A Lord of the Rings fan game. Based at the breach of Gondor, and built with Unity3D.
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README.md

Heroes of Gondor

Heroes of Gondor is a Lord of the Rings fan game built in Unity3D, for use in the Sigma Phi Epsilon Lord of the Rings Booth at Carnegie Mellon University Spring Carnival 2014.

Screenshot 1 Screenshot 2 Screenshot 3

As crunch time for Heroes of Gondor wound to a close, this repo got pretty messy. The most up-to-date production branch is currently the NoCrosshair branch, not Main. Also, the game currently requires a 5-minute setup process, a Kinect, a DDR mat, and a staff (yes, a long stick of wood), to play it.

A port for the Unity Web Player is on my to-do list, but in the meantime we release all assets under the MIT license.

Disclaimer: I do not own any rights to Lord of the Rings content, nor have I made any money from this project.