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Contribution activity First pull request First issue First repository Joined GitHub

June 2017

Created an issue in aoxu/std2 that received 2 comments


原来的防护配置项意思是,飞船冲刺时受到撞击损失的燃料值。 更改为: 1.撞击伤害配置项 = 随区域变化(1个区域只有1个值),飞船冲刺时受到撞击损失的燃料值。 2.防护配置项 = 随指定部件的等级变化,减少损失的燃料值,玩家看到这个值是随着养成越来越高的。 所以实际损失燃料值 = 撞击伤害 -…

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