Runtime 1 -------------------------------------- [DEBUG] [null] Delete from world: 127 [DEBUG] [null] Delete from world: 141 [DEBUG] [null] Unregistering entity: 127 [DEBUG] [null] Unregistering entity: 141 java.lang.NullPointerException at game.systems.screen.MouseSystem.lambda$initialize$2(MouseSystem.java:82) at game.systems.screen.MouseActionContext.run(MouseActionContext.java:23) at game.systems.screen.MouseSystem.onClick(MouseSystem.java:112) at game.systems.input.InputSystem.touchUp(InputSystem.java:81) at com.badlogic.gdx.InputMultiplexer.touchUp(InputMultiplexer.java:124) at com.badlogic.gdx.InputEventQueue.drain(InputEventQueue.java:86) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Input.update(Lwjgl3Input.java:205) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:390) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:137) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.(Lwjgl3Application.java:111) at launcher.DesktopLauncher.main(DesktopLauncher.java:87) [DEBUG] [kryo] Read: MovementNotification ----------------------------------- Runtime 2 ------------------------------------- com.badlogic.gdx.utils.GdxRuntimeException: Unable to allocate audio buffers. AL Error: 40963 at com.badlogic.gdx.backends.lwjgl3.audio.OpenALMusic.play(OpenALMusic.java:84) at game.systems.resources.MusicSystem.initialize(MusicSystem.java:46) at com.artemis.WorldConfiguration.initializeSystems(WorldConfiguration.java:195) at com.artemis.WorldConfiguration.initialize(WorldConfiguration.java:179) at com.artemis.World.(World.java:89) at game.WorldConstructor.create(WorldConstructor.java:171) at game.AOGame.lambda$create$0(AOGame.java:48) at game.screens.ScreenManager.lambda$to$0(ScreenManager.java:38) at java.base/java.util.ArrayList.forEach(ArrayList.java:1510) at game.screens.ScreenManager.to(ScreenManager.java:38) at game.systems.input.InputSystem.keyUp(InputSystem.java:62) at com.badlogic.gdx.InputMultiplexer.keyUp(InputMultiplexer.java:91) at com.badlogic.gdx.InputEventQueue.drain(InputEventQueue.java:77) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Input.update(Lwjgl3Input.java:205) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:390) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:137) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.(Lwjgl3Application.java:111) at launcher.DesktopLauncher.main(DesktopLauncher.java:87)