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AnimatedDrawables.h
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Format the world (or just HWUI)
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Nov 3, 2017
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DumpOpsCanvas.h
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Format the world (or just HWUI)
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Nov 3, 2017
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GLFunctorDrawable.cpp
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Bind correct FBO when drawing a WebView into a layer.
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Jun 1, 2018
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GLFunctorDrawable.h
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Format the world (or just HWUI)
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Nov 3, 2017
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LayerDrawable.cpp
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Fix TextureView.getBitmap with scale layer transform
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Aug 29, 2018
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LayerDrawable.h
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Fix Skia's impl for TextureView.getBitmap
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Mar 29, 2018
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RenderNodeDrawable.cpp
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Remove Skia RenderPipeline saveLayer logic for software layers.
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Feb 20, 2018
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RenderNodeDrawable.h
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Format the world (or just HWUI)
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Nov 3, 2017
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ReorderBarrierDrawables.cpp
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Add API to set tonal shadow color
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Jan 31, 2018
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ReorderBarrierDrawables.h
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Format the world (or just HWUI)
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Nov 3, 2017
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ShaderCache.cpp
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Fix memory leak in ShaderCache
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Mar 30, 2018
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ShaderCache.h
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Implement SkSL cache
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Nov 8, 2017
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SkiaDisplayList.cpp
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AnimatedImageDrawable: Eliminate unnecessary calls to redraw
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May 16, 2018
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SkiaDisplayList.h
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Initial implmentation of AnimatedImageDrawables on the RenderThread.
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Jan 24, 2018
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SkiaLayer.h
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Format the world (or just HWUI)
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Nov 3, 2017
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SkiaMemoryTracer.cpp
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Print detailed memory usage of Skia for dumpsys gfxinfo
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Apr 2, 2018
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SkiaMemoryTracer.h
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Print detailed memory usage of Skia for dumpsys gfxinfo
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Apr 2, 2018
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SkiaOpenGLPipeline.cpp
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Merge "Ensure GL & Gralloc both support FP16 before using it" into pi…
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May 7, 2018
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SkiaOpenGLPipeline.h
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Format the world (or just HWUI)
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Nov 3, 2017
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SkiaOpenGLReadback.cpp
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Don't apply filter in readback, when there is no scaling
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Aug 29, 2018
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SkiaOpenGLReadback.h
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Format the world (or just HWUI)
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Nov 3, 2017
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SkiaPipeline.cpp
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Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
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May 1, 2018
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SkiaPipeline.h
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Better error reporting for createOrUpdateLayer
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Mar 28, 2018
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SkiaProfileRenderer.cpp
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Format the world (or just HWUI)
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Nov 3, 2017
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SkiaProfileRenderer.h
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Format the world (or just HWUI)
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Nov 3, 2017
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SkiaRecordingCanvas.cpp
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Use filtering when drawing nine-patches
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May 8, 2018
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SkiaRecordingCanvas.h
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kClear blend mode is drawn as kDstOut
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Mar 15, 2018
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SkiaVulkanPipeline.cpp
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Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
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May 1, 2018
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SkiaVulkanPipeline.h
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Format the world (or just HWUI)
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Nov 3, 2017
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SkiaVulkanReadback.h
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Create an empty stub for Vulkan readback
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Jan 12, 2018
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VectorDrawableAtlas.cpp
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Format the world (or just HWUI)
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Nov 3, 2017
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VectorDrawableAtlas.h
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Format the world (or just HWUI)
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Nov 3, 2017
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