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/*
* EZGraphics: OpenGL object wrappers, GLUT tools and mesh data structures
* designed to simplify basic OpenGL programming
* Copyright (c) 2014 Andrzej Szymczak
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* ANDRZEJ SZYMCZAK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include <GL/glew.h>
#include <GL/gl.h>
#include <GL/glext.h>
#include <GL/glut.h>
#include <cstdlib>
#include <iostream>
#include <handlerbase.h>
#pragma once
namespace EZGraphics {
/* -------------------------------------- */
/** a simple wrapper class for the GLUT library */
class GLUTwrapper {
static EventHandlerBase *handler;
static int windowID;
static int buttonDown;
static void activeMotion ( int mx, int my );
static void draw();
static void mouseButton ( int btn, int state, int mx, int my );
static void keyPressed ( unsigned char key, int x, int y );
static void resize ( int sizex, int sizey );
static void idleFunction();
static void passiveMotion ( int mx, int my );
static void visibilityFunction ( int state );
static void specialFunction ( int key, int x, int y );
static void entryFunction ( int state );
public:
/** constructor; generates an error if called twice
\param h is a pointer to a class derived from EventHandlerBase that implements callback functions as methods; see EventHandlerBase documentation */
GLUTwrapper ( EventHandlerBase *h );
/** run the event loop */
void run();
};
/* -------------------------------------- */
};
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