A simple tutorial on how to create a gizmo in 3ds Max
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How to Gizmo?

According to Wikipedia, Gizmo is " ... a bounding box used for manipulating objects in 3D modeling computer programs".

Well ... not necessary a box ... and not always used for manipulating objects - couldn't a Gizmo be used just as an onscreen informative tool?

In the following post I invite you to explore with me the visual customization of modifiers and how gizmos or as 3ds Max call them modifier apparatus are drawn on the screen - all this will be examined by creating a simple modifier plugin that will serve as an on-screen informative tool for the object it modifies.


For further reading, please visit http://getcoreinterface.typepad.com/.