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Port the CompositeTaskRunner for use with Stomp 1.1 and InactivityMon…
…itor updates to do read and write checks.
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Timothy A. Bish
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Nov 5, 2010
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commit c75140f68e63edc68db4b54e5c0ae6147a365a95
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/* | ||
* Licensed to the Apache Software Foundation (ASF) under one or more | ||
* contributor license agreements. See the NOTICE file distributed with | ||
* this work for additional information regarding copyright ownership. | ||
* The ASF licenses this file to You under the Apache License, Version 2.0 | ||
* (the "License"); you may not use this file except in compliance with | ||
* the License. You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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namespace Apache.NMS.Stomp.Threads | ||
{ | ||
/// <summary> | ||
/// A Composite task is one of N tasks that can be managed by a | ||
/// CompositTaskRunner instance. The CompositeTaskRunner checks each | ||
/// task when its wakeup method is called to determine if the Task has | ||
/// any work it needs to complete, if no tasks have any pending work | ||
/// then the CompositeTaskRunner can return to its sleep state until | ||
/// the next time its wakeup method is called or it is shut down. | ||
/// </summary> | ||
public interface CompositeTask : Task | ||
{ | ||
/// <summary> | ||
/// Indicates if this Task has any pending work. | ||
/// </summary> | ||
bool IsPending{ get; } | ||
} | ||
} |
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@@ -0,0 +1,197 @@ | ||
/* | ||
* Licensed to the Apache Software Foundation (ASF) under one or more | ||
* contributor license agreements. See the NOTICE file distributed with | ||
* this work for additional information regarding copyright ownership. | ||
* The ASF licenses this file to You under the Apache License, Version 2.0 | ||
* (the "License"); you may not use this file except in compliance with | ||
* the License. You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Threading; | ||
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namespace Apache.NMS.Stomp.Threads | ||
{ | ||
/// <summary> | ||
/// A TaskRunner that dedicates a single thread to running a single Task. | ||
/// </summary> | ||
public class CompositeTaskRunner : TaskRunner | ||
{ | ||
private readonly Mutex mutex = new Mutex(); | ||
private readonly AutoResetEvent waiter = new AutoResetEvent(false); | ||
private readonly ManualResetEvent isShutdown = new ManualResetEvent(true); | ||
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private readonly Thread theThread = null; | ||
private readonly LinkedList<CompositeTask> tasks = new LinkedList<CompositeTask>(); | ||
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private bool terminated = false; | ||
private bool pending = false; | ||
private bool shutdown = false; | ||
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public CompositeTaskRunner() | ||
{ | ||
this.theThread = new Thread(Run) {IsBackground = true}; | ||
this.theThread.Start(); | ||
} | ||
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public void AddTask(CompositeTask task) | ||
{ | ||
lock(mutex) | ||
{ | ||
this.tasks.AddLast(task); | ||
this.Wakeup(); | ||
} | ||
} | ||
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public void RemoveTask(CompositeTask task) | ||
{ | ||
lock(mutex) | ||
{ | ||
this.tasks.Remove(task); | ||
this.Wakeup(); | ||
} | ||
} | ||
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public void Shutdown() | ||
{ | ||
Monitor.Enter(this.mutex); | ||
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this.shutdown = true; | ||
this.pending = true; | ||
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this.waiter.Set(); | ||
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// Wait till the thread stops ( no need to wait if shutdown | ||
// is called from thread that is shutting down) | ||
if(Thread.CurrentThread != this.theThread && !this.terminated) | ||
{ | ||
Monitor.Exit(this.mutex); | ||
this.isShutdown.WaitOne(); | ||
} | ||
else | ||
{ | ||
Monitor.Exit(this.mutex); | ||
} | ||
} | ||
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public void Shutdown(TimeSpan timeout) | ||
{ | ||
Monitor.Enter(this.mutex); | ||
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this.shutdown = true; | ||
this.pending = true; | ||
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this.waiter.Set(); | ||
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// Wait till the thread stops ( no need to wait if shutdown | ||
// is called from thread that is shutting down) | ||
if(Thread.CurrentThread != this.theThread && !this.terminated) | ||
{ | ||
Monitor.Exit(this.mutex); | ||
this.isShutdown.WaitOne((int)timeout.Milliseconds, false); | ||
} | ||
else | ||
{ | ||
Monitor.Exit(this.mutex); | ||
} | ||
} | ||
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public void Wakeup() | ||
{ | ||
lock(mutex) | ||
{ | ||
if(this.shutdown) | ||
{ | ||
return; | ||
} | ||
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this.pending = true; | ||
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Monitor.PulseAll(this.mutex); | ||
} | ||
} | ||
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internal void Run() | ||
{ | ||
lock(this.mutex) | ||
{ | ||
this.isShutdown.Reset(); | ||
} | ||
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try | ||
{ | ||
while(true) | ||
{ | ||
lock(this.mutex) | ||
{ | ||
pending = false; | ||
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if(this.shutdown) | ||
{ | ||
return; | ||
} | ||
} | ||
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if(!this.Iterate()) | ||
{ | ||
// wait to be notified. | ||
Monitor.Enter(this.mutex); | ||
if(this.shutdown) | ||
{ | ||
return; | ||
} | ||
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while(!this.pending) | ||
{ | ||
Monitor.Exit(this.mutex); | ||
this.waiter.WaitOne(); | ||
Monitor.Enter(this.mutex); | ||
} | ||
Monitor.Exit(this.mutex); | ||
} | ||
} | ||
} | ||
catch | ||
{ | ||
} | ||
finally | ||
{ | ||
// Make sure we notify any waiting threads that thread | ||
// has terminated. | ||
Monitor.Enter(this.mutex); | ||
this.terminated = true; | ||
Monitor.Exit(this.mutex); | ||
this.isShutdown.Set(); | ||
} | ||
} | ||
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private bool Iterate() | ||
{ | ||
lock(mutex) | ||
{ | ||
foreach(CompositeTask task in this.tasks) | ||
{ | ||
if(task.IsPending) | ||
{ | ||
task.Iterate(); | ||
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// Always return true here so that we can check the next | ||
// task in the list to see if its done. | ||
return true; | ||
} | ||
} | ||
} | ||
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return false; | ||
} | ||
} | ||
} |