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Remove "legacy" code from PlayIterator #53754
While debugging something I came across:
Andersson007 left a comment
Yes, it used only here in the source tree
I looked at the code - there are many conditions after that where state...._child_state is checked. Difficult to sort out.
About changes in lines 345, 378, 419 - I agree, the conditions from lines 318, 359, 389 exclude None for these variables.