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This is a very simple stereo lens shader for mental ray, which I created to experiment with rendering both the left and right frame IN THE SAME FILE. The proposed benefits would be: - no camera rig required. - simpler compositing, especially of multi-pass renderings. It works but was never used, so I have no idea if the stereo effect is correct for any uses. I should add - it was created for XSI, probably version 5, on intel, and this repo contains the SPDL files as well. enjoy - firstname.lastname@example.org