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Commits on Mar 29, 2015
  1. @est77

    Merge pull request #723 from johnhaddon/osxBuildFix

    est77 authored
    OS X 10.7 Build Fixes
  2. @johnhaddon

    Fixed BRDF code for OSX 10.7.5 (GCC 4.2.1).

    johnhaddon authored
    The compiler was erroneously trying to synthesise a copy constructor when passing the MDF, where a const reference to the temporary would be fine. Creating a variable for the MDF works around this bug.
  3. @johnhaddon

    Fixed WorkerThread::set_thread_name() for OSX 10.7.5 (GCC 4.2.1).

    johnhaddon authored
    On this platform the original code issues a warning for passing a `long unsigned int` where "%u" implies an `unsigned int`. Using "%lu" fixes this, and the explicit cast to `long unsigned int` should ensure that the reverse problem doesn't occur on 32 bit platforms.
Commits on Mar 27, 2015
  1. @dictoon
  2. @dictoon
  3. @dictoon
  4. @dictoon
  5. @dictoon
  6. @dictoon

    removed redundant argumens.

    dictoon authored
  7. @dictoon
Commits on Mar 26, 2015
  1. @est77

    Merge pull request #722 from est77/master

    est77 authored
    Fixed ignored reflectance multiplier in MicrofacetBRDF bug.
  2. @est77
  3. @dictoon
  4. @dictoon
  5. @dictoon

    apply changes after assigning texture to color input of Disney materi…

    dictoon authored
    …al via texture file picker in Attribute Editor.
  6. @dictoon
  7. @dictoon

    refactorings.

    dictoon authored
Commits on Mar 25, 2015
  1. @dictoon
  2. @dictoon

    tweaked formatting.

    dictoon authored
  3. @dictoon
  4. @dictoon

    removed redundant test scene.

    dictoon authored
  5. @dictoon
  6. @dictoon
  7. @dictoon
  8. @dictoon

    minor code tweaks.

    dictoon authored
  9. @dictoon

    fixed typo in error message.

    dictoon authored
  10. @dictoon
Commits on Mar 24, 2015
  1. @dictoon

    fixed non-determinism in rendered images in progressive rendering mod…

    dictoon authored
    …e with a limited max number of samples.
  2. @dictoon
  3. @dictoon

    fixed small error in connect_vertex() for pin hole cameras.

    dictoon authored
    connect the point to the camera pin hole ("lens"), not to the film.
  4. @dictoon
  5. @dictoon
  6. @dictoon

    fixed screen-space wireframe shading by adding near planes to cameras.

    dictoon authored
    Pin hole, thin lens and orthographic cameras now have a near plane.
    
    Line segments are clipped against the near plane before being projected on the camera's film.
  7. @dictoon
  8. @dictoon
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