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A genetic algorithm toy project for drawing
Based on "Image Quilting for Texture Synthesis and Transfer" and "Real-Time Texture Synthesis by Patch-Based Sampling" papers
Implementation of "Texture Synthesis with Non-Parametric Sampling" paper by Alexei A. Efros and Thomas K. Leung
Based on “Fast Texture Synthesis using Tree-structured Vector Quantization” and “Multiresolution Sampling Procedure for Analysis and Synthesis of Texture Images” papers
Houdini files of visualizations from my presentation "Place like I do! Example-based procedural placements in a dialogue system"
A description and links to the Example-based Procedural Placement algorithm slides and presentation
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