go.Zamara is a Go (http://www.golang.org) sibling of the Zamara project (http://www.github.com/aphistic/zamara). It is intended as a way for me to learn Go on a project I find interesting. Due to this fact, the libraries, naming, interfaces or ANYTHING may change at my whim. It's my intention to work on this library and create it the "right way" and that will probably change over the course of development. If you see anything that could be written better or a feature you'd like added, let me know! :)
- zamara: This package contains code for the command-line utility for interacting with MPQ archives and files based on MPQ archives.
- mpq: This package contains code for reading MPQ files.
- sc2: This package contains code for interpreting StarCraft II game replays.
What's a Zamara?
This library started out as a C++ "port" of the Tassadar ruby library (see credits below) and when I was trying to think of a name of the project I wanted to keep the name in the Starcraft universe, hopefully a Protoss as well. As I was reading through the [SC wiki] I found a Protoss named Zamara that sounded interesting. She's a Protoss Preserver, someone who has the ability to preserve the memories of all members of their species. I thought it was the perfect name for a library meant to read all the memories of past SC2 games!
- Open Source, cross-platform Starcraft II replay parser
- Support for multiple Starcraft II replay versions
- Few external dependencies
- Provide a Go library for working with MPQ files
- Create a command-line utility for working with MPQ files and Starcraft II replays.
- Create a web service to provide the same functionality in a web format
go.Zamara was tested with Go version 1.0.2 on:
- OS X 10.8.1
- Ubuntu 11.10
- Windows 7
go.Zamara requires the following libraries aside form the standard Go library and the go.Zamara mpq, sc2 and zamara packages:
- launchpad.net/gocheck (For testing)
go.Zamara uses the standard "go" command:
To run tests:
- Tassadar - The initial inspiration for this project and a source of structure and processes for reading replay files.
- libmpq - A lot of help when writing the code for reading MPQ files.
- mpyq - This utility was very helpful when validating the values I was getting from the MPQ when writing the MPQ code.
- sc2reader - The wiki is an invaluable source of information on the format of the files within the MPQ.
- WARP - Another good source for how to process SC2 replay files.
- sc2gears - A great way to validate that my SC2 data is being read correctly.
Copyright (c) 2012, Erik Davidson All rights reserved.
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