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Funnily enough, the helve hammer can create voxels out of nowhere and finish these "broken" iron ingots.
Not sure about whether this is still an issue, whether it's "intended", or not.
it seems i'm in a bad luck seed, as most blooms only have 2-3 voxels plus, but really rarely i get nearly enough for a plate too (exagerated, it was more of +20-30% of an ingot), maybe the range is too big? adding 2-3 to the minimum (making it a full ingot) and idk maybe set the max to ingot +7 (1/6th of an ingot plus +slag) would be an idea? or only change the minimum? i think the minimum i have seen was 3 voxels short (but i might have hit an iron voxel there, i'm not sure).
rarely but still too often as i don't find a way to do anything with it afterwards, iron blooms have less iron voxels than an iron ingot
Wouldn't be an issue if you could work the bloom into toolheads directly.
atm i'm still in 1.13.4, but as i wasn't able to find anyone reporting this i guess it will still happen in 1.14
Or is there a way to do anything with these unfinished iron blooms i just haven't found yet?
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