A WinForms-like C# OpenGL User Interface library
C#
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
GLGUI
.gitignore
README.md

README.md

GLGUI

GLGUI Example

This OpenGL User Interface library is a WinForms-like object oriented GUI based on a custom OpenTK version which allows custom cursors (https://github.com/ands/opentk) and some QuickFont font generator code. Both GameWindows and GLControls, which use different input EventArgs, are supported.

You can build the GLGUI assembly with or without System.Windows.Forms (=> with or without cursor support) by using the REFERENCE_WINDOWS_FORMS build flag.

You can build the GLGUI assembly with or without OpenTK.GLControl (=> with or without OpenTK WinForms context support) by using the REFERENCE_OPENTK_GLCONTROL build flag. REFERENCE_OPENTK_GLCONTROL requires REFERENCE_WINDOWS_FORMS to be set.

TODO

  • Clean up (example) code
  • Add documentation
  • Get rid of last few legacy OpenGL dependencies