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src
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README.md
Untitled.rtf
cbean.jpg
chair.jpg
chocolate.png
coffee.png
coffeeother.png
conveyor.png
cream.png
customer.png
espresso.png
espressocup.png
files.zip
latte.png
milk.png
mocha.png
newconveyor.png
normalcup.png
shop.jpg
tea.png
teabag.png
togocup.jpg
weirich.jpg

README.md

#Coffee Time

###Overview: The game is based on "Coffee Bar" which is a time management game that requires the player to make drinks that customers order within a certain time so that they can earn money. The drinks they can make and that customers can order is determined by what is in the recipe book.

###Features:

  1. Conveyor belt animation
  • Submitted recipes are turned into drinks (if valid) that move from one end of the conveyor belt to the other
  • The drink on the conveyor is continually checked for its x-location to see if it matches the location of a customer, and if the object itself matches the one that the customer ordered
  • If a match is detected, both the customer and object get removed
  1. Recipe book implementation
  • Used a JTabbedPanel to display a popup of recipe tabs
  • Loops through the data structures containing the recipes and displays them each in a new tab, with the product on one side and the ingredients needed to make it on the other

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