Sep 19, 2018
fixes blurry textures, fixes a gui crasah
Sep 15, 2018
Allow increments of 0.01, now actually handles crashes in the ui syst…
…em so that they can be properly reported
Sep 15, 2018
Allow increments of 0.01, now actually handles crashes in the ui syst…
…em so that they can be properly reported

@tyronx tyronx released this Aug 28, 2018 · 4 commits to master since this release

Assets 8

Recommended download: vsmodelcreator_installer_28aug2018_java10.exe

Use the java 8 version if you cannot upgrade to java 10.

  • Try to be more intelligent over how imported textures are mapped to missing texture files. This makes it easier to load textures for shape files that are outside the usual workspace.

@tyronx tyronx released this Aug 18, 2018 · 5 commits to master since this release

Assets 8

The standard version of VS Modelcreator requires Java 9 or Java 10. If you have only Java 8, download the java 8 version.

  • Added Auto-Unwrap Toggle in entity texture mode. Let's you disable the auto unwrap mode so you can move face uv rects around individually
  • Added Snap-UV Toggle. Let's you disable the "uv snap to pixel" mode. Can be used for very small elements that snap to zero uv width/height or just to have more control over the uv cords
  • Increased block texture size preview on the left uv pane to a multiple of 32 pixels because elegance
  • Added a pixel grid to the left uv pane if there is no texture loaded
  • Might have finally fixed wonky drag&drop => uv movement translation
  • The right UV properties panels now hides some elements that are not available in given modes
  • Fixed undo/redo issue when moving uv rects

@tyronx tyronx released this Aug 15, 2018 · 8 commits to master since this release

Assets 5
  • Fixed uv grabbing weirdness with right mouse button
  • Fixed duplicating elements not duplicating some of its properties.