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Allow to specify the max websockets frame size when using the upgrader. #315
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Allow to specify the max websockets frame size when using the upgrader. #315
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Motivation: At the moment its not possible to adjust the max websockets frame size when using the upgrader while its possible when directly use the WebSocketFrameDecoder. Modifications: Allow to specify max frame size via an init argument (with default value). Result: More flexible way to use the upgrader.
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also @vlm |
Lukasa
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Mind writing a test for me please?
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@Lukasa done |
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| /// The maximum frame size the decoder is willing to tolerate from the remote peer. | ||
| private let maxFrameSize: Int | ||
| public let maxFrameSize: Int |
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we can also keep this internal if we like
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my vote would go to let's keep it internal :)
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Yup, I think we should keep it internal too.
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It's always easier to make things more public than to make them less public.
| public init(shouldUpgrade: @escaping (HTTPRequestHead) -> HTTPHeaders?, | ||
| upgradePipelineHandler: @escaping (Channel, HTTPRequestHead) -> EventLoopFuture<Void>) { | ||
| upgradePipelineHandler: @escaping (Channel, HTTPRequestHead) -> EventLoopFuture<Void>, maxFrameSize: Int = 1 << 14) { | ||
| precondition(maxFrameSize <= UInt32.max, "invalid overlarge max frame size") |
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if you're already preconditioning here, mind checking it's positive too?
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Is there any point in this precondition? I think it just duplicates logic that exists in the web socket frame decoder.
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@Lukasa imho its better to fail fast... WDYT ?
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| /// The maximum frame size the decoder is willing to tolerate from the remote peer. | ||
| private let maxFrameSize: Int | ||
| public let maxFrameSize: Int |
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Yup, I think we should keep it internal too.
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| /// The maximum frame size the decoder is willing to tolerate from the remote peer. | ||
| private let maxFrameSize: Int | ||
| public let maxFrameSize: Int |
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It's always easier to make things more public than to make them less public.
| public init(shouldUpgrade: @escaping (HTTPRequestHead) -> HTTPHeaders?, | ||
| upgradePipelineHandler: @escaping (Channel, HTTPRequestHead) -> EventLoopFuture<Void>) { | ||
| upgradePipelineHandler: @escaping (Channel, HTTPRequestHead) -> EventLoopFuture<Void>, maxFrameSize: Int = 1 << 14) { | ||
| precondition(maxFrameSize <= UInt32.max, "invalid overlarge max frame size") |
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Is there any point in this precondition? I think it just duplicates logic that exists in the web socket frame decoder.
| /// on to data until the *entire* body is received. | ||
| public init(shouldUpgrade: @escaping (HTTPRequestHead) -> HTTPHeaders?, | ||
| upgradePipelineHandler: @escaping (Channel, HTTPRequestHead) -> EventLoopFuture<Void>) { | ||
| upgradePipelineHandler: @escaping (Channel, HTTPRequestHead) -> EventLoopFuture<Void>, maxFrameSize: Int = 1 << 14) { |
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Can I recommend that instead of making this change you just add a new constructor that this one calls, with maxFrameSize earlier in the argument list? Trailing closures are really nice, and it's a shame to lose them.
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Definitely meant request changes, sorry.
Lukasa
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LGTM, merge when ready.
weissi
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nice one thanks
| self.shouldUpgrade = shouldUpgrade | ||
| self.upgradePipelineHandler = upgradePipelineHandler | ||
| self.maxFrameSize = maxFrameSize | ||
| } |
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Curious, what is the motivation for providing two public constructors rather than a constructor with the default value?
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@vlm Short answer is "to preserve the trailing closure".
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| /// The maximum frame size the decoder is willing to tolerate from the remote peer. | ||
| private let maxFrameSize: Int | ||
| /* private but tests */ let maxFrameSize: Int |
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I think it make even more sense to test behavior (e.g., ability and inability to transfer more than the limit when the limit is appropriately changed) rather than checking whether we set the maxFrameSize. It'll have a nice side effect of eliminating this comment.
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@vlm I will add more tests as a followup to test max frame size handling. But I think this is ok to test what the change did.
Motivation:
At the moment its not possible to adjust the max websockets frame size when using the upgrader while its possible when directly use the WebSocketFrameDecoder.
Modifications:
Allow to specify max frame size via an init argument (with default value).
Result:
More flexible way to use the upgrader.