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cmake_minimum_required (VERSION 2.8)
project (apitrace)
##############################################################################
# Options
# On Mac OS X build fat binaries with i386 and x86_64 architectures by default.
if (APPLE AND NOT CMAKE_OSX_ARCHITECTURES)
set (CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
endif ()
# We use a cached string variable instead of the standard (boolean) OPTION
# command so that we can default to auto-detecting optional depencies, while
# still providing a mechanism to force/disable these optional dependencies, as
# prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml
set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.")
set (ENABLE_CLI true CACHE BOOL "Enable command Line interface.")
set (ENABLE_EGL true CACHE BOOL "Enable EGL support.")
##############################################################################
# Find dependencies
set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
if (ANDROID)
set (ENABLE_GUI false)
else ()
macro (find_host_package)
find_package (${ARGN})
endmacro()
endif ()
find_host_package (PythonInterp REQUIRED)
find_package (Threads)
if (ENABLE_GUI)
if (NOT (ENABLE_GUI STREQUAL "AUTO"))
set (REQUIRE_GUI REQUIRED)
endif ()
find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit ${REQUIRE_GUI})
find_package (QJSON ${REQUIRE_GUI})
endif ()
if (WIN32)
find_package (DirectX)
set (ENABLE_EGL false)
elseif (APPLE)
set (ENABLE_EGL false)
else ()
find_package (X11)
if (X11_FOUND)
include_directories (${X11_INCLUDE_DIR})
add_definitions (-DHAVE_X11)
endif ()
endif ()
##############################################################################
# Set global build options
include (CheckCXXCompilerFlag)
if (WIN32)
# http://msdn.microsoft.com/en-us/library/aa383745.aspx
add_definitions (-D_WIN32_WINNT=0x0500 -DWINVER=0x0500)
else (WIN32)
CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY)
if (CXX_COMPILER_FLAG_VISIBILITY)
add_definitions ("-fvisibility=hidden")
endif ()
endif ()
if (MSVC)
# C99 includes for msvc
include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/msvc)
# Enable math constants defines
add_definitions (-D_USE_MATH_DEFINES)
# No min/max macros
add_definitions (-DNOMINMAX)
# Adjust warnings
add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
add_definitions (-W4)
# XXX: it's safer to use ssize_t everywhere instead of disabling warning
add_definitions (-wd4018) # signed/unsigned mismatch
add_definitions (-wd4063) # not a valid value for switch of enum
add_definitions (-wd4100) # unreferenced formal parameter
add_definitions (-wd4127) # conditional expression is constant
add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
add_definitions (-wd4505) # unreferenced local function has been removed
add_definitions (-wd4512) # assignment operator could not be generated
add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
# Use static runtime
# http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
foreach (flag_var
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
)
if (${flag_var} MATCHES "/MD")
string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif ()
endforeach (flag_var)
else ()
# Adjust warnings
add_definitions (-Wall)
# XXX: it's safer to use ssize_t everywhere instead of disabling warning
add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
endif ()
if (MINGW)
# Avoid depending on MinGW runtime DLLs
check_cxx_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG)
if (HAVE_STATIC_LIBGCC_FLAG)
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc")
set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc")
set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libgcc")
endif ()
check_cxx_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG)
if (HAVE_STATIC_LIBSTDCXX_FLAG)
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++")
set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++")
set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libstdc++")
endif ()
endif ()
# Put all executables into the same top level build directory, regardless of
# which subdirectory they are declared
set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
##############################################################################
# Bundled dependencies
#
# We always use the bundled zlib, libpng, and snappy sources:
# - on Windows to make it easy to deploy the wrappers DLLs
# - on unices to prevent symbol collisions when tracing applications that link
# against other versions of these libraries
set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib)
set (ZLIB_LIBRARIES z_bundled)
add_subdirectory (thirdparty/zlib EXCLUDE_FROM_ALL)
include_directories (${ZLIB_INCLUDE_DIRS})
set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy)
set (SNAPPY_LIBRARIES snappy_bundled)
add_subdirectory (thirdparty/snappy EXCLUDE_FROM_ALL)
include_directories (${SNAPPY_INCLUDE_DIRS})
set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
set (PNG_DEFINITIONS "")
set (PNG_LIBRARIES png_bundled)
add_subdirectory (thirdparty/libpng EXCLUDE_FROM_ALL)
include_directories (${PNG_INCLUDE_DIR})
add_definitions (${PNG_DEFINITIONS})
if (MSVC)
add_subdirectory (thirdparty/getopt EXCLUDE_FROM_ALL)
include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/getopt)
set (GETOPT_LIBRARIES getopt_bundled)
endif ()
if (WIN32)
add_subdirectory (thirdparty/less)
endif ()
# The Qt website provides binaries for Windows and MacOSX, and they are
# automatically found by cmake without any manual intervention. The situation
# for QJSON is substantially different: there are no binaries for QJSON
# available, and there is no standard installation directory that is detected
# by cmake.
#
# By bundling the QJSON source, we make it much more easier to build the GUI on
# Windows and MacOSX. But we only use the bundled sources when ENABLE_GUI is
# AUTO.
if (QT4_FOUND AND NOT QJSON_FOUND AND (ENABLE_GUI STREQUAL "AUTO"))
add_subdirectory (thirdparty/qjson EXCLUDE_FROM_ALL)
set (QJSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
set (QJSON_LIBRARY_DIRS)
set (QJSON_LIBRARIES qjson_bundled)
set (QJSON_FOUND TRUE)
endif ()
# We use bundled headers for all Khronos APIs, to guarantee support for both
# OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs
# are so intertwined that conditional compilation extremely difficult. This
# also avoids missing/inconsistent declarations in system headers.
include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khronos)
##############################################################################
# Installation directories
if (WIN32 OR APPLE)
# On Windows/MacOSX, applications are usually installed on a directory of
# their own
set (DOC_INSTALL_DIR doc)
set (LIB_INSTALL_DIR lib)
else ()
set (DOC_INSTALL_DIR share/doc/${CMAKE_PROJECT_NAME})
set (LIB_INSTALL_DIR lib/${CMAKE_PROJECT_NAME})
endif ()
set(SCRIPTS_INSTALL_DIR ${LIB_INSTALL_DIR}/scripts)
set(WRAPPER_INSTALL_DIR ${LIB_INSTALL_DIR}/wrappers)
# Expose the binary/install directories to source
#
# TODO: Use the same directory layout, for both build and install directories,
# so that binaries can find each other using just relative paths.
#
add_definitions(
-DAPITRACE_BINARY_DIR="${CMAKE_BINARY_DIR}"
-DAPITRACE_INSTALL_PREFIX="${CMAKE_INSTALL_PREFIX}"
-DAPITRACE_WRAPPER_INSTALL_DIR="${CMAKE_INSTALL_PREFIX}/${WRAPPER_INSTALL_DIR}"
)
##############################################################################
# Common libraries / utilities
include_directories (
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/common
)
if (WIN32)
set (os os_win32.cpp)
set (glws_os glws_wgl.cpp)
else ()
set (os os_posix.cpp)
if (APPLE)
set (glws_os glws_cocoa.mm)
else ()
set (glws_os glws_glx.cpp)
endif ()
endif ()
add_library (common STATIC
common/trace_callset.cpp
common/trace_dump.cpp
common/trace_file.cpp
common/trace_file_read.cpp
common/trace_file_write.cpp
common/trace_file_zlib.cpp
common/trace_file_snappy.cpp
common/trace_model.cpp
common/trace_parser.cpp
common/trace_parser_flags.cpp
common/trace_writer.cpp
common/trace_writer_local.cpp
common/trace_writer_model.cpp
common/trace_loader.cpp
common/trace_resource.cpp
common/trace_tools_trace.cpp
common/image.cpp
common/image_bmp.cpp
common/image_pnm.cpp
common/image_png.cpp
common/${os}
)
set_target_properties (common PROPERTIES
COMPILE_DEFINITIONS APITRACE_SOURCE_DIR="${CMAKE_SOURCE_DIR}"
# Ensure it can be statically linked in shared libraries
COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
)
if (ANDROID)
target_link_libraries (common log)
endif ()
##############################################################################
# Sub-directories
add_subdirectory (dispatch)
add_subdirectory (wrappers)
add_subdirectory (retrace)
##############################################################################
# CLI
if (ENABLE_CLI)
add_subdirectory(cli)
endif ()
##############################################################################
# Scripts (to support the CLI)
install (
PROGRAMS
${CMAKE_CURRENT_SOURCE_DIR}/scripts/tracediff.py
${CMAKE_CURRENT_SOURCE_DIR}/scripts/jsondiff.py
${CMAKE_CURRENT_SOURCE_DIR}/scripts/snapdiff.py
DESTINATION ${SCRIPTS_INSTALL_DIR}
)
##############################################################################
# GUI
if (ENABLE_GUI AND QT4_FOUND AND QJSON_FOUND)
add_subdirectory(gui)
endif ()
##############################################################################
# Packaging
install (
FILES
BUGS.markdown
LICENSE
NEWS.markdown
README.markdown
DESTINATION ${DOC_INSTALL_DIR}
)
set (CPACK_PACKAGE_VERSION_MAJOR "3")
set (CPACK_PACKAGE_VERSION_MINOR "0")
# Use current date in YYYYMMDD format as patch number
execute_process (
COMMAND ${PYTHON_EXECUTABLE} -c "import time, sys; sys.stdout.write(time.strftime('%Y%m%d'))"
OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH
)
# cpack mistakenly detects Mingw-w64 as win32
if (MINGW)
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
set (CPACK_SYSTEM_NAME win64)
endif ()
endif ()
# See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators
if (WIN32)
set (CPACK_GENERATOR "ZIP")
elseif (APPLE)
set (CPACK_GENERATOR "DragNDrop")
else ()
set (CPACK_GENERATOR "TBZ2")
endif ()
include(CPack)
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