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Bug fix: slaves being pinged every second #576

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merged 1 commit into from Sep 5, 2012
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2 src/redis.h
@@ -670,7 +670,7 @@ struct redisServer {
char *masterauth; /* AUTH with this password with master */
char *masterhost; /* Hostname of master */
int masterport; /* Port of master */
- int repl_ping_slave_period; /* Master pings the salve every N seconds */
+ int repl_ping_slave_period; /* Master pings the slave every N seconds */
int repl_timeout; /* Timeout after N seconds of master idle */
redisClient *master; /* Client that is master for this slave */
int repl_syncio_timeout; /* Timeout for synchronous I/O calls */
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2 src/replication.c
@@ -668,7 +668,7 @@ void replicationCron(void) {
* So slaves can implement an explicit timeout to masters, and will
* be able to detect a link disconnection even if the TCP connection
* will not actually go down. */
- if (!(server.cronloops % (server.repl_ping_slave_period*10))) {
+ if (!(server.cronloops % (server.repl_ping_slave_period * REDIS_HZ))) {
listIter li;
listNode *ln;
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