A small game written in C with Linux.
Converts Tiled TMX files to the format used by the game.
assets - game assets (audio, image, and map files)
common - common source and header files
game - game source and header files
map_converter - map converter source and header files
test - Unity tests
A makefile is included.
To build the game:
To build the map converter:
To build and copy assets to bin/game:
To remove the bin, build and tools directories.
Several directories are created by the makefile:
bin: Contains the game executable and assets.
bin_tests: Contains the unit test executables.
tools: Contains the map converter executable.
build: Contains object files.
The TMX files in the assets/maps directory will be converted to MAP format and placed in the bin/assets/maps directory.
CMake files are also included but these are still new.
The tests are built with CMake not the makefile. The assets are not built by CMake yet.