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##########################################################################
#
# Copyright 2008-2009 VMware, Inc.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
##########################################################################/
"""d3dtypes.h"""
from winapi import *
D3DVALUE = Float
LPD3DVALUE = Pointer(Float)
D3DFIXED = LONG
LPD3DVALIDATECALLBACK = Opaque("LPD3DVALIDATECALLBACK")
LPD3DENUMTEXTUREFORMATSCALLBACK = Opaque("LPD3DENUMTEXTUREFORMATSCALLBACK")
LPD3DENUMPIXELFORMATSCALLBACK = Opaque("LPD3DENUMPIXELFORMATSCALLBACK")
D3DCOLOR = DWORD
LPD3DCOLOR = Pointer(D3DCOLOR)
D3DMATERIALHANDLE = DWORD
LPD3DMATERIALHANDLE = Pointer(D3DMATERIALHANDLE)
D3DTEXTUREHANDLE = DWORD
LPD3DTEXTUREHANDLE = Pointer(D3DTEXTUREHANDLE)
D3DMATRIXHANDLE = DWORD
LPD3DMATRIXHANDLE = Pointer(D3DMATRIXHANDLE)
D3DCOLORVALUE = Struct("D3DCOLORVALUE", [
(D3DVALUE, "r"),
(D3DVALUE, "g"),
(D3DVALUE, "b"),
(D3DVALUE, "a"),
])
LPD3DCOLORVALUE = Pointer(D3DCOLORVALUE)
D3DRECT = Struct("D3DRECT", [
(LONG, "x1"),
(LONG, "y1"),
(LONG, "x2"),
(LONG, "y2"),
])
LPD3DRECT = Pointer(D3DRECT)
D3DVECTOR = Struct("D3DVECTOR", [
(D3DVALUE, "x"),
(D3DVALUE, "y"),
(D3DVALUE, "z"),
])
LPD3DVECTOR = Pointer(D3DVECTOR)
D3DHVERTEX = Struct("D3DHVERTEX", [
(DWORD, "dwFlags"),
(D3DVALUE, "hx"),
(D3DVALUE, "hy"),
(D3DVALUE, "hz"),
])
LPD3DHVERTEX = Pointer(D3DHVERTEX)
D3DTLVERTEX = Struct("D3DTLVERTEX", [
(D3DVALUE, "sx"),
(D3DVALUE, "sy"),
(D3DVALUE, "sz"),
(D3DVALUE, "rhw"),
(D3DCOLOR, "color"),
(D3DCOLOR, "specular"),
(D3DVALUE, "tu"),
(D3DVALUE, "tv"),
])
LPD3DTLVERTEX = Pointer(D3DTLVERTEX)
D3DLVERTEX = Struct("D3DLVERTEX", [
(D3DVALUE, "x"),
(D3DVALUE, "y"),
(D3DVALUE, "z"),
(DWORD, "dwReserved"),
(D3DCOLOR, "color"),
(D3DCOLOR, "specular"),
(D3DVALUE, "tu"),
(D3DVALUE, "tv"),
])
LPD3DLVERTEX = Pointer(D3DLVERTEX)
D3DVERTEX = Struct("D3DVERTEX", [
(D3DVALUE, "x"),
(D3DVALUE, "y"),
(D3DVALUE, "z"),
(D3DVALUE, "nx"),
(D3DVALUE, "ny"),
(D3DVALUE, "nz"),
(D3DVALUE, "tu"),
(D3DVALUE, "tv"),
])
LPD3DVERTEX = Pointer(D3DVERTEX)
D3DMATRIX = Struct("D3DMATRIX", [
(D3DVALUE, "_%u" % index) for index in [
11, 12, 13, 14,
21, 22, 23, 24,
31, 32, 33, 34,
41, 42, 43, 44
]
])
LPD3DMATRIX = Alias("LPD3DMATRIX", Pointer(D3DMATRIX))
D3DVIEWPORT = Struct("D3DVIEWPORT", [
(DWORD, "dwSize"),
(DWORD, "dwX"),
(DWORD, "dwY"),
(DWORD, "dwWidth"),
(DWORD, "dwHeight"),
(D3DVALUE, "dvScaleX"),
(D3DVALUE, "dvScaleY"),
(D3DVALUE, "dvMaxX"),
(D3DVALUE, "dvMaxY"),
(D3DVALUE, "dvMinZ"),
(D3DVALUE, "dvMaxZ"),
])
LPD3DVIEWPORT = Pointer(D3DVIEWPORT)
D3DVIEWPORT2 = Struct("D3DVIEWPORT2", [
(DWORD, "dwSize"),
(DWORD, "dwX"),
(DWORD, "dwY"),
(DWORD, "dwWidth"),
(DWORD, "dwHeight"),
(D3DVALUE, "dvClipX"),
(D3DVALUE, "dvClipY"),
(D3DVALUE, "dvClipWidth"),
(D3DVALUE, "dvClipHeight"),
(D3DVALUE, "dvMinZ"),
(D3DVALUE, "dvMaxZ"),
])
LPD3DVIEWPORT2 = Pointer(D3DVIEWPORT2)
D3DVIEWPORT7 = Struct("D3DVIEWPORT7", [
(DWORD, "dwX"),
(DWORD, "dwY"),
(DWORD, "dwWidth"),
(DWORD, "dwHeight"),
(D3DVALUE, "dvMinZ"),
(D3DVALUE, "dvMaxZ"),
])
LPD3DVIEWPORT7 = Pointer(D3DVIEWPORT7)
D3DCLIP = Flags(DWORD, [
"D3DCLIP_LEFT",
"D3DCLIP_RIGHT",
"D3DCLIP_TOP",
"D3DCLIP_BOTTOM",
"D3DCLIP_FRONT",
"D3DCLIP_BACK",
"D3DCLIP_GEN0",
"D3DCLIP_GEN1",
"D3DCLIP_GEN2",
"D3DCLIP_GEN3",
"D3DCLIP_GEN4",
"D3DCLIP_GEN5",
])
D3DSTATUS = Flags(DWORD, [
"D3DSTATUS_DEFAULT",
"D3DSTATUS_CLIPUNIONALL",
"D3DSTATUS_CLIPUNIONLEFT",
"D3DSTATUS_CLIPUNIONRIGHT",
"D3DSTATUS_CLIPUNIONTOP",
"D3DSTATUS_CLIPUNIONBOTTOM",
"D3DSTATUS_CLIPUNIONFRONT",
"D3DSTATUS_CLIPUNIONBACK",
"D3DSTATUS_CLIPUNIONGEN0",
"D3DSTATUS_CLIPUNIONGEN1",
"D3DSTATUS_CLIPUNIONGEN2",
"D3DSTATUS_CLIPUNIONGEN3",
"D3DSTATUS_CLIPUNIONGEN4",
"D3DSTATUS_CLIPUNIONGEN5",
"D3DSTATUS_CLIPINTERSECTIONALL",
"D3DSTATUS_CLIPINTERSECTIONLEFT",
"D3DSTATUS_CLIPINTERSECTIONRIGHT",
"D3DSTATUS_CLIPINTERSECTIONTOP",
"D3DSTATUS_CLIPINTERSECTIONBOTTOM",
"D3DSTATUS_CLIPINTERSECTIONFRONT",
"D3DSTATUS_CLIPINTERSECTIONBACK",
"D3DSTATUS_CLIPINTERSECTIONGEN0",
"D3DSTATUS_CLIPINTERSECTIONGEN1",
"D3DSTATUS_CLIPINTERSECTIONGEN2",
"D3DSTATUS_CLIPINTERSECTIONGEN3",
"D3DSTATUS_CLIPINTERSECTIONGEN4",
"D3DSTATUS_CLIPINTERSECTIONGEN5",
"D3DSTATUS_ZNOTVISIBLE",
])
D3DTRANSFORM = Flags(DWORD, [
"D3DTRANSFORM_CLIPPED",
"D3DTRANSFORM_UNCLIPPED",
])
D3DTRANSFORMDATA = Struct("D3DTRANSFORMDATA", [
(DWORD, "dwSize"),
(LPVOID, "lpIn"),
(DWORD, "dwInSize"),
(LPVOID, "lpOut"),
(DWORD, "dwOutSize"),
(LPD3DHVERTEX, "lpHOut"),
(DWORD, "dwClip"),
(DWORD, "dwClipIntersection"),
(DWORD, "dwClipUnion"),
(D3DRECT, "drExtent"),
])
LPD3DTRANSFORMDATA = Pointer(D3DTRANSFORMDATA)
D3DLIGHTINGELEMENT = Struct("D3DLIGHTINGELEMENT", [
(D3DVECTOR, "dvPosition"),
(D3DVECTOR, "dvNormal"),
])
LPD3DLIGHTINGELEMENT = Pointer(D3DLIGHTINGELEMENT)
D3DMATERIAL = Struct("D3DMATERIAL", [
(DWORD, "dwSize"),
(D3DCOLORVALUE, "diffuse"),
(D3DCOLORVALUE, "ambient"),
(D3DCOLORVALUE, "specular"),
(D3DCOLORVALUE, "emissive"),
(D3DVALUE, "power"),
(D3DTEXTUREHANDLE, "hTexture"),
(DWORD, "dwRampSize"),
])
LPD3DMATERIAL = Pointer(D3DMATERIAL)
D3DMATERIAL7 = Struct("D3DMATERIAL7", [
(D3DCOLORVALUE, "diffuse"),
(D3DCOLORVALUE, "ambient"),
(D3DCOLORVALUE, "specular"),
(D3DCOLORVALUE, "emissive"),
(D3DVALUE, "power"),
])
LPD3DMATERIAL7 = Pointer(D3DMATERIAL7)
D3DLIGHTTYPE = Enum("D3DLIGHTTYPE", [
"D3DLIGHT_POINT",
"D3DLIGHT_SPOT",
"D3DLIGHT_DIRECTIONAL",
"D3DLIGHT_PARALLELPOINT",
"D3DLIGHT_GLSPOT",
])
D3DLIGHT = Struct("D3DLIGHT", [
(DWORD, "dwSize"),
(D3DLIGHTTYPE, "dltType"),
(D3DCOLORVALUE, "dcvColor"),
(D3DVECTOR, "dvPosition"),
(D3DVECTOR, "dvDirection"),
(D3DVALUE, "dvRange"),
(D3DVALUE, "dvFalloff"),
(D3DVALUE, "dvAttenuation0"),
(D3DVALUE, "dvAttenuation1"),
(D3DVALUE, "dvAttenuation2"),
(D3DVALUE, "dvTheta"),
(D3DVALUE, "dvPhi"),
])
LPD3DLIGHT = Pointer(D3DLIGHT)
D3DLIGHT7 = Struct("D3DLIGHT7", [
(D3DLIGHTTYPE, "dltType"),
(D3DCOLORVALUE, "dcvDiffuse"),
(D3DCOLORVALUE, "dcvSpecular"),
(D3DCOLORVALUE, "dcvAmbient"),
(D3DVECTOR, "dvPosition"),
(D3DVECTOR, "dvDirection"),
(D3DVALUE, "dvRange"),
(D3DVALUE, "dvFalloff"),
(D3DVALUE, "dvAttenuation0"),
(D3DVALUE, "dvAttenuation1"),
(D3DVALUE, "dvAttenuation2"),
(D3DVALUE, "dvTheta"),
(D3DVALUE, "dvPhi"),
])
LPD3DLIGHT7 = Pointer(D3DLIGHT7)
D3DLIGHTFLAGS = Flags(DWORD, [
"D3DLIGHT_ACTIVE",
"D3DLIGHT_NO_SPECULAR",
"D3DLIGHT_ALL",
])
D3DLIGHT2 = Struct("D3DLIGHT2", [
(DWORD, "dwSize"),
(D3DLIGHTTYPE, "dltType"),
(D3DCOLORVALUE, "dcvColor"),
(D3DVECTOR, "dvPosition"),
(D3DVECTOR, "dvDirection"),
(D3DVALUE, "dvRange"),
(D3DVALUE, "dvFalloff"),
(D3DVALUE, "dvAttenuation0"),
(D3DVALUE, "dvAttenuation1"),
(D3DVALUE, "dvAttenuation2"),
(D3DVALUE, "dvTheta"),
(D3DVALUE, "dvPhi"),
(DWORD, "dwFlags"),
])
LPD3DLIGHT2 = Pointer(D3DLIGHT2)
D3DLIGHTDATA = Struct("D3DLIGHTDATA", [
(DWORD, "dwSize"),
(LPD3DLIGHTINGELEMENT, "lpIn"),
(DWORD, "dwInSize"),
(LPD3DTLVERTEX, "lpOut"),
(DWORD, "dwOutSize"),
])
LPD3DLIGHTDATA = Pointer(D3DLIGHTDATA)
D3DCOLOR = Flags(DWORD, [
"D3DCOLOR_MONO",
"D3DCOLOR_RGB",
])
D3DCOLORMODEL = DWORD
D3DCLEAR = Flags(DWORD, [
"D3DCLEAR_TARGET",
"D3DCLEAR_ZBUFFER",
"D3DCLEAR_STENCIL",
])
D3DOPCODE = Enum("D3DOPCODE", [
"D3DOP_POINT",
"D3DOP_LINE",
"D3DOP_TRIANGLE",
"D3DOP_MATRIXLOAD",
"D3DOP_MATRIXMULTIPLY",
"D3DOP_STATETRANSFORM",
"D3DOP_STATELIGHT",
"D3DOP_STATERENDER",
"D3DOP_PROCESSVERTICES",
"D3DOP_TEXTURELOAD",
"D3DOP_EXIT",
"D3DOP_BRANCHFORWARD",
"D3DOP_SPAN",
"D3DOP_SETSTATUS",
])
D3DINSTRUCTION = Struct("D3DINSTRUCTION", [
(BYTE, "bOpcode"),
(BYTE, "bSize"),
(WORD, "wCount"),
])
D3DTEXTURELOAD = Struct("D3DTEXTURELOAD", [
(D3DTEXTUREHANDLE, "hDestTexture"),
(D3DTEXTUREHANDLE, "hSrcTexture"),
])
D3DPICKRECORD = Struct("D3DPICKRECORD", [
(BYTE, "bOpcode"),
(BYTE, "bPad"),
(DWORD, "dwOffset"),
(D3DVALUE, "dvZ"),
])
LPD3DPICKRECORD = Pointer(D3DPICKRECORD)
D3DSHADEMODE = Enum("D3DSHADEMODE", [
"D3DSHADE_FLAT",
"D3DSHADE_GOURAUD",
"D3DSHADE_PHONG",
])
D3DFILLMODE = Enum("D3DFILLMODE", [
"D3DFILL_POINT",
"D3DFILL_WIREFRAME",
"D3DFILL_SOLID",
])
D3DLINEPATTERN = Struct("D3DLINEPATTERN", [
(WORD, "wRepeatFactor"),
(WORD, "wLinePattern"),
])
D3DTEXTUREFILTER = Enum("D3DTEXTUREFILTER", [
"D3DFILTER_NEAREST",
"D3DFILTER_LINEAR",
"D3DFILTER_MIPNEAREST",
"D3DFILTER_MIPLINEAR",
"D3DFILTER_LINEARMIPNEAREST",
"D3DFILTER_LINEARMIPLINEAR",
])
D3DBLEND = Enum("D3DBLEND", [
"D3DBLEND_ZERO",
"D3DBLEND_ONE",
"D3DBLEND_SRCCOLOR",
"D3DBLEND_INVSRCCOLOR",
"D3DBLEND_SRCALPHA",
"D3DBLEND_INVSRCALPHA",
"D3DBLEND_DESTALPHA",
"D3DBLEND_INVDESTALPHA",
"D3DBLEND_DESTCOLOR",
"D3DBLEND_INVDESTCOLOR",
"D3DBLEND_SRCALPHASAT",
"D3DBLEND_BOTHSRCALPHA",
"D3DBLEND_BOTHINVSRCALPHA",
])
D3DTEXTUREBLEND = Enum("D3DTEXTUREBLEND", [
"D3DTBLEND_DECAL",
"D3DTBLEND_MODULATE",
"D3DTBLEND_DECALALPHA",
"D3DTBLEND_MODULATEALPHA",
"D3DTBLEND_DECALMASK",
"D3DTBLEND_MODULATEMASK",
"D3DTBLEND_COPY",
"D3DTBLEND_ADD",
])
D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [
"D3DTADDRESS_WRAP",
"D3DTADDRESS_MIRROR",
"D3DTADDRESS_CLAMP",
"D3DTADDRESS_BORDER",
])
D3DCULL = Enum("D3DCULL", [
"D3DCULL_NONE",
"D3DCULL_CW",
"D3DCULL_CCW",
])
D3DCMPFUNC = Enum("D3DCMPFUNC", [
"D3DCMP_NEVER",
"D3DCMP_LESS",
"D3DCMP_EQUAL",
"D3DCMP_LESSEQUAL",
"D3DCMP_GREATER",
"D3DCMP_NOTEQUAL",
"D3DCMP_GREATEREQUAL",
"D3DCMP_ALWAYS",
])
D3DSTENCILOP = Enum("D3DSTENCILOP", [
"D3DSTENCILOP_KEEP",
"D3DSTENCILOP_ZERO",
"D3DSTENCILOP_REPLACE",
"D3DSTENCILOP_INCRSAT",
"D3DSTENCILOP_DECRSAT",
"D3DSTENCILOP_INVERT",
"D3DSTENCILOP_INCR",
"D3DSTENCILOP_DECR",
])
D3DFOGMODE = Enum("D3DFOGMODE", [
"D3DFOG_NONE",
"D3DFOG_EXP",
"D3DFOG_EXP2",
"D3DFOG_LINEAR",
])
D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [
"D3DZB_FALSE",
"D3DZB_TRUE",
"D3DZB_USEW",
])
D3DANTIALIASMODE = Enum("D3DANTIALIASMODE", [
"D3DANTIALIAS_NONE",
"D3DANTIALIAS_SORTDEPENDENT",
"D3DANTIALIAS_SORTINDEPENDENT",
])
D3DVERTEXTYPE = Enum("D3DVERTEXTYPE", [
"D3DVT_VERTEX",
"D3DVT_LVERTEX",
"D3DVT_TLVERTEX",
])
D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [
"D3DPT_POINTLIST",
"D3DPT_LINELIST",
"D3DPT_LINESTRIP",
"D3DPT_TRIANGLELIST",
"D3DPT_TRIANGLESTRIP",
"D3DPT_TRIANGLEFAN",
])
D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [
"D3DTRANSFORMSTATE_WORLD",
"D3DTRANSFORMSTATE_VIEW",
"D3DTRANSFORMSTATE_PROJECTION",
"D3DTRANSFORMSTATE_WORLD1",
"D3DTRANSFORMSTATE_WORLD2",
"D3DTRANSFORMSTATE_WORLD3",
"D3DTRANSFORMSTATE_TEXTURE0",
"D3DTRANSFORMSTATE_TEXTURE1",
"D3DTRANSFORMSTATE_TEXTURE2",
"D3DTRANSFORMSTATE_TEXTURE3",
"D3DTRANSFORMSTATE_TEXTURE4",
"D3DTRANSFORMSTATE_TEXTURE5",
"D3DTRANSFORMSTATE_TEXTURE6",
"D3DTRANSFORMSTATE_TEXTURE7",
])
D3DLIGHTSTATETYPE = Enum("D3DLIGHTSTATETYPE", [
"D3DLIGHTSTATE_MATERIAL",
"D3DLIGHTSTATE_AMBIENT",
"D3DLIGHTSTATE_COLORMODEL",
"D3DLIGHTSTATE_FOGMODE",
"D3DLIGHTSTATE_FOGSTART",
"D3DLIGHTSTATE_FOGEND",
"D3DLIGHTSTATE_FOGDENSITY",
"D3DLIGHTSTATE_COLORVERTEX",
])
D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [
"D3DRENDERSTATE_ANTIALIAS",
"D3DRENDERSTATE_TEXTUREPERSPECTIVE",
"D3DRENDERSTATE_ZENABLE",
"D3DRENDERSTATE_FILLMODE",
"D3DRENDERSTATE_SHADEMODE",
"D3DRENDERSTATE_LINEPATTERN",
"D3DRENDERSTATE_ZWRITEENABLE",
"D3DRENDERSTATE_ALPHATESTENABLE",
"D3DRENDERSTATE_LASTPIXEL",
"D3DRENDERSTATE_SRCBLEND",
"D3DRENDERSTATE_DESTBLEND",
"D3DRENDERSTATE_CULLMODE",
"D3DRENDERSTATE_ZFUNC",
"D3DRENDERSTATE_ALPHAREF",
"D3DRENDERSTATE_ALPHAFUNC",
"D3DRENDERSTATE_DITHERENABLE",
"D3DRENDERSTATE_ALPHABLENDENABLE",
"D3DRENDERSTATE_FOGENABLE",
"D3DRENDERSTATE_SPECULARENABLE",
"D3DRENDERSTATE_ZVISIBLE",
"D3DRENDERSTATE_STIPPLEDALPHA",
"D3DRENDERSTATE_FOGCOLOR",
"D3DRENDERSTATE_FOGTABLEMODE",
"D3DRENDERSTATE_FOGSTART",
"D3DRENDERSTATE_FOGEND",
"D3DRENDERSTATE_FOGDENSITY",
"D3DRENDERSTATE_EDGEANTIALIAS",
"D3DRENDERSTATE_COLORKEYENABLE",
"D3DRENDERSTATE_ZBIAS",
"D3DRENDERSTATE_RANGEFOGENABLE",
"D3DRENDERSTATE_STENCILENABLE",
"D3DRENDERSTATE_STENCILFAIL",
"D3DRENDERSTATE_STENCILZFAIL",
"D3DRENDERSTATE_STENCILPASS",
"D3DRENDERSTATE_STENCILFUNC",
"D3DRENDERSTATE_STENCILREF",
"D3DRENDERSTATE_STENCILMASK",
"D3DRENDERSTATE_STENCILWRITEMASK",
"D3DRENDERSTATE_TEXTUREFACTOR",
"D3DRENDERSTATE_WRAP0",
"D3DRENDERSTATE_WRAP1",
"D3DRENDERSTATE_WRAP2",
"D3DRENDERSTATE_WRAP3",
"D3DRENDERSTATE_WRAP4",
"D3DRENDERSTATE_WRAP5",
"D3DRENDERSTATE_WRAP6",
"D3DRENDERSTATE_WRAP7",
"D3DRENDERSTATE_CLIPPING",
"D3DRENDERSTATE_LIGHTING",
"D3DRENDERSTATE_EXTENTS",
"D3DRENDERSTATE_AMBIENT",
"D3DRENDERSTATE_FOGVERTEXMODE",
"D3DRENDERSTATE_COLORVERTEX",
"D3DRENDERSTATE_LOCALVIEWER",
"D3DRENDERSTATE_NORMALIZENORMALS",
"D3DRENDERSTATE_COLORKEYBLENDENABLE",
"D3DRENDERSTATE_DIFFUSEMATERIALSOURCE",
"D3DRENDERSTATE_SPECULARMATERIALSOURCE",
"D3DRENDERSTATE_AMBIENTMATERIALSOURCE",
"D3DRENDERSTATE_EMISSIVEMATERIALSOURCE",
"D3DRENDERSTATE_VERTEXBLEND",
"D3DRENDERSTATE_CLIPPLANEENABLE",
"D3DRENDERSTATE_TEXTUREHANDLE",
"D3DRENDERSTATE_TEXTUREADDRESS",
"D3DRENDERSTATE_WRAPU",
"D3DRENDERSTATE_WRAPV",
"D3DRENDERSTATE_MONOENABLE",
"D3DRENDERSTATE_ROP2",
"D3DRENDERSTATE_PLANEMASK",
"D3DRENDERSTATE_TEXTUREMAG",
"D3DRENDERSTATE_TEXTUREMIN",
"D3DRENDERSTATE_TEXTUREMAPBLEND",
"D3DRENDERSTATE_SUBPIXEL",
"D3DRENDERSTATE_SUBPIXELX",
"D3DRENDERSTATE_STIPPLEENABLE",
"D3DRENDERSTATE_BORDERCOLOR",
"D3DRENDERSTATE_TEXTUREADDRESSU",
"D3DRENDERSTATE_TEXTUREADDRESSV",
"D3DRENDERSTATE_MIPMAPLODBIAS",
"D3DRENDERSTATE_ANISOTROPY",
"D3DRENDERSTATE_FLUSHBATCH",
"D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT",
"D3DRENDERSTATE_STIPPLEPATTERN00",
"D3DRENDERSTATE_STIPPLEPATTERN01",
"D3DRENDERSTATE_STIPPLEPATTERN02",
"D3DRENDERSTATE_STIPPLEPATTERN03",
"D3DRENDERSTATE_STIPPLEPATTERN04",
"D3DRENDERSTATE_STIPPLEPATTERN05",
"D3DRENDERSTATE_STIPPLEPATTERN06",
"D3DRENDERSTATE_STIPPLEPATTERN07",
"D3DRENDERSTATE_STIPPLEPATTERN08",
"D3DRENDERSTATE_STIPPLEPATTERN09",
"D3DRENDERSTATE_STIPPLEPATTERN10",
"D3DRENDERSTATE_STIPPLEPATTERN11",
"D3DRENDERSTATE_STIPPLEPATTERN12",
"D3DRENDERSTATE_STIPPLEPATTERN13",
"D3DRENDERSTATE_STIPPLEPATTERN14",
"D3DRENDERSTATE_STIPPLEPATTERN15",
"D3DRENDERSTATE_STIPPLEPATTERN16",
"D3DRENDERSTATE_STIPPLEPATTERN17",
"D3DRENDERSTATE_STIPPLEPATTERN18",
"D3DRENDERSTATE_STIPPLEPATTERN19",
"D3DRENDERSTATE_STIPPLEPATTERN20",
"D3DRENDERSTATE_STIPPLEPATTERN21",
"D3DRENDERSTATE_STIPPLEPATTERN22",
"D3DRENDERSTATE_STIPPLEPATTERN23",
"D3DRENDERSTATE_STIPPLEPATTERN24",
"D3DRENDERSTATE_STIPPLEPATTERN25",
"D3DRENDERSTATE_STIPPLEPATTERN26",
"D3DRENDERSTATE_STIPPLEPATTERN27",
"D3DRENDERSTATE_STIPPLEPATTERN28",
"D3DRENDERSTATE_STIPPLEPATTERN29",
"D3DRENDERSTATE_STIPPLEPATTERN30",
"D3DRENDERSTATE_STIPPLEPATTERN31",
])
D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
"D3DMCS_MATERIAL",
"D3DMCS_COLOR1",
"D3DMCS_COLOR2",
])
D3DWRAP = Flags(DWORD, [
"D3DWRAP_U",
"D3DWRAP_V",
"D3DWRAPCOORD_0",
"D3DWRAPCOORD_1",
"D3DWRAPCOORD_2",
"D3DWRAPCOORD_3",
])
D3DSTATE = Struct("D3DSTATE", [
(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"),
(D3DLIGHTSTATETYPE, "dlstLightStateType"),
(D3DRENDERSTATETYPE, "drstRenderStateType"),
(Array(DWORD, 1), "dwArg"),
(Array(D3DVALUE, 1), "dvArg"),
])
D3DMATRIXLOAD = Struct("D3DMATRIXLOAD", [
(D3DMATRIXHANDLE, "hDestMatrix"),
(D3DMATRIXHANDLE, "hSrcMatrix"),
])
D3DMATRIXMULTIPLY = Struct("D3DMATRIXMULTIPLY", [
(D3DMATRIXHANDLE, "hDestMatrix"),
(D3DMATRIXHANDLE, "hSrcMatrix1"),
(D3DMATRIXHANDLE, "hSrcMatrix2"),
])
D3DPROCESSVERTICES = Struct("D3DPROCESSVERTICES", [
(DWORD, "dwFlags"),
(WORD, "wStart"),
(WORD, "wDest"),
(DWORD, "dwCount"),
(DWORD, "dwReserved"),
])
D3DPROCESSVERTICES = Flags(DWORD, [
"D3DPROCESSVERTICES_TRANSFORMLIGHT",
"D3DPROCESSVERTICES_TRANSFORM",
"D3DPROCESSVERTICES_COPY",
"D3DPROCESSVERTICES_OPMASK",
"D3DPROCESSVERTICES_UPDATEEXTENTS",
"D3DPROCESSVERTICES_NOCOLOR",
])
D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [
"D3DTSS_COLOROP",
"D3DTSS_COLORARG1",
"D3DTSS_COLORARG2",
"D3DTSS_ALPHAOP",
"D3DTSS_ALPHAARG1",
"D3DTSS_ALPHAARG2",
"D3DTSS_BUMPENVMAT00",
"D3DTSS_BUMPENVMAT01",
"D3DTSS_BUMPENVMAT10",
"D3DTSS_BUMPENVMAT11",
"D3DTSS_TEXCOORDINDEX",
"D3DTSS_ADDRESS",
"D3DTSS_ADDRESSU",
"D3DTSS_ADDRESSV",
"D3DTSS_BORDERCOLOR",
"D3DTSS_MAGFILTER",
"D3DTSS_MINFILTER",
"D3DTSS_MIPFILTER",
"D3DTSS_MIPMAPLODBIAS",
"D3DTSS_MAXMIPLEVEL",
"D3DTSS_MAXANISOTROPY",
"D3DTSS_BUMPENVLSCALE",
"D3DTSS_BUMPENVLOFFSET",
"D3DTSS_TEXTURETRANSFORMFLAGS",
])
D3DTSS_TCI = Flags(DWORD, [
"D3DTSS_TCI_PASSTHRU",
"D3DTSS_TCI_CAMERASPACENORMAL",
"D3DTSS_TCI_CAMERASPACEPOSITION",
"D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR",
])
D3DTEXTUREOP = Enum("D3DTEXTUREOP", [
"D3DTOP_DISABLE",
"D3DTOP_SELECTARG1",
"D3DTOP_SELECTARG2",
"D3DTOP_MODULATE",
"D3DTOP_MODULATE2X",
"D3DTOP_MODULATE4X",
"D3DTOP_ADD",
"D3DTOP_ADDSIGNED",
"D3DTOP_ADDSIGNED2X",
"D3DTOP_SUBTRACT",
"D3DTOP_ADDSMOOTH",
"D3DTOP_BLENDDIFFUSEALPHA",
"D3DTOP_BLENDTEXTUREALPHA",
"D3DTOP_BLENDFACTORALPHA",
"D3DTOP_BLENDTEXTUREALPHAPM",
"D3DTOP_BLENDCURRENTALPHA",
"D3DTOP_PREMODULATE",
"D3DTOP_MODULATEALPHA_ADDCOLOR",
"D3DTOP_MODULATECOLOR_ADDALPHA",
"D3DTOP_MODULATEINVALPHA_ADDCOLOR",
"D3DTOP_MODULATEINVCOLOR_ADDALPHA",
"D3DTOP_BUMPENVMAP",
"D3DTOP_BUMPENVMAPLUMINANCE",
"D3DTOP_DOTPRODUCT3",
])
D3DTA = Flags(DWORD, [
"D3DTA_SELECTMASK",
"D3DTA_DIFFUSE",
"D3DTA_CURRENT",
"D3DTA_TEXTURE",
"D3DTA_TFACTOR",
"D3DTA_SPECULAR",
"D3DTA_COMPLEMENT",
"D3DTA_ALPHAREPLICATE",
])
D3DTEXTUREMAGFILTER = Enum("D3DTEXTUREMAGFILTER", [
"D3DTFG_POINT",
"D3DTFG_LINEAR",
"D3DTFG_FLATCUBIC",
"D3DTFG_GAUSSIANCUBIC",
"D3DTFG_ANISOTROPIC",
])
D3DTEXTUREMINFILTER = Enum("D3DTEXTUREMINFILTER", [
"D3DTFN_POINT",
"D3DTFN_LINEAR",
"D3DTFN_ANISOTROPIC",
])
D3DTEXTUREMIPFILTER = Enum("D3DTEXTUREMIPFILTER", [
"D3DTFP_NONE",
"D3DTFP_POINT",
"D3DTFP_LINEAR",
])
D3DTRIFLAG = Flags(DWORD, [
"D3DTRIFLAG_START",
"D3DTRIFLAG_STARTFLAT(len)",
"D3DTRIFLAG_ODD",
"D3DTRIFLAG_EVEN",
"D3DTRIFLAG_EDGEENABLETRIANGLE",
"D3DTRIFLAG_EDGEENABLE1",
"D3DTRIFLAG_EDGEENABLE2",
"D3DTRIFLAG_EDGEENABLE3",
])
D3DTRIANGLE = Struct("D3DTRIANGLE", [
(WORD, "v1"),
(WORD, "v2"),
(WORD, "v3"),
(WORD, "wFlags"),
])
D3DLINE = Struct("D3DLINE", [
(WORD, "v1"),
(WORD, "v2"),
])
D3DSPAN = Struct("D3DSPAN", [
(WORD, "wCount"),
(WORD, "wFirst"),
])
D3DPOINT = Struct("D3DPOINT", [
(WORD, "wCount"),
(WORD, "wFirst"),
])
D3DBRANCH = Struct("D3DBRANCH", [
(DWORD, "dwMask"),
(DWORD, "dwValue"),
(BOOL, "bNegate"),
(DWORD, "dwOffset"),
])
D3DSTATUS = Struct("D3DSTATUS", [
(DWORD, "dwFlags"),
(DWORD, "dwStatus"),
(D3DRECT, "drExtent"),
])
D3DSETSTATUS = Flags(DWORD, [
"D3DSETSTATUS_STATUS",
"D3DSETSTATUS_EXTENTS",
"D3DSETSTATUS_ALL",
])
D3DCLIPSTATUS = Struct("D3DCLIPSTATUS", [
(DWORD, "dwFlags"),
(DWORD, "dwStatus"),
(Float, "minx"),
(Float, "maxx"),
(Float, "miny"),
(Float, "maxy"),
(Float, "minz"),
(Float, "maxz"),
])
LPD3DCLIPSTATUS = Pointer(D3DCLIPSTATUS)
D3DCLIPSTATUS = Flags(DWORD, [
"D3DCLIPSTATUS_STATUS",
"D3DCLIPSTATUS_EXTENTS2",
"D3DCLIPSTATUS_EXTENTS3",
])
D3DSTATS = Struct("D3DSTATS", [
(DWORD, "dwSize"),
(DWORD, "dwTrianglesDrawn"),
(DWORD, "dwLinesDrawn"),
(DWORD, "dwPointsDrawn"),
(DWORD, "dwSpansDrawn"),
(DWORD, "dwVerticesProcessed"),
])
LPD3DSTATS = Pointer(D3DSTATS)
D3DEXECUTE = Flags(DWORD, [
"D3DEXECUTE_CLIPPED",
"D3DEXECUTE_UNCLIPPED",
])
D3DEXECUTEDATA = Struct("D3DEXECUTEDATA", [
(DWORD, "dwSize"),
(DWORD, "dwVertexOffset"),
(DWORD, "dwVertexCount"),
(DWORD, "dwInstructionOffset"),
(DWORD, "dwInstructionLength"),
(DWORD, "dwHVertexOffset"),
(D3DSTATUS, "dsStatus"),
])
LPD3DEXECUTEDATA = Pointer(D3DEXECUTEDATA)
D3DPAL = Flags(DWORD, [
"D3DPAL_FREE",
"D3DPAL_READONLY",
"D3DPAL_RESERVED",
])
D3DVERTEXBUFFERDESC = Struct("D3DVERTEXBUFFERDESC", [
(DWORD, "dwSize"),
(DWORD, "dwCaps"),
(DWORD, "dwFVF"),
(DWORD, "dwNumVertices"),
])
LPD3DVERTEXBUFFERDESC = Pointer(D3DVERTEXBUFFERDESC)
D3DVBCAPS = Flags(DWORD, [
"D3DVBCAPS_SYSTEMMEMORY",
"D3DVBCAPS_WRITEONLY",
"D3DVBCAPS_OPTIMIZED",
"D3DVBCAPS_DONOTCLIP",
])
D3DVOP = Flags(DWORD, [
"D3DVOP_LIGHT",
"D3DVOP_TRANSFORM",
"D3DVOP_CLIP",
"D3DVOP_EXTENTS",
])
D3DPV = Flags(DWORD, [
"D3DPV_DONOTCOPYDATA",
])
D3DFVF = Flags(DWORD, [
"D3DFVF_RESERVED0",
"D3DFVF_POSITION_MASK",
"D3DFVF_XYZ",
"D3DFVF_XYZRHW",
"D3DFVF_XYZB1",
"D3DFVF_XYZB2",
"D3DFVF_XYZB3",
"D3DFVF_XYZB4",
"D3DFVF_XYZB5",
"D3DFVF_NORMAL",
"D3DFVF_RESERVED1",
"D3DFVF_DIFFUSE",
"D3DFVF_SPECULAR",
"D3DFVF_TEXCOUNT_MASK",
"D3DFVF_TEXCOUNT_SHIFT",
"D3DFVF_TEX0",
"D3DFVF_TEX1",
"D3DFVF_TEX2",
"D3DFVF_TEX3",
"D3DFVF_TEX4",
"D3DFVF_TEX5",
"D3DFVF_TEX6",
"D3DFVF_TEX7",
"D3DFVF_TEX8",
"D3DFVF_RESERVED2",
"D3DFVF_RESERVED1",
"D3DFVF_VERTEX",
"D3DFVF_LVERTEX",
"D3DFVF_TLVERTEX",
"D3DFVF_TEXCOORDSIZE1(0)",
"D3DFVF_TEXCOORDSIZE1(1)",
"D3DFVF_TEXCOORDSIZE2(0)",
"D3DFVF_TEXCOORDSIZE2(1)",
"D3DFVF_TEXCOORDSIZE3(0)",
"D3DFVF_TEXCOORDSIZE3(1)",
"D3DFVF_TEXCOORDSIZE4(0)",
"D3DFVF_TEXCOORDSIZE4(1)",
])
D3DDP_PTRSTRIDE = Struct("D3DDP_PTRSTRIDE", [
(LPVOID, "lpvData"),
(DWORD, "dwStride"),
])
D3DDRAWPRIMITIVESTRIDEDDATA = Struct("D3DDRAWPRIMITIVESTRIDEDDATA", [
(D3DDP_PTRSTRIDE, "position"),
(D3DDP_PTRSTRIDE, "normal"),
(D3DDP_PTRSTRIDE, "diffuse"),
(D3DDP_PTRSTRIDE, "specular"),
(Array(D3DDP_PTRSTRIDE, "D3DDP_MAXTEXCOORD"), "textureCoords"),
])
LPD3DDRAWPRIMITIVESTRIDEDDATA = Pointer(D3DDRAWPRIMITIVESTRIDEDDATA)
D3DVIS = Flags(DWORD, [
"D3DVIS_INSIDE_FRUSTUM",
"D3DVIS_INTERSECT_FRUSTUM",
"D3DVIS_OUTSIDE_FRUSTUM",
"D3DVIS_INSIDE_LEFT",
"D3DVIS_INTERSECT_LEFT",
"D3DVIS_OUTSIDE_LEFT",
"D3DVIS_INSIDE_RIGHT",
"D3DVIS_INTERSECT_RIGHT",
"D3DVIS_OUTSIDE_RIGHT",
"D3DVIS_INSIDE_TOP",
"D3DVIS_INTERSECT_TOP",
"D3DVIS_OUTSIDE_TOP",
"D3DVIS_INSIDE_BOTTOM",
"D3DVIS_INTERSECT_BOTTOM",
"D3DVIS_OUTSIDE_BOTTOM",
"D3DVIS_INSIDE_NEAR",
"D3DVIS_INTERSECT_NEAR",
"D3DVIS_OUTSIDE_NEAR",
"D3DVIS_INSIDE_FAR",
"D3DVIS_INTERSECT_FAR",
"D3DVIS_OUTSIDE_FAR",
"D3DVIS_MASK_FRUSTUM",
"D3DVIS_MASK_LEFT",
"D3DVIS_MASK_RIGHT",
"D3DVIS_MASK_TOP",
"D3DVIS_MASK_BOTTOM",
"D3DVIS_MASK_NEAR",
"D3DVIS_MASK_FAR",
])
D3DDEVINFOID = Flags(DWORD, [
"D3DDEVINFOID_TEXTUREMANAGER",
"D3DDEVINFOID_D3DTEXTUREMANAGER",
"D3DDEVINFOID_TEXTURING",
])
D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
"D3DSBT_ALL",
"D3DSBT_PIXELSTATE",
"D3DSBT_VERTEXSTATE",
])
D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
"D3DVBLEND_DISABLE",
"D3DVBLEND_1WEIGHT",
"D3DVBLEND_2WEIGHTS",
"D3DVBLEND_3WEIGHTS",
])
D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
"D3DTTFF_DISABLE",
"D3DTTFF_COUNT1",
"D3DTTFF_COUNT2",
"D3DTTFF_COUNT3",
"D3DTTFF_COUNT4",
"D3DTTFF_PROJECTED",
])
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