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Pinned

  1. Rust Bindings for Azure Kinect Sensor SDK

    Rust

  2. Unity HDR Display Output plugin for Windows 10

    C++ 10

  3. VR180 Mesh Projection Box Parser

    C# 10 2

  4. Xamarin.Forms for Unity (Platform implementation for Unity Game Engine)

    C# 119 10

  5. Xamarin.Forms for Windows Forms (Platform implementation)

    C# 33 4

  6. MUCOM88 on Web

    C++ 4 1

254 contributions in the last year

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Contribution activity

May 2020

Created an issue in kuma4649/PMDDotNET that received 6 comments

#Filename が機能していない

#Filename はコンパイル後に出力するバイナリのファイル名を指定するものです。 #Filename FUGAFUGA.M 拡張子だけ指定することもできます。 PMD のバイナリ拡張子は標準は .M ですが、慣例として対応音源に合わせて .M2 / .MZ などにすることになっていて、こ…

6 comments

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