- Flag indicating whether this is a floating window. -->
<attr name="windowIsFloating" format="boolean" />
<!-- Flag indicating whether this is a translucent window. If this attribute is unset (but
not if set to false), the window might still be considered translucent, if
windowSwipeToDismiss is set to true. -->
<attr name="windowIsTranslucent" format="boolean" />
<!-- Flag indicating that this window's background should be the
user's current wallpaper. Corresponds
to {@link android.view.WindowManager.LayoutParams#FLAG_SHOW_WALLPAPER}. -->
<attr name="windowShowWallpaper" format="boolean" />
<!-- This Drawable is overlaid over the foreground of the Window's content area, usually
to place a shadow below the title. -->
<attr name="windowContentOverlay" format="reference" />
<!-- The style resource to use for a window's title bar height. -->
<attr name="windowTitleSize" format="dimension" />
<!-- The style resource to use for a window's title text. -->
<attr name="windowTitleStyle" format="reference" />
<!-- The style resource to use for a window's title area. -->
<attr name="windowTitleBackgroundStyle" format="reference" />
<!-- Reference to a style resource holding
the set of window animations to use, which can be
any of the attributes defined by
{@link android.R.styleable#WindowAnimation}. -->
<attr name="windowAnimationStyle" format="reference" />
<!-- Flag indicating whether this window should have an Action Bar
in place of the usual title bar. -->
<attr name="windowActionBar" format="boolean" />
<!-- Flag indicating whether this window's Action Bar should overlay
application content. Does nothing if the window would not
have an Action Bar. -->
<attr name="windowActionBarOverlay" format="boolean" />
<!-- Flag indicating whether action modes should overlay window content
when there is not reserved space for their UI (such as an Action Bar). -->
<attr name="windowActionModeOverlay" format="boolean" />
<!-- Defines the default soft input state that this window would
like when it is displayed. Corresponds
to {@link android.view.WindowManager.LayoutParams#softInputMode}. -->
<attr name="windowSoftInputMode">
<!-- Not specified, use what the system thinks is best. This
is the default. -->
<flag name="stateUnspecified" value="0" />
<!-- Leave the soft input window as-is, in whatever state it
last was. -->
<flag name="stateUnchanged" value="1" />
<!-- Make the soft input area hidden when normally appropriate
(when the user is navigating forward to your window). -->
<flag name="stateHidden" value="2" />
<!-- Always make the soft input area hidden when this window
has input focus. -->
<flag name="stateAlwaysHidden" value="3" />
<!-- Make the soft input area visible when normally appropriate
(when the user is navigating forward to your window). -->
<flag name="stateVisible" value="4" />
<!-- Always make the soft input area visible when this window
has input focus. -->
<flag name="stateAlwaysVisible" value="5" />
<!-- The window resize/pan adjustment has not been specified,
the system will automatically select between resize and pan
modes, depending
on whether the content of the window has any layout views
that can scroll their contents. If there is such a view,
then the window will be resized, with the assumption being
that the resizeable area can be reduced to make room for
the input UI. -->
<flag name="adjustUnspecified" value="0x00" />
<!-- Always resize the window: the content area of the window is
reduced to make room for the soft input area. -->
<flag name="adjustResize" value="0x10" />
<!-- Don't resize the window to make room for the soft input area;
instead pan the contents of the window as focus moves inside
of it so that the user can see what they are typing. This is
generally less desireable than panning because the user may
need to close the input area to get at and interact with
parts of the window. -->
<flag name="adjustPan" value="0x20" />
<!-- Don't resize <em>or</em> pan the window to make room for the
soft input area; the window is never adjusted for it. -->
<flag name="adjustNothing" value="0x30" />
</attr>
<!-- Flag allowing you to disable the preview animation for a window.
The default value is false; if set to true, the system can never
use the window's theme to show a preview of it before your
actual instance is shown to the user. -->
<attr name="windowDisablePreview" format="boolean" />
<!-- Flag indicating that this window should not be displayed at all.
The default value is false; if set to true, and this window is
the main window of an Activity, then it will never actually
be added to the window manager. This means that your activity
must immediately quit without waiting for user interaction,
because there will be no such interaction coming. -->
<attr name="windowNoDisplay" format="boolean" />
<!-- Flag indicating that this window should allow touches to be split
across other windows that also support split touch.
The default value is true for applications with a targetSdkVersion
of Honeycomb or newer; false otherwise.
When this flag is false, the first pointer that goes down determines
the window to which all subsequent touches go until all pointers go up.
When this flag is true, each pointer (not necessarily the first) that
goes down determines the window to which all subsequent touches of that
pointer will go until that pointers go up thereby enabling touches
with multiple pointers to be split across multiple windows. -->
<attr name="windowEnableSplitTouch" format="boolean" />
<!-- Control whether a container should automatically close itself if
the user touches outside of it. This only applies to activities
and dialogs.
<p>Note: this attribute will only be respected for applications
that are targeting {@link android.os.Build.VERSION_CODES#HONEYCOMB}
or later. -->
<attr name="windowCloseOnTouchOutside" format="boolean" />
<!-- Flag indicating whether this window requests a translucent status bar. Corresponds
to {@link android.view.WindowManager.LayoutParams#FLAG_TRANSLUCENT_STATUS}. -->
<attr name="windowTranslucentStatus" format="boolean" />
<!-- Flag indicating whether this window requests a translucent navigation bar. Corresponds
to {@link android.view.WindowManager.LayoutParams#FLAG_TRANSLUCENT_NAVIGATION}. -->
<attr name="windowTranslucentNavigation" format="boolean" />
<!-- Flag to indicate that a window can be swiped away to be dismissed.
Corresponds to {@link android.view.Window#FEATURE_SWIPE_TO_DISMISS}. It will also
dynamically change translucency of the window, if the windowIsTranslucent is not set.
If windowIsTranslucent is set (to either true or false) it will obey that setting. -->
<attr name="windowSwipeToDismiss" format="boolean" />
<!-- Flag indicating whether this window requests that content changes be performed
as scene changes with transitions. Corresponds to
{@link android.view.Window#FEATURE_CONTENT_TRANSITIONS}. -->
<attr name="windowContentTransitions" format="boolean" />
<!-- Reference to a TransitionManager XML resource defining the desired
transitions between different window content. -->
<attr name="windowContentTransitionManager" format="reference" />
<!-- Flag indicating whether this window allows Activity Transitions.
Corresponds to {@link android.view.Window#FEATURE_ACTIVITY_TRANSITIONS}. -->
<attr name="windowActivityTransitions" format="boolean" />
<!-- Reference to a Transition XML resource defining the desired Transition
used to move Views into the initial Window's content Scene. Corresponds to
{@link android.view.Window#setEnterTransition(android.transition.Transition)}. -->
<attr name="windowEnterTransition" format="reference"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move Views out of the scene when the Window is
preparing to close. Corresponds to
{@link android.view.Window#setReturnTransition(android.transition.Transition)}. -->
<attr name="windowReturnTransition" format="reference"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move Views out of the Window's content Scene when launching a new Activity.
Corresponds to
{@link android.view.Window#setExitTransition(android.transition.Transition)}. -->
<attr name="windowExitTransition" format="reference"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move Views in to the scene when returning from a previously-started Activity.
Corresponds to
{@link android.view.Window#setReenterTransition(android.transition.Transition)}. -->
<attr name="windowReenterTransition" format="reference"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move shared elements transferred into the Window's initial content Scene.
Corresponds to {@link android.view.Window#setSharedElementEnterTransition(
android.transition.Transition)}. -->
<attr name="windowSharedElementEnterTransition" format="reference"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move shared elements transferred back to a calling Activity.
Corresponds to {@link android.view.Window#setSharedElementReturnTransition(
android.transition.Transition)}. -->
<attr name="windowSharedElementReturnTransition" format="reference"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used when starting a new Activity to move shared elements prior to transferring
to the called Activity.
Corresponds to {@link android.view.Window#setSharedElementExitTransition(
android.transition.Transition)}. -->
<attr name="windowSharedElementExitTransition" format="reference"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used for shared elements transferred back to a calling Activity.
Corresponds to {@link android.view.Window#setSharedElementReenterTransition(
android.transition.Transition)}. -->
<attr name="windowSharedElementReenterTransition" format="reference"/>
<!-- Flag indicating whether this Window's transition should overlap with
the exiting transition of the calling Activity. Corresponds to
{@link android.view.Window#setAllowEnterTransitionOverlap(boolean)}. -->
<attr name="windowAllowEnterTransitionOverlap" format="boolean"/>
<!-- Flag indicating whether this Window's transition should overlap with
the exiting transition of the called Activity when the called Activity
finishes. Corresponds to
{@link android.view.Window#setAllowReturnTransitionOverlap(boolean)}. -->
<attr name="windowAllowReturnTransitionOverlap" format="boolean"/>
<!-- Indicates whether or not shared elements should use an overlay
during transitions. The default value is true. -->
<attr name="windowSharedElementsUseOverlay" format="boolean"/>
<!-- Internal layout used internally for window decor -->
<attr name="windowActionBarFullscreenDecorLayout" format="reference" />
<!-- The duration, in milliseconds, of the window background fade duration
when transitioning into or away from an Activity when called with an
Activity Transition. Corresponds to
{@link android.view.Window#setTransitionBackgroundFadeDuration(long)}. -->
<attr name="windowTransitionBackgroundFadeDuration" format="integer"/>
<!-- ============ -->
<!-- Floating toolbar styles -->
<!-- ============ -->
<eat-comment />
<attr name="floatingToolbarCloseDrawable" format="reference" />
<attr name="floatingToolbarForegroundColor" format="reference|color" />
<attr name="floatingToolbarItemBackgroundBorderlessDrawable" format="reference" />
<attr name="floatingToolbarItemBackgroundDrawable" format="reference" />
<attr name="floatingToolbarOpenDrawable" format="reference" />
<attr name="floatingToolbarPopupBackgroundDrawable" format="reference" />
<!-- ============ -->
<!-- Alert Dialog styles -->
<!-- ============ -->
<eat-comment />
<attr name="alertDialogStyle" format="reference" />
<attr name="alertDialogButtonGroupStyle" format="reference" />
<attr name="alertDialogCenterButtons" format="boolean" />
<!-- ============== -->
<!-- Image elements -->
<!-- ============== -->
<eat-comment />
i
<!-- Background that can be used behind parts of a UI that provide
details on data the user is selecting. For example, this is
the background element of PreferenceActivity's embedded
preference fragment. -->
<attr name="detailsElementBackground" format="reference" />
<!-- Icon that should be used to indicate that an app is waiting for a fingerprint scan.
This should be used whenever an app is requesting the user to place a finger on the
fingerprint sensor. It can be combined with other drawables such as colored circles, so
the appearance matches the branding of the app requesting the fingerprint scan.-->
<attr name="fingerprintAuthDrawable" format="reference" />
<!-- ============ -->
<!-- Panel styles -->
<!-- ============ -->
<eat-comment />
<!-- The background of a panel when it is inset from the left and right edges of the screen. -->
<attr name="panelBackground" format="reference|color" />
<!-- The background of a panel when it extends to the left and right edges of the screen. -->
<attr name="panelFullBackground" format="reference|color" />
<!-- Default color of foreground panel imagery. -->
<attr name="panelColorForeground" format="reference|color" />
<!-- Color that matches (as closely as possible) the panel background. -->
<attr name="panelColorBackground" format="reference|color" />
<!-- Default appearance of panel text. -->
<attr name="panelTextAppearance" format="reference" />
<attr name="panelMenuIsCompact" format="boolean" />
<attr name="panelMenuListWidth" format="dimension" />
<attr name="panelMenuListTheme" format="reference" />
<!-- =================== -->
<!-- Other widget styles -->
<!-- =================== -->
<eat-comment />
<!-- Default AbsListView style. -->
<attr name="absListViewStyle" format="reference" />
<!-- Default AutoCompleteTextView style. -->
<attr name="autoCompleteTextViewStyle" format="reference" />
<!-- Default Checkbox style. -->
<attr name="checkboxStyle" format="reference" />
<!-- Default CheckedTextView style. -->
<attr name="checkedTextViewStyle" format="reference" />
<!-- Default ListView style for drop downs. -->
<attr name="dropDownListViewStyle" format="reference" />
<!-- Default EditText style. -->
<attr name="editTextStyle" format="reference" />
<!-- Default ExpandableListView style. -->
<attr name="expandableListViewStyle" format="reference" />
<!-- ExpandableListView with white background. -->
<attr name="expandableListViewWhiteStyle" format="reference" />
<!-- Default Gallery style. -->
<attr name="galleryStyle" format="reference" />
<!-- Default GestureOverlayView style. -->
<attr name="gestureOverlayViewStyle" format="reference" />
<!-- Default GridView style. -->
<attr name="gridViewStyle" format="reference" />
<!-- The style resource to use for an ImageButton. -->
<attr name="imageButtonStyle" format="reference" />
<!-- The style resource to use for an ImageButton that is an image well. -->
<attr name="imageWellStyle" format="reference" />
<!-- Default ListView style. -->
<attr name="listViewStyle" format="reference" />
<!-- ListView with white background. -->
<attr name="listViewWhiteStyle" format="reference" />
<!-- Default PopupWindow style. -->
<attr name="popupWindowStyle" format="reference" />
<!-- Default ProgressBar style. This is a medium circular progress bar. -->
<attr name="progressBarStyle" format="reference" />
<!-- Horizontal ProgressBar style. This is a horizontal progress bar. -->
<attr name="progressBarStyleHorizontal" format="reference" />
<!-- Small ProgressBar style. This is a small circular progress bar. -->
<attr name="progressBarStyleSmall" format="reference" />
<!-- Small ProgressBar in title style. This is a small circular progress bar that will be placed in title bars. -->
<attr name="progressBarStyleSmallTitle" format="reference" />
<!-- Large ProgressBar style. This is a large circular progress bar. -->
<attr name="progressBarStyleLarge" format="reference" />
<!-- Inverse ProgressBar style. This is a medium circular progress bar. -->
<attr name="progressBarStyleInverse" format="reference" />
<!-- Small inverse ProgressBar style. This is a small circular progress bar. -->
<attr name="progressBarStyleSmallInverse" format="reference" />
<!-- Large inverse ProgressBar style. This is a large circular progress bar. -->
<attr name="progressBarStyleLargeInverse" format="reference" />
<!-- Default SeekBar style. -->
<attr name="seekBarStyle" format="reference" />
<!-- Default RatingBar style. -->
<attr name="ratingBarStyle" format="reference" />
<!-- Indicator RatingBar style. -->
<attr name="ratingBarStyleIndicator" format="reference" />
<!-- Small indicator RatingBar style. -->
<attr name="ratingBarStyleSmall" format="reference" />
<!-- Default RadioButton style. -->
<attr name="radioButtonStyle" format="reference" />
<!-- Default ScrollView style. -->
<attr name="scrollViewStyle" format="reference" />
<!-- Default HorizontalScrollView style. -->
<attr name="horizontalScrollViewStyle" format="reference" />
<!-- Default Spinner style. -->
<attr name="spinnerStyle" format="reference" />
<!-- Default dropdown Spinner style. -->
<attr name="dropDownSpinnerStyle" format="reference" />
<!-- Default ActionBar dropdown style. -->
<attr name="actionDropDownStyle" format="reference" />
<!-- Default action button style. -->
<attr name="actionButtonStyle" format="reference" />
<!-- Default Star style. -->
<attr name="starStyle" format="reference" />
<!-- Default TabWidget style. -->
<attr name="tabWidgetStyle" format="reference" />
<!-- Default TextView style. -->
<attr name="textViewStyle" format="reference" />
<!-- Default WebTextView style. -->
<attr name="webTextViewStyle" format="reference" />
<!-- Default WebView style. -->
<attr name="webViewStyle" format="reference" />
<!-- Default style for drop down items. -->
<attr name="dropDownItemStyle" format="reference" />
<!-- Default style for spinner drop down items. -->
<attr name="spinnerDropDownItemStyle" format="reference" />
<!-- Default style for drop down hints. -->
<attr name="dropDownHintAppearance" format="reference" />
<!-- Default spinner item style. -->
<attr name="spinnerItemStyle" format="reference" />
<!-- Default MapView style. -->
<attr name="mapViewStyle" format="reference" />
<!-- Drawable used as an overlay on top of quickcontact photos. -->
<attr name="quickContactBadgeOverlay" format="reference" />
<!-- Default quickcontact badge style with small quickcontact window. -->
<attr name="quickContactBadgeStyleWindowSmall" format="reference" />
<!-- Default quickcontact badge style with medium quickcontact window. -->
<attr name="quickContactBadgeStyleWindowMedium" format="reference" />
<!-- Default quickcontact badge style with large quickcontact window. -->
<attr name="quickContactBadgeStyleWindowLarge" format="reference" />
<!-- Default quickcontact badge style with small quickcontact window. -->
<attr name="quickContactBadgeStyleSmallWindowSmall" format="reference" />
<!-- Default quickcontact badge style with medium quickcontact window. -->
<attr name="quickContactBadgeStyleSmallWindowMedium" format="reference" />
<!-- Default quickcontact badge style with large quickcontact window. -->
<attr name="quickContactBadgeStyleSmallWindowLarge" format="reference" />
<!-- Reference to a style that will be used for the window containing a text
selection anchor. -->
<attr name="textSelectHandleWindowStyle" format="reference" />
<!-- Reference to a style that will be used for the window containing a list of possible
text suggestions in an EditText. -->
<attr name="textSuggestionsWindowStyle" format="reference" />
<!-- Default ListPopupWindow style. -->
<attr name="listPopupWindowStyle" format="reference" />
<!-- Default PopupMenu style. -->
<attr name="popupMenuStyle" format="reference" />
<!-- Default StackView style. -->
<attr name="stackViewStyle" format="reference" />
<!-- Default style for the FragmentBreadCrumbs widget. This widget is deprecated
starting in API level 21 ({@link android.os.Build.VERSION_CODES#.L}). -->
<attr name="fragmentBreadCrumbsStyle" format="reference" />
<!-- NumberPicker style. -->
<attr name="numberPickerStyle" format="reference" />
<!-- The CalendarView style. -->
<attr name="calendarViewStyle" format="reference" />
<!-- The TimePicker style. -->
<attr name="timePickerStyle" format="reference" />
<!-- The TimePicker dialog theme. -->
<attr name="timePickerDialogTheme" format="reference" />
<!-- The DatePicker style. -->
<attr name="datePickerStyle" format="reference" />
<!-- The DatePicker dialog theme. -->
<attr name="datePickerDialogTheme" format="reference" />
<!-- Default ActivityChooserView style. -->
<attr name="activityChooserViewStyle" format="reference" />
<!-- Default Toolbar style. -->
<attr name="toolbarStyle" format="reference" />
<!-- Fast scroller styles -->
<eat-comment />
<!-- Drawable to use as the fast scroll thumb. -->
<attr name="fastScrollThumbDrawable" format="reference" />
<!-- Drawable to use as the fast scroll index preview window background
when shown on the right. -->
<attr name="fastScrollPreviewBackgroundRight" format="reference" />
<!-- Drawable to use as the fast scroll index preview window background
when shown on the left. -->
<attr name="fastScrollPreviewBackgroundLeft" format="reference" />
<!-- Drawable to use as the track for the fast scroll thumb.
This may be null. -->
<attr name="fastScrollTrackDrawable" format="reference" />
<!-- Position of the fast scroll index overlay window. -->
<attr name="fastScrollOverlayPosition">
<enum name="floating" value="0" />
<enum name="atThumb" value="1" />
<enum name="aboveThumb" value="2" />
</attr>
<!-- Text color for the fast scroll index overlay. Make sure it
plays nicely with fastScrollPreviewBackground[Left|Right]. -->
<attr name="fastScrollTextColor" format="color" />
<!-- =================== -->
<!-- Action bar styles -->
<!-- =================== -->
<eat-comment />
<!-- Default style for tabs within an action bar -->
<attr name="actionBarTabStyle" format="reference" />
<attr name="actionBarTabBarStyle" format="reference" />
<attr name="actionBarTabTextStyle" format="reference" />
<attr name="actionOverflowButtonStyle" format="reference" />
<attr name="actionOverflowMenuStyle" format="reference" />
<!-- Reference to a theme that should be used to inflate popups
shown by widgets in the action bar. -->
<attr name="actionBarPopupTheme" format="reference" />
<!-- Reference to a style for the Action Bar -->
<attr name="actionBarStyle" format="reference" />
<!-- Reference to a style for the split Action Bar. This style
controls the split component that holds the menu/action
buttons. actionBarStyle is still used for the primary
bar. -->
<attr name="actionBarSplitStyle" format="reference" />
<!-- Reference to a theme that should be used to inflate the
action bar. This will be inherited by any widget inflated
into the action bar. -->
<attr name="actionBarTheme" format="reference" />
<!-- Reference to a theme that should be used to inflate widgets
and layouts destined for the action bar. Most of the time
this will be a reference to the current theme, but when
the action bar has a significantly different contrast
profile than the rest of the activity the difference
can become important. If this is set to @null the current
theme will be used.-->
<attr name="actionBarWidgetTheme" format="reference" />
<!-- Size of the Action Bar, including the contextual
bar used to present Action Modes. -->
<attr name="actionBarSize" format="dimension" >
<enum name="wrap_content" value="0" />
</attr>
<!-- Custom divider drawable to use for elements in the action bar. -->
<attr name="actionBarDivider" format="reference" />
<!-- Custom item state list drawable background for action bar items. -->
<attr name="actionBarItemBackground" format="reference" />
<!-- TextAppearance style that will be applied to text that
appears within action menu items. -->
<attr name="actionMenuTextAppearance" format="reference" />
<!-- Color for text that appears within action menu items. -->
<attr name="actionMenuTextColor" format="color|reference" />
<!-- =================== -->
<!-- Action mode styles -->
<!-- =================== -->
<eat-comment />
<attr name="actionModeStyle" format="reference" />
<attr name="actionModeCloseButtonStyle" format="reference" />
<!-- Background drawable to use for action mode UI -->
<attr name="actionModeBackground" format="reference" />
<!-- Background drawable to use for action mode UI in the lower split bar -->
<attr name="actionModeSplitBackground" format="reference" />
<!-- Drawable to use for the close action mode button -->
<attr name="actionModeCloseDrawable" format="reference" />
<!-- Drawable to use for the Cut action button in Contextual Action Bar -->
<attr name="actionModeCutDrawable" format="reference" />
<!-- Drawable to use for the Copy action button in Contextual Action Bar -->
<attr name="actionModeCopyDrawable" format="reference" />
<!-- Drawable to use for the Paste action button in Contextual Action Bar -->
<attr name="actionModePasteDrawable" format="reference" />
<!-- Drawable to use for the Select all action button in Contextual Action Bar -->
<attr name="actionModeSelectAllDrawable" format="reference" />
<!-- Drawable to use for the Share action button in WebView selection action modes -->
<attr name="actionModeShareDrawable" format="reference" />
<!-- Drawable to use for the Find action button in WebView selection action modes -->
<attr name="actionModeFindDrawable" format="reference" />
<!-- Drawable to use for the Web Search action button in WebView selection action modes -->
<attr name="actionModeWebSearchDrawable" format="reference" />
<!-- PopupWindow style to use for action modes when showing as a window overlay. -->
<attr name="actionModePopupWindowStyle" format="reference" />
<!-- =================== -->
<!-- Preference styles -->
<!-- =================== -->
<eat-comment />
<!-- Default style for PreferenceScreen. -->
<attr name="preferenceScreenStyle" format="reference" />
<!-- Default style for the PreferenceActivity. -->
<attr name="preferenceActivityStyle" format="reference" />
<!-- Default style for Headers pane in PreferenceActivity. -->
<attr name="preferenceFragmentStyle" format="reference" />
<!-- Default style for PreferenceCategory. -->
<attr name="preferenceCategoryStyle" format="reference" />
<!-- Default style for Preference. -->
<attr name="preferenceStyle" format="reference" />
<!-- Default style for informational Preference. -->
<attr name="preferenceInformationStyle" format="reference" />
<!-- Default style for CheckBoxPreference. -->
<attr name="checkBoxPreferenceStyle" format="reference" />
<!-- Default style for YesNoPreference. -->
<attr name="yesNoPreferenceStyle" format="reference" />
<!-- Default style for DialogPreference. -->
<attr name="dialogPreferenceStyle" format="reference" />
<!-- Default style for EditTextPreference. -->
<attr name="editTextPreferenceStyle" format="reference" />
<!-- @hide Default style for SeekBarDialogPreference. -->
<attr name="seekBarDialogPreferenceStyle" format="reference" />
<!-- Default style for RingtonePreference. -->
<attr name="ringtonePreferenceStyle" format="reference" />
<!-- The preference layout that has the child/tabbed effect. -->
<attr name="preferenceLayoutChild" format="reference" />
<!-- Preference panel style -->
<attr name="preferencePanelStyle" format="reference" />
<!-- Preference headers panel style -->
<attr name="preferenceHeaderPanelStyle" format="reference" />
<!-- Preference list style -->
<attr name="preferenceListStyle" format="reference" />
<!-- Preference fragment list style -->
<attr name="preferenceFragmentListStyle" format="reference" />
<!-- Preference fragment padding side -->
<attr name="preferenceFragmentPaddingSide" format="dimension" />
<!-- Default style for switch preferences. -->
<attr name="switchPreferenceStyle" format="reference" />
<!-- Default style for seekbar preferences. -->
<attr name="seekBarPreferenceStyle" format="reference" />
<!-- ============================ -->
<!-- Text selection handle styles -->
<!-- ============================ -->
<eat-comment />
<!-- Reference to a drawable that will be used to display a text selection
anchor on the left side of a selection region. -->
<attr name="textSelectHandleLeft" format="reference" />
<!-- Reference to a drawable that will be used to display a text selection
anchor on the right side of a selection region. -->
<attr name="textSelectHandleRight" format="reference" />
<!-- Reference to a drawable that will be used to display a text selection
anchor for positioning the cursor within text. -->
<attr name="textSelectHandle" format="reference" />
<!-- The layout of the view that is displayed on top of the cursor to paste inside a
TextEdit field. -->
<attr name="textEditPasteWindowLayout" format="reference" />
<!-- Variation of textEditPasteWindowLayout displayed when the clipboard is empty. -->
<attr name="textEditNoPasteWindowLayout" format="reference" />
<!-- Used instead of textEditPasteWindowLayout when the window is moved on the side of the
insertion cursor because it would be clipped if it were positioned on top. -->
<attr name="textEditSidePasteWindowLayout" format="reference" />
<!-- Variation of textEditSidePasteWindowLayout displayed when the clipboard is empty. -->
<attr name="textEditSideNoPasteWindowLayout" format="reference" />
<!-- Layout of the TextView item that will populate the suggestion popup window. -->
<attr name="textEditSuggestionItemLayout" format="reference" />
<!-- Theme to use for dialogs spawned from this theme. -->
<attr name="dialogTheme" format="reference" />
<!-- Window decor layout to use in dialog mode with icons. -->
<attr name="dialogTitleIconsDecorLayout" format="reference" />
<!-- Window decor layout to use in dialog mode with custom titles. -->
<attr name="dialogCustomTitleDecorLayout" format="reference" />
<!-- Window decor layout to use in dialog mode with title only. -->
<attr name="dialogTitleDecorLayout" format="reference" />
<!-- Preferred padding for dialog content. -->
<attr name="dialogPreferredPadding" format="dimension" />
<!-- Theme to use for alert dialogs spawned from this theme. -->
<attr name="alertDialogTheme" format="reference" />
<!-- Icon drawable to use for alerts -->
<attr name="alertDialogIcon" format="reference" />
<!-- Theme to use for presentations spawned from this theme. -->
<attr name="presentationTheme" format="reference" />
<!-- Drawable to use for generic vertical dividers. -->
<attr name="dividerVertical" format="reference" />
<!-- Drawable to use for generic horizontal dividers. -->
<attr name="dividerHorizontal" format="reference" />
<!-- Style for button bars -->
<attr name="buttonBarStyle" format="reference" />
<!-- Style for buttons within button bars -->
<attr name="buttonBarButtonStyle" format="reference" />
<!-- Style for the "positive" buttons within button bars -->
<attr name="buttonBarPositiveButtonStyle" format="reference" />
<!-- Style for the "negative" buttons within button bars -->
<attr name="buttonBarNegativeButtonStyle" format="reference" />
<!-- Style for the "neutral" buttons within button bars -->
<attr name="buttonBarNeutralButtonStyle" format="reference" />
<!-- Style for the search query widget. -->
<attr name="searchViewStyle" format="reference" />
<!-- Style for segmented buttons - a container that houses several buttons
with the appearance of a singel button broken into segments. -->
<attr name="segmentedButtonStyle" format="reference" />
<!-- Background drawable for bordered standalone items that need focus/pressed states. -->
<attr name="selectableItemBackground" format="reference" />
<!-- Background drawable for borderless standalone items that need focus/pressed states. -->
<attr name="selectableItemBackgroundBorderless" format="reference" />
<!-- Style for buttons without an explicit border, often used in groups. -->
<attr name="borderlessButtonStyle" format="reference" />
<!-- Background to use for toasts -->
<attr name="toastFrameBackground" format="reference" />
<!-- Theme to use for Search Dialogs -->
<attr name="searchDialogTheme" format="reference" />
<!-- Specifies a drawable to use for the 'home as up' indicator. -->
<attr name="homeAsUpIndicator" format="reference" />
<!-- Preference frame layout styles. -->
<attr name="preferenceFrameLayoutStyle" format="reference" />
<!-- Default style for the Switch widget. -->
<attr name="switchStyle" format="reference" />
<!-- Default style for the MediaRouteButton widget. -->
<attr name="mediaRouteButtonStyle" format="reference" />
<!-- ============== -->
<!-- Pointer styles -->
<!-- ============== -->
<eat-comment />
<!-- Reference to the Pointer style -->
<attr name="pointerStyle" format="reference" />
<!-- The drawable for accessibility focused views. -->
<attr name="accessibilityFocusedDrawable" format="reference" />
<!-- Drawable for WebView find-on-page dialogue's "next" button. @hide -->
<attr name="findOnPageNextDrawable" format="reference" />
<!-- Drawable for WebView find-on-page dialogue's "previous" button. @hide -->
<attr name="findOnPagePreviousDrawable" format="reference" />
<!-- ============= -->
<!-- Color palette -->
<!-- ============= -->
<eat-comment />
<!-- The primary branding color for the app. By default, this is the color applied to the
action bar background. -->
<attr name="colorPrimary" format="color" />
<!-- Dark variant of the primary branding color. By default, this is the color applied to
the status bar (via statusBarColor) and navigation bar (via navigationBarColor). -->
<attr name="colorPrimaryDark" format="color" />
<!-- Bright complement to the primary branding color. By default, this is the color applied
to framework controls (via colorControlActivated). -->
<attr name="colorAccent" format="color" />
<!-- The color applied to framework controls in their normal state. -->
<attr name="colorControlNormal" format="color" />
<!-- The color applied to framework controls in their activated (ex. checked) state. -->
<attr name="colorControlActivated" format="color" />
<!-- The color applied to framework control highlights (ex. ripples, list selectors). -->
<attr name="colorControlHighlight" format="color" />
<!-- The color applied to framework buttons in their normal state. -->
<attr name="colorButtonNormal" format="color" />
<!-- The color applied to framework switch thumbs in their normal state. -->
<attr name="colorSwitchThumbNormal" format="color" />
<!-- The color applied to the edge effect on scrolling containers. -->
<attr name="colorEdgeEffect" format="color" />
<!-- =================== -->
<!-- Lighting properties -->
<!-- =================== -->
<eat-comment />
<!-- @hide The default Y position of the light used to project view shadows. -->
<attr name="lightY" format="dimension" />
<!-- @hide The default Z position of the light used to project view shadows. -->
<attr name="lightZ" format="dimension" />
<!-- @hide The default radius of the light used to project view shadows. -->
<attr name="lightRadius" format="dimension" />
<!-- Alpha value of the ambient shadow projected by elevated views, between 0 and 1. -->
<attr name="ambientShadowAlpha" format="float" />
<!-- Alpha value of the spot shadow projected by elevated views, between 0 and 1. -->
<attr name="spotShadowAlpha" format="float" />
</declare-styleable>
<!-- **************************************************************** -->
<!-- Other non-theme attributes. -->
<!-- **************************************************************** -->
<eat-comment />
<!-- Size of text. Recommended dimension type for text is "sp" for scaled-pixels (example: 15sp).
Supported values include the following:<p/>
<ul>
<li><b>px</b> Pixels</li>
<li><b>sp</b> Scaled pixels (scaled to relative pixel size on screen). See {@link android.util.DisplayMetrics} for more information.</li>
<li><b>pt</b> Points</li>
<li><b>dip</b> Device independent pixels. See {@link android.util.DisplayMetrics} for more information.</li>
</ul>
-->
<attr name="textSize" format="dimension" />
<!-- Default font family. -->
<attr name="fontFamily" format="string" />
<!-- Default text typeface. -->
<attr name="typeface">
<enum name="normal" value="0" />
<enum name="sans" value="1" />
<enum name="serif" value="2" />
<enum name="monospace" value="3" />
</attr>
<!-- Default text typeface style. -->
<attr name="textStyle">
<flag name="normal" value="0" />
<flag name="bold" value="1" />
<flag name="italic" value="2" />
</attr>
<!-- Color of text (usually same as colorForeground). -->
<attr name="textColor" format="reference|color" />
<!-- Color of highlighted text. -->
<attr name="textColorHighlight" format="reference|color" />
<!-- Color of hint text (displayed when the field is empty). -->
<attr name="textColorHint" format="reference|color" />
<!-- Color of link text (URLs). -->
<attr name="textColorLink" format="reference|color" />
<!-- Reference to a drawable that will be drawn under the insertion cursor. -->
<attr name="textCursorDrawable" format="reference" />
<!-- Indicates that the content of a non-editable TextView can be selected.
Default value is false. EditText content is always selectable. -->
<attr name="textIsSelectable" format="boolean" />
<!-- Where to ellipsize text. -->
<attr name="ellipsize">
<enum name="none" value="0" />
<enum name="start" value="1" />
<enum name="middle" value="2" />
<enum name="end" value="3" />
<enum name="marquee" value="4" />
</attr>
<!-- The type of data being placed in a text field, used to help an
input method decide how to let the user enter text. The constants
here correspond to those defined by
{@link android.text.InputType}. Generally you can select
a single value, though some can be combined together as
indicated. Setting this attribute to anything besides
<var>none</var> also implies that the text is editable. -->
<attr name="inputType">
<!-- There is no content type. The text is not editable. -->
<flag name="none" value="0x00000000" />
<!-- Just plain old text. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_NORMAL}. -->
<flag name="text" value="0x00000001" />
<!-- Can be combined with <var>text</var> and its variations to
request capitalization of all characters. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_CAP_CHARACTERS}. -->
<flag name="textCapCharacters" value="0x00001001" />
<!-- Can be combined with <var>text</var> and its variations to
request capitalization of the first character of every word. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_CAP_WORDS}. -->
<flag name="textCapWords" value="0x00002001" />
<!-- Can be combined with <var>text</var> and its variations to
request capitalization of the first character of every sentence. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_CAP_SENTENCES}. -->
<flag name="textCapSentences" value="0x00004001" />
<!-- Can be combined with <var>text</var> and its variations to
request auto-correction of text being input. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_AUTO_CORRECT}. -->
<flag name="textAutoCorrect" value="0x00008001" />
<!-- Can be combined with <var>text</var> and its variations to
specify that this field will be doing its own auto-completion and
talking with the input method appropriately. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_AUTO_COMPLETE}. -->
<flag name="textAutoComplete" value="0x00010001" />
<!-- Can be combined with <var>text</var> and its variations to
allow multiple lines of text in the field. If this flag is not set,
the text field will be constrained to a single line. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_MULTI_LINE}. -->
<flag name="textMultiLine" value="0x00020001" />
<!-- Can be combined with <var>text</var> and its variations to
indicate that though the regular text view should not be multiple
lines, the IME should provide multiple lines if it can. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_IME_MULTI_LINE}. -->
<flag name="textImeMultiLine" value="0x00040001" />
<!-- Can be combined with <var>text</var> and its variations to
indicate that the IME should not show any
dictionary-based word suggestions. Corresponds to
{@link android.text.InputType#TYPE_TEXT_FLAG_NO_SUGGESTIONS}. -->
<flag name="textNoSuggestions" value="0x00080001" />
<!-- Text that will be used as a URI. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_URI}. -->
<flag name="textUri" value="0x00000011" />
<!-- Text that will be used as an e-mail address. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_EMAIL_ADDRESS}. -->
<flag name="textEmailAddress" value="0x00000021" />
<!-- Text that is being supplied as the subject of an e-mail. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_EMAIL_SUBJECT}. -->
<flag name="textEmailSubject" value="0x00000031" />
<!-- Text that is the content of a short message. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_SHORT_MESSAGE}. -->
<flag name="textShortMessage" value="0x00000041" />
<!-- Text that is the content of a long message. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_LONG_MESSAGE}. -->
<flag name="textLongMessage" value="0x00000051" />
<!-- Text that is the name of a person. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_PERSON_NAME}. -->
<flag name="textPersonName" value="0x00000061" />
<!-- Text that is being supplied as a postal mailing address. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_POSTAL_ADDRESS}. -->
<flag name="textPostalAddress" value="0x00000071" />
<!-- Text that is a password. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_PASSWORD}. -->
<flag name="textPassword" value="0x00000081" />
<!-- Text that is a password that should be visible. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_VISIBLE_PASSWORD}. -->
<flag name="textVisiblePassword" value="0x00000091" />
<!-- Text that is being supplied as text in a web form. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_WEB_EDIT_TEXT}. -->
<flag name="textWebEditText" value="0x000000a1" />
<!-- Text that is filtering some other data. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_FILTER}. -->
<flag name="textFilter" value="0x000000b1" />
<!-- Text that is for phonetic pronunciation, such as a phonetic name
field in a contact entry. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_PHONETIC}. -->
<flag name="textPhonetic" value="0x000000c1" />
<!-- Text that will be used as an e-mail address on a web form. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_WEB_EMAIL_ADDRESS}. -->
<flag name="textWebEmailAddress" value="0x000000d1" />
<!-- Text that will be used as a password on a web form. Corresponds to
{@link android.text.InputType#TYPE_CLASS_TEXT} |
{@link android.text.InputType#TYPE_TEXT_VARIATION_WEB_PASSWORD}. -->
<flag name="textWebPassword" value="0x000000e1" />
<!-- A numeric only field. Corresponds to
{@link android.text.InputType#TYPE_CLASS_NUMBER} |
{@link android.text.InputType#TYPE_NUMBER_VARIATION_NORMAL}. -->
<flag name="number" value="0x00000002" />
<!-- Can be combined with <var>number</var> and its other options to
allow a signed number. Corresponds to
{@link android.text.InputType#TYPE_CLASS_NUMBER} |
{@link android.text.InputType#TYPE_NUMBER_FLAG_SIGNED}. -->
<flag name="numberSigned" value="0x00001002" />
<!-- Can be combined with <var>number</var> and its other options to
allow a decimal (fractional) number. Corresponds to
{@link android.text.InputType#TYPE_CLASS_NUMBER} |
{@link android.text.InputType#TYPE_NUMBER_FLAG_DECIMAL}. -->
<flag name="numberDecimal" value="0x00002002" />
<!-- A numeric password field. Corresponds to
{@link android.text.InputType#TYPE_CLASS_NUMBER} |
{@link android.text.InputType#TYPE_NUMBER_VARIATION_PASSWORD}. -->
<flag name="numberPassword" value="0x00000012" />
<!-- For entering a phone number. Corresponds to
{@link android.text.InputType#TYPE_CLASS_PHONE}. -->
<flag name="phone" value="0x00000003" />
<!-- For entering a date and time. Corresponds to
{@link android.text.InputType#TYPE_CLASS_DATETIME} |
{@link android.text.InputType#TYPE_DATETIME_VARIATION_NORMAL}. -->
<flag name="datetime" value="0x00000004" />
<!-- For entering a date. Corresponds to
{@link android.text.InputType#TYPE_CLASS_DATETIME} |
{@link android.text.InputType#TYPE_DATETIME_VARIATION_DATE}. -->
<flag name="date" value="0x00000014" />
<!-- For entering a time. Corresponds to
{@link android.text.InputType#TYPE_CLASS_DATETIME} |
{@link android.text.InputType#TYPE_DATETIME_VARIATION_TIME}. -->
<flag name="time" value="0x00000024" />
</attr>
<!-- Additional features you can enable in an IME associated with an editor
to improve the integration with your application. The constants
here correspond to those defined by
{@link android.view.inputmethod.EditorInfo#imeOptions}. -->
<attr name="imeOptions">
<!-- There are no special semantics associated with this editor. -->
<flag name="normal" value="0x00000000" />
<!-- There is no specific action associated with this editor, let the
editor come up with its own if it can.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_NULL}. -->
<flag name="actionUnspecified" value="0x00000000" />
<!-- This editor has no action associated with it.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_NONE}. -->
<flag name="actionNone" value="0x00000001" />
<!-- The action key performs a "go"
operation to take the user to the target of the text they typed.
Typically used, for example, when entering a URL.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_GO}. -->
<flag name="actionGo" value="0x00000002" />
<!-- The action key performs a "search"
operation, taking the user to the results of searching for the text
the have typed (in whatever context is appropriate).
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_SEARCH}. -->
<flag name="actionSearch" value="0x00000003" />
<!-- The action key performs a "send"
operation, delivering the text to its target. This is typically used
when composing a message.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_SEND}. -->
<flag name="actionSend" value="0x00000004" />
<!-- The action key performs a "next"
operation, taking the user to the next field that will accept text.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_NEXT}. -->
<flag name="actionNext" value="0x00000005" />
<!-- The action key performs a "done"
operation, closing the soft input method.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_DONE}. -->
<flag name="actionDone" value="0x00000006" />
<!-- The action key performs a "previous"
operation, taking the user to the previous field that will accept text.
Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_ACTION_PREVIOUS}. -->
<flag name="actionPrevious" value="0x00000007" />
<!-- Used to request that the IME never go
into fullscreen mode. Applications need to be aware that the flag is not
a guarantee, and not all IMEs will respect it.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_NO_FULLSCREEN}. -->
<flag name="flagNoFullscreen" value="0x2000000" />
<!-- Like flagNavigateNext, but
specifies there is something interesting that a backward navigation
can focus on. If the user selects the IME's facility to backward
navigate, this will show up in the application as an actionPrevious
at {@link android.view.inputmethod.InputConnection#performEditorAction(int)
InputConnection.performEditorAction(int)}.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_NO_FULLSCREEN}. -->
<flag name="flagNavigatePrevious" value="0x4000000" />
<!-- Used to specify that there is something
interesting that a forward navigation can focus on. This is like using
actionNext, except allows the IME to be multiline (with
an enter key) as well as provide forward navigation. Note that some
IMEs may not be able to do this, especially when running on a small
screen where there is little space. In that case it does not need to
present a UI for this option. Like actionNext, if the
user selects the IME's facility to forward navigate, this will show up
in the application at
{@link android.view.inputmethod.InputConnection#performEditorAction(int)
InputConnection.performEditorAction(int)}.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_NAVIGATE_NEXT}. -->
<flag name="flagNavigateNext" value="0x8000000" />
<!-- Used to specify that the IME does not need
to show its extracted text UI. For input methods that may be fullscreen,
often when in landscape mode, this allows them to be smaller and let part
of the application be shown behind. Though there will likely be limited
access to the application available from the user, it can make the
experience of a (mostly) fullscreen IME less jarring. Note that when
this flag is specified the IME may <em>not</em> be set up to be able
to display text, so it should only be used in situations where this is
not needed.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_NO_EXTRACT_UI}. -->
<flag name="flagNoExtractUi" value="0x10000000" />
<!-- Used in conjunction with a custom action, this indicates that the
action should not be available as an accessory button when the
input method is full-screen.
Note that by setting this flag, there can be cases where the action
is simply never available to the user. Setting this generally means
that you think showing text being edited is more important than the
action you have supplied.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_NO_ACCESSORY_ACTION}. -->
<flag name="flagNoAccessoryAction" value="0x20000000" />
<!-- Used in conjunction with a custom action,
this indicates that the action should not be available in-line as
a replacement for the "enter" key. Typically this is
because the action has such a significant impact or is not recoverable
enough that accidentally hitting it should be avoided, such as sending
a message. Note that {@link android.widget.TextView} will
automatically set this flag for you on multi-line text views.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_NO_ENTER_ACTION}. -->
<flag name="flagNoEnterAction" value="0x40000000" />
<!-- Used to request that the IME should be capable of inputting ASCII
characters. The intention of this flag is to ensure that the user
can type Roman alphabet characters in a {@link android.widget.TextView}
used for, typically, account ID or password input. It is expected that IMEs
normally are able to input ASCII even without being told so (such IMEs
already respect this flag in a sense), but there could be some cases they
aren't when, for instance, only non-ASCII input languagaes like Arabic,
Greek, Hebrew, Russian are enabled in the IME. Applications need to be
aware that the flag is not a guarantee, and not all IMEs will respect it.
However, it is strongly recommended for IME authors to respect this flag
especially when their IME could end up with a state that has only non-ASCII
input languages enabled.
<p>Corresponds to
{@link android.view.inputmethod.EditorInfo#IME_FLAG_FORCE_ASCII}. -->
<flag name="flagForceAscii" value="0x80000000" />
</attr>
<!-- A coordinate in the X dimension. -->
<attr name="x" format="dimension" />
<!-- A coordinate in the Y dimension. -->
<attr name="y" format="dimension" />
<!-- Specifies how an object should position its content, on both the X and Y axes,
within its own bounds. -->
<attr name="gravity">
<!-- Push object to the top of its container, not changing its size. -->
<flag name="top" value="0x30" />
<!-- Push object to the bottom of its container, not changing its size. -->
<flag name="bottom" value="0x50" />
<!-- Push object to the left of its container, not changing its size. -->
<flag name="left" value="0x03" />
<!-- Push object to the right of its container, not changing its size. -->
<flag name="right" value="0x05" />
<!-- Place object in the vertical center of its container, not changing its size. -->
<flag name="center_vertical" value="0x10" />
<!-- Grow the vertical size of the object if needed so it completely fills its container. -->
<flag name="fill_vertical" value="0x70" />
<!-- Place object in the horizontal center of its container, not changing its size. -->
<flag name="center_horizontal" value="0x01" />
<!-- Grow the horizontal size of the object if needed so it completely fills its container. -->
<flag name="fill_horizontal" value="0x07" />
<!-- Place the object in the center of its container in both the vertical and horizontal axis, not changing its size. -->
<flag name="center" value="0x11" />
<!-- Grow the horizontal and vertical size of the object if needed so it completely fills its container. -->
<flag name="fill" value="0x77" />
<!-- Additional option that can be set to have the top and/or bottom edges of
the child clipped to its container's bounds.
The clip will be based on the vertical gravity: a top gravity will clip the bottom
edge, a bottom gravity will clip the top edge, and neither will clip both edges. -->
<flag name="clip_vertical" value="0x80" />
<!-- Additional option that can be set to have the left and/or right edges of
the child clipped to its container's bounds.
The clip will be based on the horizontal gravity: a left gravity will clip the right
edge, a right gravity will clip the left edge, and neither will clip both edges. -->
<flag name="clip_horizontal" value="0x08" />
<!-- Push object to the beginning of its container, not changing its size. -->
<flag name="start" value="0x00800003" />
<!-- Push object to the end of its container, not changing its size. -->
<flag name="end" value="0x00800005" />
</attr>
<!-- Controls whether links such as urls and email addresses are
automatically found and converted to clickable links. The default
value is "none", disabling this feature. -->
<attr name="autoLink">
<!-- Match no patterns (default). -->
<flag name="none" value="0x00" />
<!-- Match Web URLs. -->
<flag name="web" value="0x01" />
<!-- Match email addresses. -->
<flag name="email" value="0x02" />
<!-- Match phone numbers. -->
<flag name="phone" value="0x04" />
<!-- Match map addresses. -->
<flag name="map" value="0x08" />
<!-- Match all patterns (equivalent to web|email|phone|map). -->
<flag name="all" value="0x0f" />
</attr>
<!-- Reference to an array resource that will populate a list/adapter. -->
<attr name="entries" format="reference" />
<!-- Standard gravity constant that a child supplies to its parent.
Defines how the child view should be positioned, on both the X and Y axes, within its enclosing layout. -->
<attr name="layout_gravity">
<!-- Push object to the top of its container, not changing its size. -->
<flag name="top" value="0x30" />
<!-- Push object to the bottom of its container, not changing its size. -->
<flag name="bottom" value="0x50" />
<!-- Push object to the left of its container, not changing its size. -->
<flag name="left" value="0x03" />
<!-- Push object to the right of its container, not changing its size. -->
<flag name="right" value="0x05" />
<!-- Place object in the vertical center of its container, not changing its size. -->
<flag name="center_vertical" value="0x10" />
<!-- Grow the vertical size of the object if needed so it completely fills its container. -->
<flag name="fill_vertical" value="0x70" />
<!-- Place object in the horizontal center of its container, not changing its size. -->
<flag name="center_horizontal" value="0x01" />
<!-- Grow the horizontal size of the object if needed so it completely fills its container. -->
<flag name="fill_horizontal" value="0x07" />
<!-- Place the object in the center of its container in both the vertical and horizontal axis, not changing its size. -->
<flag name="center" value="0x11" />
<!-- Grow the horizontal and vertical size of the object if needed so it completely fills its container. -->
<flag name="fill" value="0x77" />
<!-- Additional option that can be set to have the top and/or bottom edges of
the child clipped to its container's bounds.
The clip will be based on the vertical gravity: a top gravity will clip the bottom
edge, a bottom gravity will clip the top edge, and neither will clip both edges. -->
<flag name="clip_vertical" value="0x80" />
<!-- Additional option that can be set to have the left and/or right edges of
the child clipped to its container's bounds.
The clip will be based on the horizontal gravity: a left gravity will clip the right
edge, a right gravity will clip the left edge, and neither will clip both edges. -->
<flag name="clip_horizontal" value="0x08" />
<!-- Push object to the beginning of its container, not changing its size. -->
<flag name="start" value="0x00800003" />
<!-- Push object to the end of its container, not changing its size. -->
<flag name="end" value="0x00800005" />
</attr>
<!-- Standard orientation constant. -->
<attr name="orientation">
<!-- Defines an horizontal widget. -->
<enum name="horizontal" value="0" />
<!-- Defines a vertical widget. -->
<enum name="vertical" value="1" />
</attr>
<!-- Alignment constants. -->
<attr name="alignmentMode">
<!-- Align the bounds of the children.
See {@link android.widget.GridLayout#ALIGN_BOUNDS}. -->
<enum name="alignBounds" value="0" />
<!-- Align the margins of the children.
See {@link android.widget.GridLayout#ALIGN_MARGINS}. -->
<enum name="alignMargins" value="1" />
</attr>
<!-- ========================== -->
<!-- Key Codes -->
<!-- ========================== -->
<eat-comment />
<!-- This enum provides the same keycode values as can be found in
{@link android.view.KeyEvent}. -->
<attr name="keycode">
<enum name="KEYCODE_UNKNOWN" value="0" />
<enum name="KEYCODE_SOFT_LEFT" value="1" />
<enum name="KEYCODE_SOFT_RIGHT" value="2" />
<enum name="KEYCODE_HOME" value="3" />
<enum name="KEYCODE_BACK" value="4" />
<enum name="KEYCODE_CALL" value="5" />
<enum name="KEYCODE_ENDCALL" value="6" />
<enum name="KEYCODE_0" value="7" />
<enum name="KEYCODE_1" value="8" />
<enum name="KEYCODE_2" value="9" />
<enum name="KEYCODE_3" value="10" />
<enum name="KEYCODE_4" value="11" />
<enum name="KEYCODE_5" value="12" />
<enum name="KEYCODE_6" value="13" />
<enum name="KEYCODE_7" value="14" />
<enum name="KEYCODE_8" value="15" />
<enum name="KEYCODE_9" value="16" />
<enum name="KEYCODE_STAR" value="17" />
<enum name="KEYCODE_POUND" value="18" />
<enum name="KEYCODE_DPAD_UP" value="19" />
<enum name="KEYCODE_DPAD_DOWN" value="20" />
<enum name="KEYCODE_DPAD_LEFT" value="21" />
<enum name="KEYCODE_DPAD_RIGHT" value="22" />
<enum name="KEYCODE_DPAD_CENTER" value="23" />
<enum name="KEYCODE_VOLUME_UP" value="24" />
<enum name="KEYCODE_VOLUME_DOWN" value="25" />
<enum name="KEYCODE_POWER" value="26" />
<enum name="KEYCODE_CAMERA" value="27" />
<enum name="KEYCODE_CLEAR" value="28" />
<enum name="KEYCODE_A" value="29" />
<enum name="KEYCODE_B" value="30" />
<enum name="KEYCODE_C" value="31" />
<enum name="KEYCODE_D" value="32" />
<enum name="KEYCODE_E" value="33" />
<enum name="KEYCODE_F" value="34" />
<enum name="KEYCODE_G" value="35" />
<enum name="KEYCODE_H" value="36" />
<enum name="KEYCODE_I" value="37" />
<enum name="KEYCODE_J" value="38" />
<enum name="KEYCODE_K" value="39" />
<enum name="KEYCODE_L" value="40" />
<enum name="KEYCODE_M" value="41" />
<enum name="KEYCODE_N" value="42" />
<enum name="KEYCODE_O" value="43" />
<enum name="KEYCODE_P" value="44" />
<enum name="KEYCODE_Q" value="45" />
<enum name="KEYCODE_R" value="46" />
<enum name="KEYCODE_S" value="47" />
<enum name="KEYCODE_T" value="48" />
<enum name="KEYCODE_U" value="49" />
<enum name="KEYCODE_V" value="50" />
<enum name="KEYCODE_W" value="51" />
<enum name="KEYCODE_X" value="52" />
<enum name="KEYCODE_Y" value="53" />
<enum name="KEYCODE_Z" value="54" />
<enum name="KEYCODE_COMMA" value="55" />
<enum name="KEYCODE_PERIOD" value="56" />
<enum name="KEYCODE_ALT_LEFT" value="57" />
<enum name="KEYCODE_ALT_RIGHT" value="58" />
<enum name="KEYCODE_SHIFT_LEFT" value="59" />
<enum name="KEYCODE_SHIFT_RIGHT" value="60" />
<enum name="KEYCODE_TAB" value="61" />
<enum name="KEYCODE_SPACE" value="62" />
<enum name="KEYCODE_SYM" value="63" />
<enum name="KEYCODE_EXPLORER" value="64" />
<enum name="KEYCODE_ENVELOPE" value="65" />
<enum name="KEYCODE_ENTER" value="66" />
<enum name="KEYCODE_DEL" value="67" />
<enum name="KEYCODE_GRAVE" value="68" />
<enum name="KEYCODE_MINUS" value="69" />
<enum name="KEYCODE_EQUALS" value="70" />
<enum name="KEYCODE_LEFT_BRACKET" value="71" />
<enum name="KEYCODE_RIGHT_BRACKET" value="72" />
<enum name="KEYCODE_BACKSLASH" value="73" />
<enum name="KEYCODE_SEMICOLON" value="74" />
<enum name="KEYCODE_APOSTROPHE" value="75" />
<enum name="KEYCODE_SLASH" value="76" />
<enum name="KEYCODE_AT" value="77" />
<enum name="KEYCODE_NUM" value="78" />
<enum name="KEYCODE_HEADSETHOOK" value="79" />
<enum name="KEYCODE_FOCUS" value="80" />
<enum name="KEYCODE_PLUS" value="81" />
<enum name="KEYCODE_MENU" value="82" />
<enum name="KEYCODE_NOTIFICATION" value="83" />
<enum name="KEYCODE_SEARCH" value="84" />
<enum name="KEYCODE_MEDIA_PLAY_PAUSE" value="85" />
<enum name="KEYCODE_MEDIA_STOP" value="86" />
<enum name="KEYCODE_MEDIA_NEXT" value="87" />
<enum name="KEYCODE_MEDIA_PREVIOUS" value="88" />
<enum name="KEYCODE_MEDIA_REWIND" value="89" />
<enum name="KEYCODE_MEDIA_FAST_FORWARD" value="90" />
<enum name="KEYCODE_MUTE" value="91" />
<enum name="KEYCODE_PAGE_UP" value="92" />
<enum name="KEYCODE_PAGE_DOWN" value="93" />
<enum name="KEYCODE_PICTSYMBOLS" value="94" />
<enum name="KEYCODE_SWITCH_CHARSET" value="95" />
<enum name="KEYCODE_BUTTON_A" value="96" />
<enum name="KEYCODE_BUTTON_B" value="97" />
<enum name="KEYCODE_BUTTON_C" value="98" />
<enum name="KEYCODE_BUTTON_X" value="99" />
<enum name="KEYCODE_BUTTON_Y" value="100" />
<enum name="KEYCODE_BUTTON_Z" value="101" />
<enum name="KEYCODE_BUTTON_L1" value="102" />
<enum name="KEYCODE_BUTTON_R1" value="103" />
<enum name="KEYCODE_BUTTON_L2" value="104" />
<enum name="KEYCODE_BUTTON_R2" value="105" />
<enum name="KEYCODE_BUTTON_THUMBL" value="106" />
<enum name="KEYCODE_BUTTON_THUMBR" value="107" />
<enum name="KEYCODE_BUTTON_START" value="108" />
<enum name="KEYCODE_BUTTON_SELECT" value="109" />
<enum name="KEYCODE_BUTTON_MODE" value="110" />
<enum name="KEYCODE_ESCAPE" value="111" />
<enum name="KEYCODE_FORWARD_DEL" value="112" />
<enum name="KEYCODE_CTRL_LEFT" value="113" />
<enum name="KEYCODE_CTRL_RIGHT" value="114" />
<enum name="KEYCODE_CAPS_LOCK" value="115" />
<enum name="KEYCODE_SCROLL_LOCK" value="116" />
<enum name="KEYCODE_META_LEFT" value="117" />
<enum name="KEYCODE_META_RIGHT" value="118" />
<enum name="KEYCODE_FUNCTION" value="119" />
<enum name="KEYCODE_SYSRQ" value="120" />
<enum name="KEYCODE_BREAK" value="121" />
<enum name="KEYCODE_MOVE_HOME" value="122" />
<enum name="KEYCODE_MOVE_END" value="123" />
<enum name="KEYCODE_INSERT" value="124" />
<enum name="KEYCODE_FORWARD" value="125" />
<enum name="KEYCODE_MEDIA_PLAY" value="126" />
<enum name="KEYCODE_MEDIA_PAUSE" value="127" />
<enum name="KEYCODE_MEDIA_CLOSE" value="128" />
<enum name="KEYCODE_MEDIA_EJECT" value="129" />
<enum name="KEYCODE_MEDIA_RECORD" value="130" />
<enum name="KEYCODE_F1" value="131" />
<enum name="KEYCODE_F2" value="132" />
<enum name="KEYCODE_F3" value="133" />
<enum name="KEYCODE_F4" value="134" />
<enum name="KEYCODE_F5" value="135" />
<enum name="KEYCODE_F6" value="136" />
<enum name="KEYCODE_F7" value="137" />
<enum name="KEYCODE_F8" value="138" />
<enum name="KEYCODE_F9" value="139" />
<enum name="KEYCODE_F10" value="140" />
<enum name="KEYCODE_F11" value="141" />
<enum name="KEYCODE_F12" value="142" />
<enum name="KEYCODE_NUM_LOCK" value="143" />
<enum name="KEYCODE_NUMPAD_0" value="144" />
<enum name="KEYCODE_NUMPAD_1" value="145" />
<enum name="KEYCODE_NUMPAD_2" value="146" />
<enum name="KEYCODE_NUMPAD_3" value="147" />
<enum name="KEYCODE_NUMPAD_4" value="148" />
<enum name="KEYCODE_NUMPAD_5" value="149" />
<enum name="KEYCODE_NUMPAD_6" value="150" />
<enum name="KEYCODE_NUMPAD_7" value="151" />
<enum name="KEYCODE_NUMPAD_8" value="152" />
<enum name="KEYCODE_NUMPAD_9" value="153" />
<enum name="KEYCODE_NUMPAD_DIVIDE" value="154" />
<enum name="KEYCODE_NUMPAD_MULTIPLY" value="155" />
<enum name="KEYCODE_NUMPAD_SUBTRACT" value="156" />
<enum name="KEYCODE_NUMPAD_ADD" value="157" />
<enum name="KEYCODE_NUMPAD_DOT" value="158" />
<enum name="KEYCODE_NUMPAD_COMMA" value="159" />
<enum name="KEYCODE_NUMPAD_ENTER" value="160" />
<enum name="KEYCODE_NUMPAD_EQUALS" value="161" />
<enum name="KEYCODE_NUMPAD_LEFT_PAREN" value="162" />
<enum name="KEYCODE_NUMPAD_RIGHT_PAREN" value="163" />
<enum name="KEYCODE_VOLUME_MUTE" value="164" />
<enum name="KEYCODE_INFO" value="165" />
<enum name="KEYCODE_CHANNEL_UP" value="166" />
<enum name="KEYCODE_CHANNEL_DOWN" value="167" />
<enum name="KEYCODE_ZOOM_IN" value="168" />
<enum name="KEYCODE_ZOOM_OUT" value="169" />
<enum name="KEYCODE_TV" value="170" />
<enum name="KEYCODE_WINDOW" value="171" />
<enum name="KEYCODE_GUIDE" value="172" />
<enum name="KEYCODE_DVR" value="173" />
<enum name="KEYCODE_BOOKMARK" value="174" />
<enum name="KEYCODE_CAPTIONS" value="175" />
<enum name="KEYCODE_SETTINGS" value="176" />
<enum name="KEYCODE_TV_POWER" value="177" />
<enum name="KEYCODE_TV_INPUT" value="178" />
<enum name="KEYCODE_STB_POWER" value="179" />
<enum name="KEYCODE_STB_INPUT" value="180" />
<enum name="KEYCODE_AVR_POWER" value="181" />
<enum name="KEYCODE_AVR_INPUT" value="182" />
<enum name="KEYCODE_PROG_GRED" value="183" />
<enum name="KEYCODE_PROG_GREEN" value="184" />
<enum name="KEYCODE_PROG_YELLOW" value="185" />
<enum name="KEYCODE_PROG_BLUE" value="186" />
<enum name="KEYCODE_APP_SWITCH" value="187" />
<enum name="KEYCODE_BUTTON_1" value="188" />
<enum name="KEYCODE_BUTTON_2" value="189" />
<enum name="KEYCODE_BUTTON_3" value="190" />
<enum name="KEYCODE_BUTTON_4" value="191" />
<enum name="KEYCODE_BUTTON_5" value="192" />
<enum name="KEYCODE_BUTTON_6" value="193" />
<enum name="KEYCODE_BUTTON_7" value="194" />
<enum name="KEYCODE_BUTTON_8" value="195" />
<enum name="KEYCODE_BUTTON_9" value="196" />
<enum name="KEYCODE_BUTTON_10" value="197" />
<enum name="KEYCODE_BUTTON_11" value="198" />
<enum name="KEYCODE_BUTTON_12" value="199" />
<enum name="KEYCODE_BUTTON_13" value="200" />
<enum name="KEYCODE_BUTTON_14" value="201" />
<enum name="KEYCODE_BUTTON_15" value="202" />
<enum name="KEYCODE_BUTTON_16" value="203" />
<enum name="KEYCODE_LANGUAGE_SWITCH" value="204" />
<enum name="KEYCODE_MANNER_MODE" value="205" />
<enum name="KEYCODE_3D_MODE" value="206" />
<enum name="KEYCODE_CONTACTS" value="207" />
<enum name="KEYCODE_CALENDAR" value="208" />
<enum name="KEYCODE_MUSIC" value="209" />
<enum name="KEYCODE_CALCULATOR" value="210" />
<enum name="KEYCODE_ZENKAKU_HANKAKU" value="211" />
<enum name="KEYCODE_EISU" value="212" />
<enum name="KEYCODE_MUHENKAN" value="213" />
<enum name="KEYCODE_HENKAN" value="214" />
<enum name="KEYCODE_KATAKANA_HIRAGANA" value="215" />
<enum name="KEYCODE_YEN" value="216" />
<enum name="KEYCODE_RO" value="217" />
<enum name="KEYCODE_KANA" value="218" />
<enum name="KEYCODE_ASSIST" value="219" />
<enum name="KEYCODE_BRIGHTNESS_DOWN" value="220" />
<enum name="KEYCODE_BRIGHTNESS_UP" value="221" />
<enum name="KEYCODE_MEDIA_AUDIO_TRACK" value="222" />
<enum name="KEYCODE_MEDIA_SLEEP" value="223" />
<enum name="KEYCODE_MEDIA_WAKEUP" value="224" />
<enum name="KEYCODE_PAIRING" value="225" />
<enum name="KEYCODE_MEDIA_TOP_MENU" value="226" />
<enum name="KEYCODE_11" value="227" />
<enum name="KEYCODE_12" value="228" />
<enum name="KEYCODE_LAST_CHANNEL" value="229" />
<enum name="KEYCODE_TV_DATA_SERVICE" value="230" />
<enum name="KEYCODE_VOICE_ASSIST" value="231" />
<enum name="KEYCODE_TV_RADIO_SERVICE" value="232" />
<enum name="KEYCODE_TV_TELETEXT" value="233" />
<enum name="KEYCODE_TV_NUMBER_ENTRY" value="234" />
<enum name="KEYCODE_TV_TERRESTRIAL_ANALOG" value="235" />
<enum name="KEYCODE_TV_TERRESTRIAL_DIGITAL" value="236" />
<enum name="KEYCODE_TV_SATELLITE" value="237" />
<enum name="KEYCODE_TV_SATELLITE_BS" value="238" />
<enum name="KEYCODE_TV_SATELLITE_CS" value="239" />
<enum name="KEYCODE_TV_SATELLITE_SERVICE" value="240" />
<enum name="KEYCODE_TV_NETWORK" value="241" />
<enum name="KEYCODE_TV_ANTENNA_CABLE" value="242" />
<enum name="KEYCODE_TV_INPUT_HDMI_1" value="243" />
<enum name="KEYCODE_TV_INPUT_HDMI_2" value="244" />
<enum name="KEYCODE_TV_INPUT_HDMI_3" value="245" />
<enum name="KEYCODE_TV_INPUT_HDMI_4" value="246" />
<enum name="KEYCODE_TV_INPUT_COMPOSITE_1" value="247" />
<enum name="KEYCODE_TV_INPUT_COMPOSITE_2" value="248" />
<enum name="KEYCODE_TV_INPUT_COMPONENT_1" value="249" />
<enum name="KEYCODE_TV_INPUT_COMPONENT_2" value="250" />
<enum name="KEYCODE_TV_INPUT_VGA_1" value="251" />
<enum name="KEYCODE_TV_AUDIO_DESCRIPTION" value="252" />
<enum name="KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP" value="253" />
<enum name="KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN" value="254" />
<enum name="KEYCODE_TV_ZOOM_MODE" value="255" />
<enum name="KEYCODE_TV_CONTENTS_MENU" value="256" />
<enum name="KEYCODE_TV_MEDIA_CONTEXT_MENU" value="257" />
<enum name="KEYCODE_TV_TIMER_PROGRAMMING" value="258" />
<enum name="KEYCODE_HELP" value="259" />
<enum name="KEYCODE_NAVIGATE_PREVIOUS" value="260" />
<enum name="KEYCODE_NAVIGATE_NEXT" value="261" />
<enum name="KEYCODE_NAVIGATE_IN" value="262" />
<enum name="KEYCODE_NAVIGATE_OUT" value="263" />
<enum name="KEYCODE_STEM_PRIMARY" value="264" />
<enum name="KEYCODE_STEM_1" value="265" />
<enum name="KEYCODE_STEM_2" value="266" />
<enum name="KEYCODE_STEM_3" value="267" />
<enum name="KEYCODE_MEDIA_SKIP_FORWARD" value="272" />
<enum name="KEYCODE_MEDIA_SKIP_BACKWARD" value="273" />
<enum name="KEYCODE_MEDIA_STEP_FORWARD" value="274" />
<enum name="KEYCODE_MEDIA_STEP_BACKWARD" value="275" />
<enum name="KEYCODE_SOFT_SLEEP" value="276" />
</attr>
<!-- ***************************************************************** -->
<!-- These define collections of attributes that can are with classes. -->
<!-- ***************************************************************** -->
<!-- ========================== -->
<!-- Special attribute classes. -->
<!-- ========================== -->
<eat-comment />
<!-- The set of attributes that describe a Windows's theme. -->
<declare-styleable name="Window">
<attr name="windowBackground" />
<attr name="windowBackgroundFallback" />
<attr name="windowContentOverlay" />
<attr name="windowFrame" />
<attr name="windowNoTitle" />
<attr name="windowFullscreen" />
<attr name="windowOverscan" />
<attr name="windowIsFloating" />
<attr name="windowIsTranslucent" />
<attr name="windowShowWallpaper" />
<attr name="windowAnimationStyle" />
<attr name="windowSoftInputMode" />
<attr name="windowDisablePreview" />
<attr name="windowNoDisplay" />
<attr name="textColor" />
<attr name="backgroundDimEnabled" />
<attr name="backgroundDimAmount" />
<attr name="windowActionBar" />
<attr name="windowActionModeOverlay" />
<attr name="windowActionBarOverlay" />
<attr name="windowEnableSplitTouch" />
<attr name="windowCloseOnTouchOutside" />
<attr name="windowTranslucentStatus" />
<attr name="windowTranslucentNavigation" />
<attr name="windowSwipeToDismiss" />
<attr name="windowContentTransitions" />
<attr name="windowActivityTransitions" />
<attr name="windowContentTransitionManager" />
<attr name="windowActionBarFullscreenDecorLayout" />
<!-- The minimum width the window is allowed to be, along the major
axis of the screen. That is, when in landscape. Can be either
an absolute dimension or a fraction of the screen size in that
dimension. -->
<attr name="windowMinWidthMajor" format="dimension|fraction" />
<!-- The minimum width the window is allowed to be, along the minor
axis of the screen. That is, when in portrait. Can be either
an absolute dimension or a fraction of the screen size in that
dimension. -->
<attr name="windowMinWidthMinor" format="dimension|fraction" />
<!-- A fixed width for the window along the major axis of the screen,
that is, when in landscape. Can be either an absolute dimension
or a fraction of the screen size in that dimension. -->
<attr name="windowFixedWidthMajor" format="dimension|fraction" />
<!-- A fixed height for the window along the minor axis of the screen,
that is, when in landscape. Can be either an absolute dimension
or a fraction of the screen size in that dimension. -->
<attr name="windowFixedHeightMinor" format="dimension|fraction" />
<!-- A fixed width for the window along the minor axis of the screen,
that is, when in portrait. Can be either an absolute dimension
or a fraction of the screen size in that dimension. -->
<attr name="windowFixedWidthMinor" format="dimension|fraction" />
<!-- A fixed height for the window along the major axis of the screen,
that is, when in portrait. Can be either an absolute dimension
or a fraction of the screen size in that dimension. -->
<attr name="windowFixedHeightMajor" format="dimension|fraction" />
<attr name="windowOutsetBottom" format="dimension" />
<!-- Reference to a Transition XML resource defining the desired Transition
used to move Views into the initial Window's content Scene. Corresponds to
{@link android.view.Window#setEnterTransition(android.transition.Transition)}. -->
<attr name="windowEnterTransition"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move Views out of the scene when the Window is
preparing to close. Corresponds to
{@link android.view.Window#setReturnTransition(android.transition.Transition)}. -->
<attr name="windowReturnTransition"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move Views out of the Window's content Scene when launching a new Activity.
Corresponds to
{@link android.view.Window#setExitTransition(android.transition.Transition)}. -->
<attr name="windowExitTransition"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move Views in to the scene when returning from a previously-started Activity.
Corresponds to
{@link android.view.Window#setReenterTransition(android.transition.Transition)}. -->
<attr name="windowReenterTransition"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move shared elements transferred into the Window's initial content Scene.
Corresponds to {@link android.view.Window#setSharedElementEnterTransition(
android.transition.Transition)}. -->
<attr name="windowSharedElementEnterTransition"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used to move shared elements transferred back to a calling Activity.
Corresponds to {@link android.view.Window#setSharedElementReturnTransition(
android.transition.Transition)}. -->
<attr name="windowSharedElementReturnTransition"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used when starting a new Activity to move shared elements prior to transferring
to the called Activity.
Corresponds to {@link android.view.Window#setSharedElementExitTransition(
android.transition.Transition)}. -->
<attr name="windowSharedElementExitTransition"/>
<!-- Reference to a Transition XML resource defining the desired Transition
used for shared elements transferred back to a calling Activity.
Corresponds to {@link android.view.Window#setSharedElementReenterTransition(
android.transition.Transition)}. -->
<attr name="windowSharedElementReenterTransition"/>
<!-- Flag indicating whether this Window's transition should overlap with
the exiting transition of the calling Activity. Corresponds to
{@link android.view.Window#setAllowEnterTransitionOverlap(boolean)}. -->
<attr name="windowAllowEnterTransitionOverlap"/>
<!-- Flag indicating whether this Window's transition should overlap with
the exiting transition of the called Activity when the called Activity
finishes. Corresponds to
{@link android.view.Window#setAllowReturnTransitionOverlap(boolean)}. -->
<attr name="windowAllowReturnTransitionOverlap"/>
<!-- Indicates whether or not shared elements should use an overlay
during transitions. The default value is true. -->
<attr name="windowSharedElementsUseOverlay"/>
<!-- Flag indicating whether this Window is responsible for drawing the background for the
system bars. If true and the window is not floating, the system bars are drawn with a
transparent background and the corresponding areas in this window are filled with the
colors specified in {@link android.R.attr#statusBarColor} and
{@link android.R.attr#navigationBarColor}. Corresponds to
{@link android.view.WindowManager.LayoutParams#FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS}. -->
<attr name="windowDrawsSystemBarBackgrounds" format="boolean" />
<!-- The color for the status bar. If the color is not opaque, consider setting
{@link android.view.View#SYSTEM_UI_FLAG_LAYOUT_STABLE} and
{@link android.view.View#SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN}.
For this to take effect, the window must be drawing the system bar backgrounds with
{@link android.R.attr#windowDrawsSystemBarBackgrounds} and the status bar must not
have been requested to be translucent with
{@link android.R.attr#windowTranslucentStatus}.
Corresponds to {@link android.view.Window#setStatusBarColor(int)}. -->
<attr name="statusBarColor" format="color" />
<!-- The color for the navigation bar. If the color is not opaque, consider setting
{@link android.view.View#SYSTEM_UI_FLAG_LAYOUT_STABLE} and
{@link android.view.View#SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION}.
For this to take effect, the window must be drawing the system bar backgrounds with
{@link android.R.attr#windowDrawsSystemBarBackgrounds} and the navigation bar must not
have been requested to be translucent with
{@link android.R.attr#windowTranslucentNavigation}.
Corresponds to {@link android.view.Window#setNavigationBarColor(int)}. -->
<attr name="navigationBarColor" format="color" />
<!-- The duration, in milliseconds, of the window background fade duration
when transitioning into or away from an Activity when called with an
Activity Transition. Corresponds to
{@link android.view.Window#setTransitionBackgroundFadeDuration(long)}. -->
<attr name="windowTransitionBackgroundFadeDuration" />
<!-- Elevation to use for the window. -->
<attr name="windowElevation" format="dimension" />
<!-- Whether to clip window content to the outline of the window background. -->
<attr name="windowClipToOutline" format="boolean" />
<!-- If set, the status bar will be drawn such that it is compatible with a light
status bar background.
<p>For this to take effect, the window must be drawing the system bar backgrounds with
{@link android.R.attr#windowDrawsSystemBarBackgrounds} and the status bar must not
have been requested to be translucent with
{@link android.R.attr#windowTranslucentStatus}.
Corresponds to setting {@link android.view.View#SYSTEM_UI_FLAG_LIGHT_STATUS_BAR} on
the decor view. -->
<attr name="windowLightStatusBar" format="boolean" />
</declare-styleable>
<!-- The set of attributes that describe a AlertDialog's theme. -->
<declare-styleable name="AlertDialog">
<attr name="fullDark" format="reference|color" />
<attr name="topDark" format="reference|color" />
<attr name="centerDark" format="reference|color" />
<attr name="bottomDark" format="reference|color" />
<attr name="fullBright" format="reference|color" />
<attr name="topBright" format="reference|color" />
<attr name="centerBright" format="reference|color" />
<attr name="bottomBright" format="reference|color" />
<attr name="bottomMedium" format="reference|color" />
<attr name="centerMedium" format="reference|color" />
<attr name="layout" />
<attr name="buttonPanelSideLayout" format="reference" />
<attr name="listLayout" format="reference" />
<attr name="multiChoiceItemLayout" format="reference" />
<attr name="singleChoiceItemLayout" format="reference" />
<attr name="listItemLayout" format="reference" />
<attr name="progressLayout" format="reference" />
<attr name="horizontalProgressLayout" format="reference" />
<!-- @hide Whether fullDark, etc. should use default values if null. -->
<attr name="needsDefaultBackgrounds" format="boolean" />
</declare-styleable>
<!-- @hide -->
<declare-styleable name="ButtonBarLayout">
<!-- Whether to automatically stack the buttons when there is not
enough space to lay them out side-by-side. -->
<attr name="allowStacking" format="boolean" />
</declare-styleable>
<!-- Fragment animation class attributes. -->
<declare-styleable name="FragmentAnimation">
<attr name="fragmentOpenEnterAnimation" format="reference" />
<attr name="fragmentOpenExitAnimation" format="reference" />
<attr name="fragmentCloseEnterAnimation" format="reference" />
<attr name="fragmentCloseExitAnimation" format="reference" />
<attr name="fragmentFadeEnterAnimation" format="reference" />
<attr name="fragmentFadeExitAnimation" format="reference" />
</declare-styleable>
<!-- Window animation class attributes. -->
<declare-styleable name="WindowAnimation">
<!-- The animation used when a window is being added. -->
<attr name="windowEnterAnimation" format="reference" />
<!-- The animation used when a window is being removed. -->
<attr name="windowExitAnimation" format="reference" />
<!-- The animation used when a window is going from INVISIBLE to VISIBLE. -->
<attr name="windowShowAnimation" format="reference" />
<!-- The animation used when a window is going from VISIBLE to INVISIBLE. -->
<attr name="windowHideAnimation" format="reference" />
<!-- When opening a new activity, this is the animation that is
run on the next activity (which is entering the screen). -->
<attr name="activityOpenEnterAnimation" format="reference" />
<!-- When opening a new activity, this is the animation that is
run on the previous activity (which is exiting the screen). -->
<attr name="activityOpenExitAnimation" format="reference" />
<!-- When closing the current activity, this is the animation that is
run on the next activity (which is entering the screen). -->
<attr name="activityCloseEnterAnimation" format="reference" />
<!-- When closing the current activity, this is the animation that is
run on the current activity (which is exiting the screen). -->
<attr name="activityCloseExitAnimation" format="reference" />
<!-- When opening an activity in a new task, this is the animation that is
run on the activity of the new task (which is entering the screen). -->
<attr name="taskOpenEnterAnimation" format="reference" />
<!-- When opening an activity in a new task, this is the animation that is
run on the activity of the old task (which is exiting the screen). -->
<attr name="taskOpenExitAnimation" format="reference" />
<!-- When opening an activity in a new task using Intent/FLAG_ACTIVITY_LAUNCH_BEHIND,
this is the animation that is run on the activity of the new task (which is
entering the screen and then leaving). -->
<attr name="launchTaskBehindTargetAnimation" format="reference" />
<!-- When opening an activity in a new task using Intent.FLAG_ACTIVITY_LAUNCH_BEHIND,
this is the animation that is run on the activity of the old task (which is
already on the screen and then stays on). -->
<attr name="launchTaskBehindSourceAnimation" format="reference" />
<!-- When closing the last activity of a task, this is the animation that is
run on the activity of the next task (which is entering the screen). -->
<attr name="taskCloseEnterAnimation" format="reference" />
<!-- When opening an activity in a new task, this is the animation that is
run on the activity of the old task (which is exiting the screen). -->
<attr name="taskCloseExitAnimation" format="reference" />
<!-- When bringing an existing task to the foreground, this is the
animation that is run on the top activity of the task being brought
to the foreground (which is entering the screen). -->
<attr name="taskToFrontEnterAnimation" format="reference" />
<!-- When bringing an existing task to the foreground, this is the
animation that is run on the current foreground activity
(which is exiting the screen). -->
<attr name="taskToFrontExitAnimation" format="reference" />
<!-- When sending the current task to the background, this is the
animation that is run on the top activity of the task behind
it (which is entering the screen). -->
<attr name="taskToBackEnterAnimation" format="reference" />
<!-- When sending the current task to the background, this is the
animation that is run on the top activity of the current task
(which is exiting the screen). -->
<attr name="taskToBackExitAnimation" format="reference" />
<!-- When opening a new activity that shows the wallpaper, while
currently not showing the wallpaper, this is the animation that
is run on the new wallpaper activity (which is entering the screen). -->
<attr name="wallpaperOpenEnterAnimation" format="reference" />
<!-- When opening a new activity that shows the wallpaper, while
currently not showing the wallpaper, this is the animation that
is run on the current activity (which is exiting the screen). -->
<attr name="wallpaperOpenExitAnimation" format="reference" />
<!-- When opening a new activity that hides the wallpaper, while
currently showing the wallpaper, this is the animation that
is run on the new activity (which is entering the screen). -->
<attr name="wallpaperCloseEnterAnimation" format="reference" />
<!-- When opening a new activity that hides the wallpaper, while
currently showing the wallpaper, this is the animation that
is run on the old wallpaper activity (which is exiting the screen). -->
<attr name="wallpaperCloseExitAnimation" format="reference" />
<!-- When opening a new activity that is on top of the wallpaper
when the current activity is also on top of the wallpaper,
this is the animation that is run on the new activity
(which is entering the screen). The wallpaper remains
static behind the animation. -->
<attr name="wallpaperIntraOpenEnterAnimation" format="reference" />
<!-- When opening a new activity that is on top of the wallpaper
when the current activity is also on top of the wallpaper,
this is the animation that is run on the current activity
(which is exiting the screen). The wallpaper remains
static behind the animation. -->
<attr name="wallpaperIntraOpenExitAnimation" format="reference" />
<!-- When closing a foreround activity that is on top of the wallpaper
when the previous activity is also on top of the wallpaper,
this is the animation that is run on the previous activity
(which is entering the screen). The wallpaper remains
static behind the animation. -->
<attr name="wallpaperIntraCloseEnterAnimation" format="reference" />
<!-- When closing a foreround activity that is on top of the wallpaper
when the previous activity is also on top of the wallpaper,
this is the animation that is run on the current activity
(which is exiting the screen). The wallpaper remains
static behind the animation. -->
<attr name="wallpaperIntraCloseExitAnimation" format="reference" />
<!-- When opening a new activity from a RemoteViews, this is the
animation that is run on the next activity (which is entering the
screen). Requires config_overrideRemoteViewsActivityTransition to
be true. -->
<attr name="activityOpenRemoteViewsEnterAnimation" format="reference" />
</declare-styleable>
<!-- ============================= -->
<!-- View package class attributes -->
<!-- ============================= -->
<eat-comment />
<!-- Attributes that can be used with {@link android.view.View} or
any of its subclasses. Also see {@link #ViewGroup_Layout} for
attributes that are processed by the view's parent. -->
<declare-styleable name="View">
<!-- Supply an identifier name for this view, to later retrieve it
with {@link android.view.View#findViewById View.findViewById()} or
{@link android.app.Activity#findViewById Activity.findViewById()}.
This must be a
resource reference; typically you set this using the
<code>@+</code> syntax to create a new ID resources.
For example: <code>android:id="@+id/my_id"</code> which
allows you to later retrieve the view
with <code>findViewById(R.id.my_id)</code>. -->
<attr name="id" format="reference" />
<!-- Supply a tag for this view containing a String, to be retrieved
later with {@link android.view.View#getTag View.getTag()} or
searched for with {@link android.view.View#findViewWithTag
View.findViewWithTag()}. It is generally preferable to use
IDs (through the android:id attribute) instead of tags because
they are faster and allow for compile-time type checking. -->
<attr name="tag" format="string" />
<!-- The initial horizontal scroll offset, in pixels.-->
<attr name="scrollX" format="dimension" />
<!-- The initial vertical scroll offset, in pixels. -->
<attr name="scrollY" format="dimension" />
<!-- A drawable to use as the background. This can be either a reference
to a full drawable resource (such as a PNG image, 9-patch,
XML state list description, etc), or a solid color such as "#ff000000"
(black). -->
<attr name="background" format="reference|color" />
<!-- Sets the padding, in pixels, of all four edges. Padding is defined as
space between the edges of the view and the view's content. A views size
will include it's padding. If a {@link android.R.attr#background}
is provided, the padding will initially be set to that (0 if the
drawable does not have padding). Explicitly setting a padding value
will override the corresponding padding found in the background. -->
<attr name="padding" format="dimension" />
<!-- Sets the padding, in pixels, of the left edge; see {@link android.R.attr#padding}. -->
<attr name="paddingLeft" format="dimension" />
<!-- Sets the padding, in pixels, of the top edge; see {@link android.R.attr#padding}. -->
<attr name="paddingTop" format="dimension" />
<!-- Sets the padding, in pixels, of the right edge; see {@link android.R.attr#padding}. -->
<attr name="paddingRight" format="dimension" />
<!-- Sets the padding, in pixels, of the bottom edge; see {@link android.R.attr#padding}. -->
<attr name="paddingBottom" format="dimension" />
<!-- Sets the padding, in pixels, of the start edge; see {@link android.R.attr#padding}. -->
<attr name="paddingStart" format="dimension" />
<!-- Sets the padding, in pixels, of the end edge; see {@link android.R.attr#padding}. -->
<attr name="paddingEnd" format="dimension" />
<!-- Boolean that controls whether a view can take focus. By default the user can not
move focus to a view; by setting this attribute to true the view is
allowed to take focus. This value does not impact the behavior of
directly calling {@link android.view.View#requestFocus}, which will
always request focus regardless of this view. It only impacts where
focus navigation will try to move focus. -->
<attr name="focusable" format="boolean" />
<!-- Boolean that controls whether a view can take focus while in touch mode.
If this is true for a view, that view can gain focus when clicked on, and can keep
focus if another view is clicked on that doesn't have this attribute set to true. -->
<attr name="focusableInTouchMode" format="boolean" />
<!-- Controls the initial visibility of the view. -->
<attr name="visibility">
<!-- Visible on screen; the default value. -->
<enum name="visible" value="0" />
<!-- Not displayed, but taken into account during layout (space is left for it). -->
<enum name="invisible" value="1" />
<!-- Completely hidden, as if the view had not been added. -->
<enum name="gone" value="2" />
</attr>
<!-- Boolean internal attribute to adjust view layout based on
system windows such as the status bar.
If true, adjusts the padding of this view to leave space for the system windows.
Will only take effect if this view is in a non-embedded activity. -->
<attr name="fitsSystemWindows" format="boolean" />
<!-- Defines which scrollbars should be displayed on scrolling or not. -->
<attr name="scrollbars">
<!-- No scrollbar is displayed. -->
<flag name="none" value="0x00000000" />
<!-- Displays horizontal scrollbar only. -->
<flag name="horizontal" value="0x00000100" />
<!-- Displays vertical scrollbar only. -->
<flag name="vertical" value="0x00000200" />
</attr>
<!-- Controls the scrollbar style and position. The scrollbars can be overlaid or
inset. When inset, they add to the padding of the view. And the
scrollbars can be drawn inside the padding area or on the edge of
the view. For example, if a view has a background drawable and you
want to draw the scrollbars inside the padding specified by the
drawable, you can use insideOverlay or insideInset. If you want them
to appear at the edge of the view, ignoring the padding, then you can
use outsideOverlay or outsideInset.-->
<attr name="scrollbarStyle">
<!-- Inside the padding and overlaid -->
<enum name="insideOverlay" value="0x0" />
<!-- Inside the padding and inset -->
<enum name="insideInset" value="0x01000000" />
<!-- Edge of the view and overlaid -->
<enum name="outsideOverlay" value="0x02000000" />
<!-- Edge of the view and inset -->
<enum name="outsideInset" value="0x03000000" />
</attr>
<!-- Set this if the view will serve as a scrolling container, meaning
that it can be resized to shrink its overall window so that there
will be space for an input method. If not set, the default
value will be true if "scrollbars" has the vertical scrollbar
set, else it will be false. -->
<attr name="isScrollContainer" format="boolean" />
<!-- Defines whether to fade out scrollbars when they are not in use. -->
<attr name="fadeScrollbars" format="boolean" />
<!-- Defines the delay in milliseconds that a scrollbar takes to fade out. -->
<attr name="scrollbarFadeDuration" format="integer" />
<!-- Defines the delay in milliseconds that a scrollbar waits before fade out. -->
<attr name="scrollbarDefaultDelayBeforeFade" format="integer" />
<!-- Sets the width of vertical scrollbars and height of horizontal scrollbars. -->
<attr name="scrollbarSize" format="dimension" />
<!-- Defines the horizontal scrollbar thumb drawable. -->
<attr name="scrollbarThumbHorizontal" format="reference" />
<!-- Defines the vertical scrollbar thumb drawable. -->
<attr name="scrollbarThumbVertical" format="reference" />
<!-- Defines the horizontal scrollbar track drawable. -->
<attr name="scrollbarTrackHorizontal" format="reference" />
<!-- Defines the vertical scrollbar track drawable. -->
<attr name="scrollbarTrackVertical" format="reference" />
<!-- Defines whether the horizontal scrollbar track should always be drawn. -->
<attr name="scrollbarAlwaysDrawHorizontalTrack" format="boolean" />
<!-- Defines whether the vertical scrollbar track should always be drawn. -->
<attr name="scrollbarAlwaysDrawVerticalTrack" format="boolean" />
<!-- This attribute is deprecated and will be ignored as of
API level 14 ({@link android.os.Build.VERSION_CODES#ICE_CREAM_SANDWICH}).
Using fading edges may introduce noticeable performance
degradations and should be used only when required by the application's
visual design. To request fading edges with API level 14 and above,
use the <code>android:requiresFadingEdge</code> attribute instead. -->
<attr name="fadingEdge">
<!-- No edge is faded. -->
<flag name="none" value="0x00000000" />
<!-- Fades horizontal edges only. -->
<flag name="horizontal" value="0x00001000" />
<!-- Fades vertical edges only. -->
<flag name="vertical" value="0x00002000" />
</attr>
<!-- Defines which edges should be faded on scrolling. -->
<attr name="requiresFadingEdge">
<!-- No edge is faded. -->
<flag name="none" value="0x00000000" />
<!-- Fades horizontal edges only. -->
<flag name="horizontal" value="0x00001000" />
<!-- Fades vertical edges only. -->
<flag name="vertical" value="0x00002000" />
</attr>
<!-- Defines the length of the fading edges. -->
<attr name="fadingEdgeLength" format="dimension" />
<!-- Defines the next view to give focus to when the next focus is
{@link android.view.View#FOCUS_LEFT}.
If the reference refers to a view that does not exist or is part
of a hierarchy that is invisible, a {@link java.lang.RuntimeException}
will result when the reference is accessed.-->
<attr name="nextFocusLeft" format="reference"/>
<!-- Defines the next view to give focus to when the next focus is
{@link android.view.View#FOCUS_RIGHT}
If the reference refers to a view that does not exist or is part
of a hierarchy that is invisible, a {@link java.lang.RuntimeException}
will result when the reference is accessed.-->
<attr name="nextFocusRight" format="reference"/>
<!-- Defines the next view to give focus to when the next focus is
{@link android.view.View#FOCUS_UP}
If the reference refers to a view that does not exist or is part
of a hierarchy that is invisible, a {@link java.lang.RuntimeException}
will result when the reference is accessed.-->
<attr name="nextFocusUp" format="reference"/>
<!-- Defines the next view to give focus to when the next focus is
{@link android.view.View#FOCUS_DOWN}
If the reference refers to a view that does not exist or is part
of a hierarchy that is invisible, a {@link java.lang.RuntimeException}
will result when the reference is accessed.-->
<attr name="nextFocusDown" format="reference"/>
<!-- Defines the next view to give focus to when the next focus is
{@link android.view.View#FOCUS_FORWARD}
If the reference refers to a view that does not exist or is part
of a hierarchy that is invisible, a {@link java.lang.RuntimeException}
will result when the reference is accessed.-->
<attr name="nextFocusForward" format="reference"/>
<!-- Defines whether this view reacts to click events. -->
<attr name="clickable" format="boolean" />
<!-- Defines whether this view reacts to long click events. -->
<attr name="longClickable" format="boolean" />
<!-- Defines whether this view reacts to context click events. -->
<attr name="contextClickable" format="boolean" />
<!-- If false, no state will be saved for this view when it is being
frozen. The default is true, allowing the view to be saved
(however it also must have an ID assigned to it for its
state to be saved). Setting this to false only disables the
state for this view, not for its children which may still
be saved. -->
<attr name="saveEnabled" format="boolean" />
<!-- Specifies whether to filter touches when the view's window is obscured by
another visible window. When set to true, the view will not receive touches
whenever a toast, dialog or other window appears above the view's window.
Refer to the {@link android.view.View} security documentation for more details. -->
<attr name="filterTouchesWhenObscured" format="boolean" />
<!-- Defines the quality of translucent drawing caches. This property is used
only when the drawing cache is enabled and translucent. The default value is auto. -->
<attr name="drawingCacheQuality">
<!-- Lets the framework decide what quality level should be used
for the drawing cache. -->
<enum name="auto" value="0" />
<!-- Low quality. When set to low quality, the drawing cache uses a lower color
depth, thus losing precision in rendering gradients, but uses less memory. -->
<enum name="low" value="1" />
<!-- High quality. When set to high quality, the drawing cache uses a higher
color depth but uses more memory. -->
<enum name="high" value="2" />
</attr>
<!-- Controls whether the view's window should keep the screen on
while visible. -->
<attr name="keepScreenOn" format="boolean" />
<!-- When this attribute is set to true, the view gets its drawable state
(focused, pressed, etc.) from its direct parent rather than from itself. -->
<attr name="duplicateParentState" format="boolean" />
<!-- Defines the minimum height of the view. It is not guaranteed
the view will be able to achieve this minimum height (for example,
if its parent layout constrains it with less available height). -->
<attr name="minHeight" />
<!-- Defines the minimum width of the view. It is not guaranteed
the view will be able to achieve this minimum width (for example,
if its parent layout constrains it with less available width). -->
<attr name="minWidth" />
<!-- Boolean that controls whether a view should have sound effects
enabled for events such as clicking and touching. -->
<attr name="soundEffectsEnabled" format="boolean" />
<!-- Boolean that controls whether a view should have haptic feedback
enabled for events such as long presses. -->
<attr name="hapticFeedbackEnabled" format="boolean" />
<!-- Defines text that briefly describes content of the view. This property is used
primarily for accessibility. Since some views do not have textual
representation this attribute can be used for providing such. -->
<attr name="contentDescription" format="string" localization="suggested" />
<!-- Sets the id of a view before which this one is visited in accessibility traversal.
A screen-reader must visit the content of this view before the content of the one
it precedes.
@see android.view.View#setAccessibilityTraversalBefore(int)} -->
<attr name="accessibilityTraversalBefore" format="integer" />
<!-- Sets the id of a view after which this one is visited in accessibility traversal.
A screen-reader must visit the content of the other view before the content of
this one.
@see android.view.View#setAccessibilityTraversalAfter(int)} -->
<attr name="accessibilityTraversalAfter" format="integer" />
<!-- Name of the method in this View's context to invoke when the view is
clicked. This name must correspond to a public method that takes
exactly one parameter of type View. For instance, if you specify
<code>android:onClick="sayHello"</code>, you must declare a
<code>public void sayHello(View v)</code> method of your context
(typically, your Activity). -->
<attr name="onClick" format="string" />
<!-- Defines over-scrolling behavior. This property is used only if the
View is scrollable. Over-scrolling is the ability for the user to
receive feedback when attempting to scroll beyond meaningful content. -->
<attr name="overScrollMode">
<!-- Always show over-scroll effects, even if the content fits entirely
within the available space. -->
<enum name="always" value="0" />
<!-- Only show over-scroll effects if the content is large
enough to meaningfully scroll. -->
<enum name="ifContentScrolls" value="1" />
<!-- Never show over-scroll effects. -->
<enum name="never" value="2" />
</attr>
<!-- alpha property of the view, as a value between 0 (completely transparent) and 1
(completely opaque). -->
<attr name="alpha" format="float" />
<!-- base z depth of the view -->
<attr name="elevation" format="dimension" />
<!-- translation in x of the view. This value is added post-layout to the left
property of the view, which is set by its layout. -->
<attr name="translationX" format="dimension" />
<!-- translation in y of the view. This value is added post-layout to the top
property of the view, which is set by its layout. -->
<attr name="translationY" format="dimension" />
<!-- translation in z of the view. This value is added to its elevation. -->
<attr name="translationZ" format="dimension" />
<!-- x location of the pivot point around which the view will rotate and scale.
This xml attribute sets the pivotX property of the View. -->
<attr name="transformPivotX" format="dimension" />
<!-- y location of the pivot point around which the view will rotate and scale.
This xml attribute sets the pivotY property of the View. -->
<attr name="transformPivotY" format="dimension" />
<!-- rotation of the view, in degrees. -->
<attr name="rotation" format="float" />
<!-- rotation of the view around the x axis, in degrees. -->
<attr name="rotationX" format="float" />
<!-- rotation of the view around the y axis, in degrees. -->
<attr name="rotationY" format="float" />
<!-- scale of the view in the x direction. -->
<attr name="scaleX" format="float" />
<!-- scale of the view in the y direction. -->
<attr name="scaleY" format="float" />
<!-- Determines which side the vertical scroll bar should be placed on. -->
<attr name="verticalScrollbarPosition">
<!-- Place the scroll bar wherever the system default determines. -->
<enum name="defaultPosition" value="0" />
<!-- Place the scroll bar on the left. -->
<enum name="left" value="1" />
<!-- Place the scroll bar on the right. -->
<enum name="right" value="2" />
</attr>
<!-- Specifies the type of layer backing this view. The default value is none.
Refer to {@link android.view.View#setLayerType(int, android.graphics.Paint)}
for more information.-->
<attr name="layerType">
<!-- Don't use a layer. -->
<enum name="none" value="0" /&