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AnimatedDrawables.h Format the world (or just HWUI) Nov 3, 2017
DumpOpsCanvas.h Format the world (or just HWUI) Nov 3, 2017
GLFunctorDrawable.cpp Bind correct FBO when drawing a WebView into a layer. Jun 1, 2018
GLFunctorDrawable.h Format the world (or just HWUI) Nov 3, 2017
LayerDrawable.cpp Fix TextureView.getBitmap with scale layer transform Aug 29, 2018
LayerDrawable.h Fix Skia's impl for TextureView.getBitmap Mar 29, 2018
RenderNodeDrawable.cpp Remove Skia RenderPipeline saveLayer logic for software layers. Feb 20, 2018
RenderNodeDrawable.h Format the world (or just HWUI) Nov 3, 2017
ReorderBarrierDrawables.cpp Add API to set tonal shadow color Jan 31, 2018
ReorderBarrierDrawables.h Format the world (or just HWUI) Nov 3, 2017
ShaderCache.cpp Fix memory leak in ShaderCache Mar 30, 2018
ShaderCache.h Implement SkSL cache Nov 8, 2017
SkiaDisplayList.cpp AnimatedImageDrawable: Eliminate unnecessary calls to redraw May 16, 2018
SkiaDisplayList.h Initial implmentation of AnimatedImageDrawables on the RenderThread. Jan 24, 2018
SkiaLayer.h Format the world (or just HWUI) Nov 3, 2017
SkiaMemoryTracer.cpp Print detailed memory usage of Skia for dumpsys gfxinfo Apr 2, 2018
SkiaMemoryTracer.h Print detailed memory usage of Skia for dumpsys gfxinfo Apr 2, 2018
SkiaOpenGLPipeline.cpp Merge "Ensure GL & Gralloc both support FP16 before using it" into pi… May 7, 2018
SkiaOpenGLPipeline.h Format the world (or just HWUI) Nov 3, 2017
SkiaOpenGLReadback.cpp Don't apply filter in readback, when there is no scaling Aug 29, 2018
SkiaOpenGLReadback.h Format the world (or just HWUI) Nov 3, 2017
SkiaPipeline.cpp Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing May 1, 2018
SkiaPipeline.h Better error reporting for createOrUpdateLayer Mar 28, 2018
SkiaProfileRenderer.cpp Format the world (or just HWUI) Nov 3, 2017
SkiaProfileRenderer.h Format the world (or just HWUI) Nov 3, 2017
SkiaRecordingCanvas.cpp Use filtering when drawing nine-patches May 8, 2018
SkiaRecordingCanvas.h kClear blend mode is drawn as kDstOut Mar 15, 2018
SkiaVulkanPipeline.cpp Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing May 1, 2018
SkiaVulkanPipeline.h Format the world (or just HWUI) Nov 3, 2017
SkiaVulkanReadback.h Create an empty stub for Vulkan readback Jan 12, 2018
VectorDrawableAtlas.cpp Format the world (or just HWUI) Nov 3, 2017
VectorDrawableAtlas.h Format the world (or just HWUI) Nov 3, 2017