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Due to the way Xcode does include paths, #include "" rather than

#include <> for libdispatch-local headers.

Submitted by:	Daniel A. Steffen <dsteffen@apple.com>

git-svn-id: https://svn.macosforge.org/repository/libdispatch/trunk@105 5710d607-3af0-45f8-8f96-4508d4f60227
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rwatson committed Nov 3, 2009
1 parent ae65c41 commit d64a8d762ae56355dbe8d6801db761e02114ea6a
Showing with 10 additions and 10 deletions.
  1. +10 −10 src/internal.h
@@ -32,16 +32,16 @@
#define __DISPATCH_BUILDING_DISPATCH__
#define __DISPATCH_INDIRECT__

#include <dispatch/dispatch.h>
#include <dispatch/base.h>
#include <dispatch/time.h>
#include <dispatch/queue.h>
#include <dispatch/object.h>
#include <dispatch/source.h>
#include <dispatch/group.h>
#include <dispatch/semaphore.h>
#include <dispatch/once.h>
#include <dispatch/benchmark.h>
#include "dispatch/dispatch.h"
#include "dispatch/base.h"
#include "dispatch/time.h"
#include "dispatch/queue.h"
#include "dispatch/object.h"
#include "dispatch/source.h"
#include "dispatch/group.h"
#include "dispatch/semaphore.h"
#include "dispatch/once.h"
#include "dispatch/benchmark.h"

/* private.h uses #include_next and must be included last to avoid picking
* up installed headers. */

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