Skip to content
A prototype with use of Unreal Engine 4, where you have to leave the building by placing tables on appropriate pressure plates.
C++ C# C
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
.git.bfg-report/2019-04-01/00-22-54
BuildingEscaoe
.gitattributes
.gitignore
.gitignore.rej
136e706bf1ae79643915c134e17a6c933fd53c61
ReadMe.md
bfg.jar

ReadMe.md

Link to gameplay footage: https://youtu.be/ry6uAYO-mCs
Link to executable game: https://drive.google.com/file/d/1jDiPhu1p-jrv1-II4whYLq9iyHSE3vfS/view?usp=sharing


The goal in this game is to get to the last room of the building. You can achieve that by triggering pressure plates with mass of tables present inside.

Controlls:
left shift / RMB - grab tables
WSAD - player movement
mouse - rotating camera


music used: https://alfredofreak.itch.io/space-surfin, https://gooseninja.itch.io/space-music-pack, https://sellfy.com/gamemasteraudio


files not on remote repository: I:\aaa - pulpit\projekty\Programowanie\C++ gamedev\kurs udemy\Section_03\BuildingEscaoe.vs\BuildingEscaoe\v15\Browse.VC.db I:\aaa - pulpit\projekty\Programowanie\C++ gamedev\kurs udemy\Section_03\BuildingEscaoe.vs\BuildingEscaoe\v15\ipch\AutoPCH\466ca81abd0b4fd3\BUILDINGESCAOE.ipch

You can’t perform that action at this time.