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Start with relative numbers for motion
really really need to add a range indicator
Cache rounds till they arrive
Add targeting and basic vessels
Add target highlighting and adjust structure a little
show path on selection add multiple teams.
Allow adding of triangles
press the add button then click on the map.
Hook mouse up to windows message queue
basic wpf interop not hooked up yet
winforms for buttons
change build target to straight .net4
Add button function to overlay scene heading towards full buttons
load font from windows font directory.
find out how overlays work
Clock capable of recieving time updates from remote sources
Start on a clock class to handle time synchronization between clients
allow deslection of objects
Start using IoC
start on using materials
move path message handing into selectable object repository from the …
No current indication if an object is selected
swap from using path in the renderer to the selectable object reposit…
Ninject because Ninjas and its IoC time
Add hitbox check to selectable object
Add a ToString to vector for more informative test failure messages
Add box class for doing box proximity checking
Begin working on a collection of selectable objects
Begin working on object selection
Ray casting does not seem to detect the manually created mesh
scene nodes should not have been public
Add time to select message so it can work either through ray casting …
…or path calculations.
Add select object message on right mouse click.
Create component for message registration list
Swap to using a message based scene to handle matching paths with sce…
Restore click marker to functioning
begin adding framework for multiple object support
Remove the motion collection from the path so it can be shared withou…
…t the ability to calculate
fix aspect ratio to match actual extents