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##########################################################################
#
# Copyright 2011 Jose Fonseca
# Copyright 2008-2009 VMware, Inc.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
##########################################################################/
"""d3d9types.h"""
from winapi import *
D3DCOLOR = Alias("D3DCOLOR", DWORD)
D3DVECTOR = Struct("D3DVECTOR", [
(Float, "x"),
(Float, "y"),
(Float, "z"),
])
D3DCOLORVALUE = Struct("D3DCOLORVALUE", [
(Float, "r"),
(Float, "g"),
(Float, "b"),
(Float, "a"),
])
D3DRECT = Struct("D3DRECT", [
(LONG, "x1"),
(LONG, "y1"),
(LONG, "x2"),
(LONG, "y2"),
])
D3DMATRIX = Struct("D3DMATRIX", [
(Array(Array(Float, 4), "4"), "m"),
])
D3DVIEWPORT9 = Struct("D3DVIEWPORT9", [
(DWORD, "X"),
(DWORD, "Y"),
(DWORD, "Width"),
(DWORD, "Height"),
(Float, "MinZ"),
(Float, "MaxZ"),
])
D3DCLIPPLANE = Flags(DWORD, [
"D3DCLIPPLANE0",
"D3DCLIPPLANE1",
"D3DCLIPPLANE2",
"D3DCLIPPLANE3",
"D3DCLIPPLANE4",
"D3DCLIPPLANE5",
])
D3DCS = Flags(DWORD, [
"D3DCS_ALL",
"D3DCS_LEFT",
"D3DCS_RIGHT",
"D3DCS_TOP",
"D3DCS_BOTTOM",
"D3DCS_FRONT",
"D3DCS_BACK",
"D3DCS_PLANE0",
"D3DCS_PLANE1",
"D3DCS_PLANE2",
"D3DCS_PLANE3",
"D3DCS_PLANE4",
"D3DCS_PLANE5",
])
D3DCLIPSTATUS9 = Struct("D3DCLIPSTATUS9", [
(DWORD, "ClipUnion"),
(DWORD, "ClipIntersection"),
])
D3DMATERIAL9 = Struct("D3DMATERIAL9", [
(D3DCOLORVALUE, "Diffuse"),
(D3DCOLORVALUE, "Ambient"),
(D3DCOLORVALUE, "Specular"),
(D3DCOLORVALUE, "Emissive"),
(Float, "Power"),
])
D3DLIGHTTYPE = Enum("D3DLIGHTTYPE", [
"D3DLIGHT_POINT",
"D3DLIGHT_SPOT",
"D3DLIGHT_DIRECTIONAL",
])
D3DLIGHT9 = Struct("D3DLIGHT9", [
(D3DLIGHTTYPE, "Type"),
(D3DCOLORVALUE, "Diffuse"),
(D3DCOLORVALUE, "Specular"),
(D3DCOLORVALUE, "Ambient"),
(D3DVECTOR, "Position"),
(D3DVECTOR, "Direction"),
(Float, "Range"),
(Float, "Falloff"),
(Float, "Attenuation0"),
(Float, "Attenuation1"),
(Float, "Attenuation2"),
(Float, "Theta"),
(Float, "Phi"),
])
D3DCLEAR = Flags(DWORD, [
"D3DCLEAR_TARGET",
"D3DCLEAR_ZBUFFER",
"D3DCLEAR_STENCIL",
])
D3DSHADEMODE = Enum("D3DSHADEMODE", [
"D3DSHADE_FLAT",
"D3DSHADE_GOURAUD",
"D3DSHADE_PHONG",
])
D3DFILLMODE = Enum("D3DFILLMODE", [
"D3DFILL_POINT",
"D3DFILL_WIREFRAME",
"D3DFILL_SOLID",
])
D3DBLEND = Enum("D3DBLEND", [
"D3DBLEND_ZERO",
"D3DBLEND_ONE",
"D3DBLEND_SRCCOLOR",
"D3DBLEND_INVSRCCOLOR",
"D3DBLEND_SRCALPHA",
"D3DBLEND_INVSRCALPHA",
"D3DBLEND_DESTALPHA",
"D3DBLEND_INVDESTALPHA",
"D3DBLEND_DESTCOLOR",
"D3DBLEND_INVDESTCOLOR",
"D3DBLEND_SRCALPHASAT",
"D3DBLEND_BOTHSRCALPHA",
"D3DBLEND_BOTHINVSRCALPHA",
"D3DBLEND_BLENDFACTOR",
"D3DBLEND_INVBLENDFACTOR",
"D3DBLEND_SRCCOLOR2",
"D3DBLEND_INVSRCCOLOR2",
])
D3DBLENDOP = Enum("D3DBLENDOP", [
"D3DBLENDOP_ADD",
"D3DBLENDOP_SUBTRACT",
"D3DBLENDOP_REVSUBTRACT",
"D3DBLENDOP_MIN",
"D3DBLENDOP_MAX",
])
D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [
"D3DTADDRESS_WRAP",
"D3DTADDRESS_MIRROR",
"D3DTADDRESS_CLAMP",
"D3DTADDRESS_BORDER",
"D3DTADDRESS_MIRRORONCE",
])
D3DCULL = Enum("D3DCULL", [
"D3DCULL_NONE",
"D3DCULL_CW",
"D3DCULL_CCW",
])
D3DCMPFUNC = Enum("D3DCMPFUNC", [
"D3DCMP_NEVER",
"D3DCMP_LESS",
"D3DCMP_EQUAL",
"D3DCMP_LESSEQUAL",
"D3DCMP_GREATER",
"D3DCMP_NOTEQUAL",
"D3DCMP_GREATEREQUAL",
"D3DCMP_ALWAYS",
])
D3DSTENCILOP = Enum("D3DSTENCILOP", [
"D3DSTENCILOP_KEEP",
"D3DSTENCILOP_ZERO",
"D3DSTENCILOP_REPLACE",
"D3DSTENCILOP_INCRSAT",
"D3DSTENCILOP_DECRSAT",
"D3DSTENCILOP_INVERT",
"D3DSTENCILOP_INCR",
"D3DSTENCILOP_DECR",
])
D3DFOGMODE = Enum("D3DFOGMODE", [
"D3DFOG_NONE",
"D3DFOG_EXP",
"D3DFOG_EXP2",
"D3DFOG_LINEAR",
])
D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [
"D3DZB_FALSE",
"D3DZB_TRUE",
"D3DZB_USEW",
])
D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [
"D3DPT_POINTLIST",
"D3DPT_LINELIST",
"D3DPT_LINESTRIP",
"D3DPT_TRIANGLELIST",
"D3DPT_TRIANGLESTRIP",
"D3DPT_TRIANGLEFAN",
])
D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [
"D3DTS_VIEW",
"D3DTS_PROJECTION",
"D3DTS_TEXTURE0",
"D3DTS_TEXTURE1",
"D3DTS_TEXTURE2",
"D3DTS_TEXTURE3",
"D3DTS_TEXTURE4",
"D3DTS_TEXTURE5",
"D3DTS_TEXTURE6",
"D3DTS_TEXTURE7",
])
D3DTS = Flags(DWORD, [
"D3DTS_WORLD",
"D3DTS_WORLD1",
"D3DTS_WORLD2",
"D3DTS_WORLD3",
])
D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
"D3DMCS_MATERIAL",
"D3DMCS_COLOR1",
"D3DMCS_COLOR2",
])
D3DWRAPCOORD = Flags(DWORD, [
"D3DWRAPCOORD_0",
"D3DWRAPCOORD_1",
"D3DWRAPCOORD_2",
"D3DWRAPCOORD_3",
])
D3DCOLORWRITEENABLE = Flags(DWORD, [
"D3DCOLORWRITEENABLE_RED",
"D3DCOLORWRITEENABLE_GREEN",
"D3DCOLORWRITEENABLE_BLUE",
"D3DCOLORWRITEENABLE_ALPHA",
])
D3DDEGREETYPE = Enum("D3DDEGREETYPE", [
"D3DDEGREE_LINEAR",
"D3DDEGREE_QUADRATIC",
"D3DDEGREE_CUBIC",
"D3DDEGREE_QUINTIC",
])
D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
"D3DPATCHEDGE_DISCRETE",
"D3DPATCHEDGE_CONTINUOUS",
])
D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
"D3DVBF_DISABLE",
"D3DVBF_1WEIGHTS",
"D3DVBF_2WEIGHTS",
"D3DVBF_3WEIGHTS",
"D3DVBF_TWEENING",
"D3DVBF_0WEIGHTS",
])
D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
"D3DDMT_ENABLE",
"D3DDMT_DISABLE",
])
# TODO: Convert these to/from actual floats
FLOAT_AS_DWORD = DWORD
D3DRENDERSTATETYPE, D3DRENDERSTATEVALUE = EnumPolymorphic("D3DRENDERSTATETYPE", "State", [
("D3DRS_ZENABLE", D3DZBUFFERTYPE),
("D3DRS_FILLMODE", D3DFILLMODE),
("D3DRS_SHADEMODE", D3DSHADEMODE),
("D3DRS_ZWRITEENABLE", BOOL),
("D3DRS_ALPHATESTENABLE", BOOL),
("D3DRS_LASTPIXEL", BOOL),
("D3DRS_SRCBLEND", D3DBLEND),
("D3DRS_DESTBLEND", D3DBLEND),
("D3DRS_CULLMODE", D3DCULL),
("D3DRS_ZFUNC", D3DCMPFUNC),
("D3DRS_ALPHAREF", DWORD),
("D3DRS_ALPHAFUNC", D3DCMPFUNC),
("D3DRS_DITHERENABLE", BOOL),
("D3DRS_ALPHABLENDENABLE", BOOL),
("D3DRS_FOGENABLE", BOOL),
("D3DRS_SPECULARENABLE", BOOL),
("D3DRS_FOGCOLOR", D3DCOLOR),
("D3DRS_FOGTABLEMODE", D3DFOGMODE),
("D3DRS_FOGSTART", FLOAT_AS_DWORD),
("D3DRS_FOGEND", FLOAT_AS_DWORD),
("D3DRS_FOGDENSITY", FLOAT_AS_DWORD),
("D3DRS_RANGEFOGENABLE", BOOL),
("D3DRS_STENCILENABLE", BOOL),
("D3DRS_STENCILFAIL", D3DSTENCILOP),
("D3DRS_STENCILZFAIL", D3DSTENCILOP),
("D3DRS_STENCILPASS", D3DSTENCILOP),
("D3DRS_STENCILFUNC", D3DCMPFUNC),
("D3DRS_STENCILREF", DWORD),
("D3DRS_STENCILMASK", DWORD),
("D3DRS_STENCILWRITEMASK", DWORD),
("D3DRS_TEXTUREFACTOR", D3DCOLOR),
("D3DRS_WRAP0", D3DWRAPCOORD),
("D3DRS_WRAP1", D3DWRAPCOORD),
("D3DRS_WRAP2", D3DWRAPCOORD),
("D3DRS_WRAP3", D3DWRAPCOORD),
("D3DRS_WRAP4", D3DWRAPCOORD),
("D3DRS_WRAP5", D3DWRAPCOORD),
("D3DRS_WRAP6", D3DWRAPCOORD),
("D3DRS_WRAP7", D3DWRAPCOORD),
("D3DRS_CLIPPING", BOOL),
("D3DRS_LIGHTING", BOOL),
("D3DRS_AMBIENT", D3DCOLOR),
("D3DRS_FOGVERTEXMODE", D3DFOGMODE),
("D3DRS_COLORVERTEX", BOOL),
("D3DRS_LOCALVIEWER", BOOL),
("D3DRS_NORMALIZENORMALS", BOOL),
("D3DRS_DIFFUSEMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
("D3DRS_SPECULARMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
("D3DRS_AMBIENTMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
("D3DRS_EMISSIVEMATERIALSOURCE", D3DMATERIALCOLORSOURCE),
("D3DRS_VERTEXBLEND", D3DVERTEXBLENDFLAGS),
("D3DRS_CLIPPLANEENABLE", D3DCLIPPLANE),
("D3DRS_POINTSIZE", FLOAT_AS_DWORD),
("D3DRS_POINTSIZE_MIN", FLOAT_AS_DWORD),
("D3DRS_POINTSPRITEENABLE", BOOL),
("D3DRS_POINTSCALEENABLE", BOOL),
("D3DRS_POINTSCALE_A", FLOAT_AS_DWORD),
("D3DRS_POINTSCALE_B", FLOAT_AS_DWORD),
("D3DRS_POINTSCALE_C", FLOAT_AS_DWORD),
("D3DRS_MULTISAMPLEANTIALIAS", BOOL),
("D3DRS_MULTISAMPLEMASK", DWORD),
("D3DRS_PATCHEDGESTYLE", D3DPATCHEDGESTYLE),
("D3DRS_DEBUGMONITORTOKEN", D3DDEBUGMONITORTOKENS),
("D3DRS_POINTSIZE_MAX", FLOAT_AS_DWORD),
("D3DRS_INDEXEDVERTEXBLENDENABLE", BOOL),
("D3DRS_COLORWRITEENABLE", DWORD),
("D3DRS_TWEENFACTOR", FLOAT_AS_DWORD),
("D3DRS_BLENDOP", D3DBLENDOP),
("D3DRS_POSITIONDEGREE", D3DDEGREETYPE),
("D3DRS_NORMALDEGREE", D3DDEGREETYPE),
("D3DRS_SCISSORTESTENABLE", BOOL),
("D3DRS_SLOPESCALEDEPTHBIAS", FLOAT_AS_DWORD),
("D3DRS_ANTIALIASEDLINEENABLE", BOOL),
("D3DRS_MINTESSELLATIONLEVEL", FLOAT_AS_DWORD),
("D3DRS_MAXTESSELLATIONLEVEL", FLOAT_AS_DWORD),
("D3DRS_ADAPTIVETESS_X", FLOAT_AS_DWORD),
("D3DRS_ADAPTIVETESS_Y", FLOAT_AS_DWORD),
("D3DRS_ADAPTIVETESS_Z", FLOAT_AS_DWORD),
("D3DRS_ADAPTIVETESS_W", FLOAT_AS_DWORD),
("D3DRS_ENABLEADAPTIVETESSELLATION", BOOL),
("D3DRS_TWOSIDEDSTENCILMODE", BOOL),
("D3DRS_CCW_STENCILFAIL", D3DSTENCILOP),
("D3DRS_CCW_STENCILZFAIL", D3DSTENCILOP),
("D3DRS_CCW_STENCILPASS", D3DSTENCILOP),
("D3DRS_CCW_STENCILFUNC", D3DCMPFUNC),
("D3DRS_COLORWRITEENABLE1", D3DCOLORWRITEENABLE),
("D3DRS_COLORWRITEENABLE2", D3DCOLORWRITEENABLE),
("D3DRS_COLORWRITEENABLE3", D3DCOLORWRITEENABLE),
("D3DRS_BLENDFACTOR", D3DCOLOR),
("D3DRS_SRGBWRITEENABLE", BOOL),
("D3DRS_DEPTHBIAS", FLOAT_AS_DWORD),
("D3DRS_WRAP8", D3DWRAPCOORD),
("D3DRS_WRAP9", D3DWRAPCOORD),
("D3DRS_WRAP10", D3DWRAPCOORD),
("D3DRS_WRAP11", D3DWRAPCOORD),
("D3DRS_WRAP12", D3DWRAPCOORD),
("D3DRS_WRAP13", D3DWRAPCOORD),
("D3DRS_WRAP14", D3DWRAPCOORD),
("D3DRS_WRAP15", D3DWRAPCOORD),
("D3DRS_SEPARATEALPHABLENDENABLE", BOOL),
("D3DRS_SRCBLENDALPHA", D3DBLEND),
("D3DRS_DESTBLENDALPHA", D3DBLEND),
("D3DRS_BLENDOPALPHA", D3DBLENDOP),
# XXX: D3DRENDERSTATE_WRAPBIAS + n
], DWORD)
D3DTSS_TCI = Flags(DWORD, [
#"D3DTSS_TCI_PASSTHRU", # 0
"D3DTSS_TCI_CAMERASPACENORMAL",
"D3DTSS_TCI_CAMERASPACEPOSITION",
"D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR",
"D3DTSS_TCI_SPHEREMAP",
])
D3DTEXTUREOP = Enum("D3DTEXTUREOP", [
"D3DTOP_DISABLE",
"D3DTOP_SELECTARG1",
"D3DTOP_SELECTARG2",
"D3DTOP_MODULATE",
"D3DTOP_MODULATE2X",
"D3DTOP_MODULATE4X",
"D3DTOP_ADD",
"D3DTOP_ADDSIGNED",
"D3DTOP_ADDSIGNED2X",
"D3DTOP_SUBTRACT",
"D3DTOP_ADDSMOOTH",
"D3DTOP_BLENDDIFFUSEALPHA",
"D3DTOP_BLENDTEXTUREALPHA",
"D3DTOP_BLENDFACTORALPHA",
"D3DTOP_BLENDTEXTUREALPHAPM",
"D3DTOP_BLENDCURRENTALPHA",
"D3DTOP_PREMODULATE",
"D3DTOP_MODULATEALPHA_ADDCOLOR",
"D3DTOP_MODULATECOLOR_ADDALPHA",
"D3DTOP_MODULATEINVALPHA_ADDCOLOR",
"D3DTOP_MODULATEINVCOLOR_ADDALPHA",
"D3DTOP_BUMPENVMAP",
"D3DTOP_BUMPENVMAPLUMINANCE",
"D3DTOP_DOTPRODUCT3",
"D3DTOP_MULTIPLYADD",
"D3DTOP_LERP",
])
# XXX: Actually a mixture of enums and flags
D3DTA = FakeEnum(DWORD, [
"D3DTA_DIFFUSE",
"D3DTA_CURRENT",
"D3DTA_TEXTURE",
"D3DTA_TFACTOR",
"D3DTA_SPECULAR",
"D3DTA_TEMP",
"D3DTA_CONSTANT",
#"D3DTA_COMPLEMENT",
#"D3DTA_ALPHAREPLICATE",
])
D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
"D3DTTFF_DISABLE",
"D3DTTFF_COUNT1",
"D3DTTFF_COUNT2",
"D3DTTFF_COUNT3",
"D3DTTFF_COUNT4",
"D3DTTFF_PROJECTED",
])
D3DTEXTURESTAGESTATETYPE, D3DTEXTURESTAGESTATEVALUE = EnumPolymorphic("D3DTEXTURESTAGESTATETYPE", "Type", [
("D3DTSS_COLOROP", D3DTEXTUREOP),
("D3DTSS_COLORARG1", D3DTA),
("D3DTSS_COLORARG2", D3DTA),
("D3DTSS_ALPHAOP", D3DTEXTUREOP),
("D3DTSS_ALPHAARG1", D3DTA),
("D3DTSS_ALPHAARG2", D3DTA),
("D3DTSS_BUMPENVMAT00", FLOAT_AS_DWORD),
("D3DTSS_BUMPENVMAT01", FLOAT_AS_DWORD),
("D3DTSS_BUMPENVMAT10", FLOAT_AS_DWORD),
("D3DTSS_BUMPENVMAT11", FLOAT_AS_DWORD),
("D3DTSS_TEXCOORDINDEX", D3DTSS_TCI,),
("D3DTSS_BUMPENVLSCALE", FLOAT_AS_DWORD),
("D3DTSS_BUMPENVLOFFSET", FLOAT_AS_DWORD),
("D3DTSS_TEXTURETRANSFORMFLAGS", D3DTEXTURETRANSFORMFLAGS),
("D3DTSS_COLORARG0", D3DTA,),
("D3DTSS_ALPHAARG0", D3DTA,),
("D3DTSS_RESULTARG", D3DTA,),
("D3DTSS_CONSTANT", D3DCOLOR),
], DWORD)
D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [
"D3DTEXF_NONE",
"D3DTEXF_POINT",
"D3DTEXF_LINEAR",
"D3DTEXF_ANISOTROPIC",
"D3DTEXF_PYRAMIDALQUAD",
"D3DTEXF_GAUSSIANQUAD",
"D3DTEXF_CONVOLUTIONMONO",
])
D3DSAMPLERSTATETYPE, D3DSAMPLERSTATEVALUE = EnumPolymorphic("D3DSAMPLERSTATETYPE", "Type", [
("D3DSAMP_ADDRESSU", D3DTEXTUREADDRESS),
("D3DSAMP_ADDRESSV", D3DTEXTUREADDRESS),
("D3DSAMP_ADDRESSW", D3DTEXTUREADDRESS),
("D3DSAMP_BORDERCOLOR", D3DCOLOR),
("D3DSAMP_MAGFILTER", D3DTEXTUREFILTERTYPE),
("D3DSAMP_MINFILTER", D3DTEXTUREFILTERTYPE),
("D3DSAMP_MIPFILTER", D3DTEXTUREFILTERTYPE),
("D3DSAMP_MIPMAPLODBIAS", FLOAT_AS_DWORD),
("D3DSAMP_MAXMIPLEVEL", DWORD),
("D3DSAMP_MAXANISOTROPY", DWORD),
("D3DSAMP_SRGBTEXTURE", BOOL),
("D3DSAMP_ELEMENTINDEX", DWORD),
("D3DSAMP_DMAPOFFSET", DWORD),
], DWORD)
D3DPV = Flags(DWORD, [
"D3DPV_DONOTCOPYDATA",
])
# XXX: Actually a mixture of enums and flags
D3DFVF = Flags(DWORD, [
"D3DFVF_RESERVED0",
"D3DFVF_XYZ",
"D3DFVF_XYZRHW",
"D3DFVF_XYZB1",
"D3DFVF_XYZB2",
"D3DFVF_XYZB3",
"D3DFVF_XYZB4",
"D3DFVF_XYZB5",
"D3DFVF_XYZW",
"D3DFVF_NORMAL",
"D3DFVF_PSIZE",
"D3DFVF_DIFFUSE",
"D3DFVF_SPECULAR",
#"D3DFVF_TEX0",
#"D3DFVF_TEX1",
#"D3DFVF_TEX2",
#"D3DFVF_TEX3",
#"D3DFVF_TEX4",
#"D3DFVF_TEX5",
#"D3DFVF_TEX6",
#"D3DFVF_TEX7",
#"D3DFVF_TEX8",
"D3DFVF_LASTBETA_UBYTE4",
"D3DFVF_LASTBETA_D3DCOLOR",
"D3DFVF_RESERVED2",
#"D3DFVF_TEXCOORDSIZE1(0)",
#"D3DFVF_TEXCOORDSIZE2(0)",
#"D3DFVF_TEXCOORDSIZE3(0)",
#"D3DFVF_TEXCOORDSIZE4(0)",
#"D3DFVF_TEXCOORDSIZE1(1)",
#"D3DFVF_TEXCOORDSIZE2(1)",
#"D3DFVF_TEXCOORDSIZE3(1)",
#"D3DFVF_TEXCOORDSIZE4(1)",
#"D3DFVF_TEXCOORDSIZE1(2)",
#"D3DFVF_TEXCOORDSIZE2(2)",
#"D3DFVF_TEXCOORDSIZE3(2)",
#"D3DFVF_TEXCOORDSIZE4(2)",
#"D3DFVF_TEXCOORDSIZE1(3)",
#"D3DFVF_TEXCOORDSIZE2(3)",
#"D3DFVF_TEXCOORDSIZE3(3)",
#"D3DFVF_TEXCOORDSIZE4(3)",
])
D3DDECLUSAGE = FakeEnum(BYTE, [
"D3DDECLUSAGE_POSITION",
"D3DDECLUSAGE_BLENDWEIGHT",
"D3DDECLUSAGE_BLENDINDICES",
"D3DDECLUSAGE_NORMAL",
"D3DDECLUSAGE_PSIZE",
"D3DDECLUSAGE_TEXCOORD",
"D3DDECLUSAGE_TANGENT",
"D3DDECLUSAGE_BINORMAL",
"D3DDECLUSAGE_TESSFACTOR",
"D3DDECLUSAGE_POSITIONT",
"D3DDECLUSAGE_COLOR",
"D3DDECLUSAGE_FOG",
"D3DDECLUSAGE_DEPTH",
"D3DDECLUSAGE_SAMPLE",
])
D3DDECLMETHOD = FakeEnum(BYTE, [
"D3DDECLMETHOD_DEFAULT",
"D3DDECLMETHOD_PARTIALU",
"D3DDECLMETHOD_PARTIALV",
"D3DDECLMETHOD_CROSSUV",
"D3DDECLMETHOD_UV",
"D3DDECLMETHOD_LOOKUP",
"D3DDECLMETHOD_LOOKUPPRESAMPLED",
])
D3DDECLTYPE = FakeEnum(BYTE, [
"D3DDECLTYPE_FLOAT1",
"D3DDECLTYPE_FLOAT2",
"D3DDECLTYPE_FLOAT3",
"D3DDECLTYPE_FLOAT4",
"D3DDECLTYPE_D3DCOLOR",
"D3DDECLTYPE_UBYTE4",
"D3DDECLTYPE_SHORT2",
"D3DDECLTYPE_SHORT4",
"D3DDECLTYPE_UBYTE4N",
"D3DDECLTYPE_SHORT2N",
"D3DDECLTYPE_SHORT4N",
"D3DDECLTYPE_USHORT2N",
"D3DDECLTYPE_USHORT4N",
"D3DDECLTYPE_UDEC3",
"D3DDECLTYPE_DEC3N",
"D3DDECLTYPE_FLOAT16_2",
"D3DDECLTYPE_FLOAT16_4",
"D3DDECLTYPE_UNUSED",
])
D3DVERTEXELEMENT9 = Struct("D3DVERTEXELEMENT9", [
(WORD, "Stream"),
(WORD, "Offset"),
(D3DDECLTYPE, "Type"), # BYTE
(D3DDECLMETHOD, "Method"), # BYTE
(D3DDECLUSAGE, "Usage"), # BYTE
(BYTE, "UsageIndex"),
])
D3DSHADER_ADDRESSMODE_TYPE = Enum("D3DSHADER_ADDRESSMODE_TYPE", [
"D3DSHADER_ADDRMODE_ABSOLUTE",
"D3DSHADER_ADDRMODE_RELATIVE",
])
D3DBASISTYPE = Enum("D3DBASISTYPE", [
"D3DBASIS_BEZIER",
"D3DBASIS_BSPLINE",
"D3DBASIS_CATMULL_ROM",
])
D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
"D3DSBT_ALL",
"D3DSBT_PIXELSTATE",
"D3DSBT_VERTEXSTATE",
])
D3DDEVTYPE = Enum("D3DDEVTYPE", [
"D3DDEVTYPE_HAL",
"D3DDEVTYPE_REF",
"D3DDEVTYPE_SW",
"D3DDEVTYPE_NULLREF",
])
D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", [
"D3DMULTISAMPLE_NONE",
"D3DMULTISAMPLE_NONMASKABLE",
"D3DMULTISAMPLE_2_SAMPLES",
"D3DMULTISAMPLE_3_SAMPLES",
"D3DMULTISAMPLE_4_SAMPLES",
"D3DMULTISAMPLE_5_SAMPLES",
"D3DMULTISAMPLE_6_SAMPLES",
"D3DMULTISAMPLE_7_SAMPLES",
"D3DMULTISAMPLE_8_SAMPLES",
"D3DMULTISAMPLE_9_SAMPLES",
"D3DMULTISAMPLE_10_SAMPLES",
"D3DMULTISAMPLE_11_SAMPLES",
"D3DMULTISAMPLE_12_SAMPLES",
"D3DMULTISAMPLE_13_SAMPLES",
"D3DMULTISAMPLE_14_SAMPLES",
"D3DMULTISAMPLE_15_SAMPLES",
"D3DMULTISAMPLE_16_SAMPLES",
])
D3DFORMAT = Enum("D3DFORMAT", [
"D3DFMT_UNKNOWN",
"D3DFMT_R8G8B8",
"D3DFMT_A8R8G8B8",
"D3DFMT_X8R8G8B8",
"D3DFMT_R5G6B5",
"D3DFMT_X1R5G5B5",
"D3DFMT_A1R5G5B5",
"D3DFMT_A4R4G4B4",
"D3DFMT_R3G3B2",
"D3DFMT_A8",
"D3DFMT_A8R3G3B2",
"D3DFMT_X4R4G4B4",
"D3DFMT_A2B10G10R10",
"D3DFMT_A8B8G8R8",
"D3DFMT_X8B8G8R8",
"D3DFMT_G16R16",
"D3DFMT_A2R10G10B10",
"D3DFMT_A16B16G16R16",
"D3DFMT_A8P8",
"D3DFMT_P8",
"D3DFMT_L8",
"D3DFMT_A8L8",
"D3DFMT_A4L4",
"D3DFMT_V8U8",
"D3DFMT_L6V5U5",
"D3DFMT_X8L8V8U8",
"D3DFMT_Q8W8V8U8",
"D3DFMT_V16U16",
"D3DFMT_A2W10V10U10",
"D3DFMT_UYVY",
"D3DFMT_R8G8_B8G8",
"D3DFMT_YUY2",
"D3DFMT_G8R8_G8B8",
"D3DFMT_DXT1",
"D3DFMT_DXT2",
"D3DFMT_DXT3",
"D3DFMT_DXT4",
"D3DFMT_DXT5",
"D3DFMT_D16_LOCKABLE",
"D3DFMT_D32",
"D3DFMT_D15S1",
"D3DFMT_D24S8",
"D3DFMT_D24X8",
"D3DFMT_D24X4S4",
"D3DFMT_D16",
"D3DFMT_D32F_LOCKABLE",
"D3DFMT_D24FS8",
"D3DFMT_D32_LOCKABLE",
"D3DFMT_S8_LOCKABLE",
"D3DFMT_L16",
"D3DFMT_VERTEXDATA",
"D3DFMT_INDEX16",
"D3DFMT_INDEX32",
"D3DFMT_Q16W16V16U16",
"D3DFMT_MULTI2_ARGB8",
"D3DFMT_R16F",
"D3DFMT_G16R16F",
"D3DFMT_A16B16G16R16F",
"D3DFMT_R32F",
"D3DFMT_G32R32F",
"D3DFMT_A32B32G32R32F",
"D3DFMT_CxV8U8",
"D3DFMT_A1",
"D3DFMT_A2B10G10R10_XR_BIAS",
"D3DFMT_BINARYBUFFER",
# Unofficial formats
"D3DFMT_ATI1N",
"D3DFMT_ATI2N",
"D3DFMT_AYUV",
"D3DFMT_DF16",
"D3DFMT_DF24",
"D3DFMT_INTZ",
"D3DFMT_NULL",
"D3DFMT_NV12",
"D3DFMT_RAWZ",
])
D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", [
(UINT, "Width"),
(UINT, "Height"),
(UINT, "RefreshRate"),
(D3DFORMAT, "Format"),
])
D3DCREATE = Flags(DWORD, [
"D3DCREATE_FPU_PRESERVE",
"D3DCREATE_MULTITHREADED",
"D3DCREATE_PUREDEVICE",
"D3DCREATE_SOFTWARE_VERTEXPROCESSING",
"D3DCREATE_HARDWARE_VERTEXPROCESSING",
"D3DCREATE_MIXED_VERTEXPROCESSING",
"D3DCREATE_DISABLE_DRIVER_MANAGEMENT",
"D3DCREATE_ADAPTERGROUP_DEVICE",
"D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX",
"D3DCREATE_NOWINDOWCHANGES",
"D3DCREATE_DISABLE_PSGP_THREADING",
"D3DCREATE_ENABLE_PRESENTSTATS",
"D3DCREATE_DISABLE_PRINTSCREEN",
"D3DCREATE_SCREENSAVER",
])
D3DDEVICE_CREATION_PARAMETERS = Struct("D3DDEVICE_CREATION_PARAMETERS", [
(UINT, "AdapterOrdinal"),
(D3DDEVTYPE, "DeviceType"),
(HWND, "hFocusWindow"),
(D3DCREATE, "BehaviorFlags"),
])
D3DSWAPEFFECT = Enum("D3DSWAPEFFECT", [
"D3DSWAPEFFECT_DISCARD",
"D3DSWAPEFFECT_FLIP",
"D3DSWAPEFFECT_COPY",
])
D3DPOOL = Enum("D3DPOOL", [
"D3DPOOL_DEFAULT",
"D3DPOOL_MANAGED",
"D3DPOOL_SYSTEMMEM",
"D3DPOOL_SCRATCH",
])
D3DPRESENT = FakeEnum(DWORD, [
"D3DPRESENT_RATE_DEFAULT",
])
D3DPRESENTFLAG = Flags(DWORD, [
"D3DPRESENTFLAG_LOCKABLE_BACKBUFFER",
"D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL",
"D3DPRESENTFLAG_DEVICECLIP",
"D3DPRESENTFLAG_VIDEO",
"D3DPRESENTFLAG_NOAUTOROTATE",
"D3DPRESENTFLAG_UNPRUNEDMODE",
])
D3DPRESENT_INTERVAL = Flags(DWORD, [
"D3DPRESENT_INTERVAL_DEFAULT", # 0
"D3DPRESENT_INTERVAL_ONE",
"D3DPRESENT_INTERVAL_TWO",
"D3DPRESENT_INTERVAL_THREE",
"D3DPRESENT_INTERVAL_FOUR",
"D3DPRESENT_INTERVAL_IMMEDIATE",
])
D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", [
(UINT, "BackBufferWidth"),
(UINT, "BackBufferHeight"),
(D3DFORMAT, "BackBufferFormat"),
(UINT, "BackBufferCount"),
(D3DMULTISAMPLE_TYPE, "MultiSampleType"),
(DWORD, "MultiSampleQuality"),
(D3DSWAPEFFECT, "SwapEffect"),
(HWND, "hDeviceWindow"),
(BOOL, "Windowed"),
(BOOL, "EnableAutoDepthStencil"),
(D3DFORMAT, "AutoDepthStencilFormat"),
(D3DPRESENTFLAG, "Flags"),
(UINT, "FullScreen_RefreshRateInHz"),
(D3DPRESENT_INTERVAL, "PresentationInterval"),
])
D3DGAMMARAMP = Struct("D3DGAMMARAMP", [
(Array(WORD, 256), "red"),
(Array(WORD, 256), "green"),
(Array(WORD, 256), "blue"),
])
D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [
"D3DBACKBUFFER_TYPE_MONO",
"D3DBACKBUFFER_TYPE_LEFT",
"D3DBACKBUFFER_TYPE_RIGHT",
])
D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", [
"D3DRTYPE_SURFACE",
"D3DRTYPE_VOLUME",
"D3DRTYPE_TEXTURE",
"D3DRTYPE_VOLUMETEXTURE",
"D3DRTYPE_CUBETEXTURE",
"D3DRTYPE_VERTEXBUFFER",
"D3DRTYPE_INDEXBUFFER",
])
D3DUSAGE = Flags(DWORD, [
"D3DUSAGE_RENDERTARGET",
"D3DUSAGE_DEPTHSTENCIL",
"D3DUSAGE_DYNAMIC",
"D3DUSAGE_NONSECURE",
"D3DUSAGE_AUTOGENMIPMAP",
"D3DUSAGE_DMAP",
"D3DUSAGE_QUERY_LEGACYBUMPMAP",
"D3DUSAGE_QUERY_SRGBREAD",
"D3DUSAGE_QUERY_FILTER",
"D3DUSAGE_QUERY_SRGBWRITE",
"D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING",
"D3DUSAGE_QUERY_VERTEXTEXTURE",
"D3DUSAGE_QUERY_WRAPANDMIP",
"D3DUSAGE_WRITEONLY",
"D3DUSAGE_SOFTWAREPROCESSING",
"D3DUSAGE_DONOTCLIP",
"D3DUSAGE_POINTS",
"D3DUSAGE_RTPATCHES",
"D3DUSAGE_NPATCHES",
"D3DUSAGE_TEXTAPI",
"D3DUSAGE_RESTRICTED_CONTENT",
"D3DUSAGE_RESTRICT_SHARED_RESOURCE",
"D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER",
])
D3DCUBEMAP_FACES = Enum("D3DCUBEMAP_FACES", [
"D3DCUBEMAP_FACE_POSITIVE_X",
"D3DCUBEMAP_FACE_NEGATIVE_X",
"D3DCUBEMAP_FACE_POSITIVE_Y",
"D3DCUBEMAP_FACE_NEGATIVE_Y",
"D3DCUBEMAP_FACE_POSITIVE_Z",
"D3DCUBEMAP_FACE_NEGATIVE_Z",
])
D3DLOCK = Flags(DWORD, [
"D3DLOCK_READONLY",
"D3DLOCK_DISCARD",
"D3DLOCK_NOOVERWRITE",
"D3DLOCK_NOSYSLOCK",
"D3DLOCK_DONOTWAIT",
"D3DLOCK_NO_DIRTY_UPDATE",
])
D3DVERTEXBUFFER_DESC = Struct("D3DVERTEXBUFFER_DESC", [
(D3DFORMAT, "Format"),
(D3DRESOURCETYPE, "Type"),
(D3DUSAGE, "Usage"),
(D3DPOOL, "Pool"),
(UINT, "Size"),
(DWORD, "FVF"),
])
D3DINDEXBUFFER_DESC = Struct("D3DINDEXBUFFER_DESC", [
(D3DFORMAT, "Format"),
(D3DRESOURCETYPE, "Type"),
(D3DUSAGE, "Usage"),
(D3DPOOL, "Pool"),
(UINT, "Size"),
])
D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", [
(D3DFORMAT, "Format"),
(D3DRESOURCETYPE, "Type"),
(D3DUSAGE, "Usage"),
(D3DPOOL, "Pool"),
(D3DMULTISAMPLE_TYPE, "MultiSampleType"),
(DWORD, "MultiSampleQuality"),
(UINT, "Width"),
(UINT, "Height"),
])
D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", [
(D3DFORMAT, "Format"),
(D3DRESOURCETYPE, "Type"),
(D3DUSAGE, "Usage"),
(D3DPOOL, "Pool"),
(UINT, "Width"),
(UINT, "Height"),
(UINT, "Depth"),
])
D3DLOCKED_RECT = Struct("D3DLOCKED_RECT", [
(INT, "Pitch"),
(LinearPointer(Void, "_LockedSize"), "pBits"),
])
D3DBOX = Struct("D3DBOX", [
(UINT, "Left"),
(UINT, "Top"),
(UINT, "Right"),
(UINT, "Bottom"),
(UINT, "Front"),
(UINT, "Back"),
])
D3DLOCKED_BOX = Struct("D3DLOCKED_BOX", [
(INT, "RowPitch"),
(INT, "SlicePitch"),
(LinearPointer(Void, "_LockedSize"), "pBits"),
])
D3DRANGE = Struct("D3DRANGE", [
(UINT, "Offset"),
(UINT, "Size"),
])
D3DRECTPATCH_INFO = Struct("D3DRECTPATCH_INFO", [
(UINT, "StartVertexOffsetWidth"),
(UINT, "StartVertexOffsetHeight"),
(UINT, "Width"),
(UINT, "Height"),
(UINT, "Stride"),
(D3DBASISTYPE, "Basis"),
(D3DDEGREETYPE, "Degree"),
])
D3DTRIPATCH_INFO = Struct("D3DTRIPATCH_INFO", [
(UINT, "StartVertexOffset"),
(UINT, "NumVertices"),
(D3DBASISTYPE, "Basis"),
(D3DDEGREETYPE, "Degree"),
])
D3DADAPTER_IDENTIFIER9 = Struct("D3DADAPTER_IDENTIFIER9", [
(CString, "Driver"),
(CString, "Description"),
(CString, "DeviceName"),
(LARGE_INTEGER, "DriverVersion"),
(DWORD, "VendorId"),
(DWORD, "DeviceId"),
(DWORD, "SubSysId"),
(DWORD, "Revision"),
(GUID, "DeviceIdentifier"),
(DWORD, "WHQLLevel"),
])
D3DRASTER_STATUS = Struct("D3DRASTER_STATUS", [
(BOOL, "InVBlank"),
(UINT, "ScanLine"),
])
D3DQUERYTYPE = Enum("D3DQUERYTYPE", [
"D3DQUERYTYPE_VCACHE",
"D3DQUERYTYPE_RESOURCEMANAGER",
"D3DQUERYTYPE_VERTEXSTATS",
"D3DQUERYTYPE_EVENT",
"D3DQUERYTYPE_OCCLUSION",
"D3DQUERYTYPE_TIMESTAMP",
"D3DQUERYTYPE_TIMESTAMPDISJOINT",
"D3DQUERYTYPE_TIMESTAMPFREQ",
"D3DQUERYTYPE_PIPELINETIMINGS",
"D3DQUERYTYPE_INTERFACETIMINGS",
"D3DQUERYTYPE_VERTEXTIMINGS",
"D3DQUERYTYPE_PIXELTIMINGS",
"D3DQUERYTYPE_BANDWIDTHTIMINGS",
"D3DQUERYTYPE_CACHEUTILIZATION",
])
D3DISSUE = Flags(DWORD, [
"D3DISSUE_END",
"D3DISSUE_BEGIN",
])
D3DGETDATA = Flags(DWORD, [
"D3DGETDATA_FLUSH",
])
D3DRESOURCESTATS = Struct("D3DRESOURCESTATS", [
(BOOL, "bThrashing"),
(DWORD, "ApproxBytesDownloaded"),
(DWORD, "NumEvicts"),
(DWORD, "NumVidCreates"),
(DWORD, "LastPri"),
(DWORD, "NumUsed"),
(DWORD, "NumUsedInVidMem"),
(DWORD, "WorkingSet"),
(DWORD, "WorkingSetBytes"),
(DWORD, "TotalManaged"),
(DWORD, "TotalBytes"),
])
D3DDEVINFO_RESOURCEMANAGER = Struct("D3DDEVINFO_RESOURCEMANAGER", [
(Array(D3DRESOURCESTATS, "D3DRTYPECOUNT"), "stats"),
])
D3DDEVINFO_D3DVERTEXSTATS = Struct("D3DDEVINFO_D3DVERTEXSTATS", [
(DWORD, "NumRenderedTriangles"),
(DWORD, "NumExtraClippingTriangles"),
])
D3DDEVINFO_VCACHE = Struct("D3DDEVINFO_VCACHE", [
(DWORD, "Pattern"),
(DWORD, "OptMethod"),
(DWORD, "CacheSize"),
(DWORD, "MagicNumber"),
])
D3DDEVINFO_D3D9PIPELINETIMINGS = Struct("D3DDEVINFO_D3D9PIPELINETIMINGS", [
(FLOAT, "VertexProcessingTimePercent"),
(FLOAT, "PixelProcessingTimePercent"),
(FLOAT, "OtherGPUProcessingTimePercent"),
(FLOAT, "GPUIdleTimePercent"),
])
D3DDEVINFO_D3D9INTERFACETIMINGS = Struct("D3DDEVINFO_D3D9INTERFACETIMINGS", [
(FLOAT, "WaitingForGPUToUseApplicationResourceTimePercent"),
(FLOAT, "WaitingForGPUToAcceptMoreCommandsTimePercent"),
(FLOAT, "WaitingForGPUToStayWithinLatencyTimePercent"),
(FLOAT, "WaitingForGPUExclusiveResourceTimePercent"),
(FLOAT, "WaitingForGPUOtherTimePercent"),
])
D3DDEVINFO_D3D9STAGETIMINGS = Struct("D3DDEVINFO_D3D9STAGETIMINGS", [
(FLOAT, "MemoryProcessingPercent"),
(FLOAT, "ComputationProcessingPercent"),
])
D3DDEVINFO_D3D9BANDWIDTHTIMINGS = Struct("D3DDEVINFO_D3D9BANDWIDTHTIMINGS", [
(FLOAT, "MaxBandwidthUtilized"),
(FLOAT, "FrontEndUploadMemoryUtilizedPercent"),
(FLOAT, "VertexRateUtilizedPercent"),
(FLOAT, "TriangleSetupRateUtilizedPercent"),
(FLOAT, "FillRateUtilizedPercent"),
])
D3DDEVINFO_D3D9CACHEUTILIZATION = Struct("D3DDEVINFO_D3D9CACHEUTILIZATION", [
(FLOAT, "TextureCacheHitRate"),
(FLOAT, "PostTransformVertexCacheHitRate"),
])
D3DCOMPOSERECTSOP = Enum("D3DCOMPOSERECTSOP", [
"D3DCOMPOSERECTS_COPY",
"D3DCOMPOSERECTS_OR",
"D3DCOMPOSERECTS_AND",
"D3DCOMPOSERECTS_NEG",
])
D3DCOMPOSERECTDESC = Struct("D3DCOMPOSERECTDESC", [
(USHORT, "X"),
(USHORT, "Y"),
(USHORT, "Width"),
(USHORT, "Height"),
])
D3DCOMPOSERECTDESTINATION = Struct("D3DCOMPOSERECTDESTINATION", [
(USHORT, "SrcRectIndex"),
(USHORT, "Reserved"),
(Short, "X"),
(Short, "Y"),
])
D3DPRESENTSTATS = Struct("D3DPRESENTSTATS", [
(UINT, "PresentCount"),
(UINT, "PresentRefreshCount"),
(UINT, "SyncRefreshCount"),
(LARGE_INTEGER, "SyncQPCTime"),
(LARGE_INTEGER, "SyncGPUTime"),
])
D3DSCANLINEORDERING = Enum("D3DSCANLINEORDERING", [
"D3DSCANLINEORDERING_UNKNOWN",
"D3DSCANLINEORDERING_PROGRESSIVE",
"D3DSCANLINEORDERING_INTERLACED",
])
D3DDISPLAYMODEEX = Struct("D3DDISPLAYMODEEX", [
(UINT, "Size"),
(UINT, "Width"),
(UINT, "Height"),
(UINT, "RefreshRate"),
(D3DFORMAT, "Format"),
(D3DSCANLINEORDERING, "ScanLineOrdering"),
])
D3DDISPLAYMODEFILTER = Struct("D3DDISPLAYMODEFILTER", [
(UINT, "Size"),
(D3DFORMAT, "Format"),
(D3DSCANLINEORDERING, "ScanLineOrdering"),
])
D3DDISPLAYROTATION = Enum("D3DDISPLAYROTATION", [
"D3DDISPLAYROTATION_IDENTITY",
"D3DDISPLAYROTATION_90",
"D3DDISPLAYROTATION_180",
"D3DDISPLAYROTATION_270",
])
D3D9_RESOURCE_PRIORITY = FakeEnum(DWORD, [
"D3D9_RESOURCE_PRIORITY_MINIMUM",
"D3D9_RESOURCE_PRIORITY_LOW",
"D3D9_RESOURCE_PRIORITY_NORMAL",
"D3D9_RESOURCE_PRIORITY_HIGH",
"D3D9_RESOURCE_PRIORITY_MAXIMUM",
])
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