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Shading artifacts in glass with scaled objects #366

dictoon opened this Issue Nov 26, 2018 · 1 comment


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dictoon commented Nov 26, 2018

@dictoon dictoon added the Bug label Nov 26, 2018


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jdent02 commented Nov 27, 2018

I ran the file through the current master (with C++ export) and I couldn't reproduce the issue. Like I asked in the thread I'm wondering if he's using a version with the old Python exporter. It had a different method for exporting normals.

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