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another typo and I'm going to just firebomb my Mac

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ByteProject committed Oct 5, 2012
1 parent 4aa62c2 commit b468baa42f6ed1d1c3e7f107592f69d45cf4cbcb
Showing with 2 additions and 2 deletions.
  1. +2 −2 README.md
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@@ -235,7 +235,7 @@ The framework's class for dealing with SAUCE records is `ALSauceMachine`. But be
ALSauceMachine *sauce = [ALSauceMachine new];
-Of course `[[ALSaucemachine alloc] init],` will work fine as well. Now call `readRecordFromFile:`, this should be self-explanatory:
+Of course `[[ALSaucemachine alloc] init];` will work fine as well. Now call `readRecordFromFile:`, this should be self-explanatory:
[sauce readRecordFromFile:myInputFile];
@@ -274,7 +274,7 @@ The framework runs great in sandboxed apps. That is because I handcrafted it to
# Retina support
-By investigating `ALAnsiGenerators` methods you already know this framework comes with full Retina support. Assuming you are familiar with Apple's [High Resolution Guidelines for OS X](http://developer.apple.com/library/mac/#documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Introduction/Introduction.html), there is not much more to say about the matter. Now it's up to you as developer.
+By investigating `ALAnsiGenerator` methods you already know this framework comes with full Retina support. Assuming you are familiar with Apple's [High Resolution Guidelines for OS X](http://developer.apple.com/library/mac/#documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Introduction/Introduction.html), there is not much more to say about the matter. Now it's up to you as developer.
# Why?

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