Releases: appsinacup/godot-rapier-physics
Releases · appsinacup/godot-rapier-physics
Godot Rapier v0.8.32
What's Changed
Full Changelog: v0.8.31...v0.8.32
Godot Rapier v0.8.31
What's Changed
Full Changelog: v0.8.30...v0.8.31
Godot Rapier v0.8.30
What's Changed
- Fix area2D monitorable preventing monitoring by @jauwnio in #515
- Fix pickable inspector property having no function by @jauwnio in #517
- Add motor position targeting and fix HingeJoint3D axis bug by @Schnorg in #520
- Add experimental-threads to all by @Ughuuu in #521
- Fix Joint3D poses, 6DOF joint motor pos & limits by @Schnorg in #523
- create polyglon using convex hull as fallback by @Ughuuu in #522
- dont error on stale removed event by @Ughuuu in #524
- Re-add e2e test on ci/cd, try to fix character controller bugs by @Ughuuu in #525
New Contributors
Full Changelog: v0.8.29...v0.8.30
Godot Rapier 0.8.29
What's Changed
- fix: negative scale breaking collision shapes by @xingzihai in #502
- Update to lates rapier apr 2026 by @Ughuuu in #510
New Contributors
- @xingzihai made their first contribution in #502
Full Changelog: v0.8.28...v0.8.29
Godot Rapier v0.8.28
Godot Rapier v0.8.27
What's Changed
Full Changelog: v0.8.26...v0.8.27
Godot Rapier v0.8.26
What's Changed
- Update to latest godot-rust version by @Ughuuu in #474
- use pinned nightly version. by @Ughuuu in #477
- Fix skew changing after collision by @LeaoLuciano in #473
- Fix length unit precision by @Ughuuu in #483
- Fix godot rust get space state error by @Ughuuu in #482
- Fix center of mass not being used correctly for forces applied at points by @Ardot66 in #487
New Contributors
Full Changelog: v0.8.25...nightly
Godot Rapier v0.8.25
What's Changed
- State Management Refactor by @dog-molecule in #457
- Add implementation which allows for either motor or joint to work on Generic6DOFJoint3D by @Stefan-5422 in #464
- Try to use new yarvin gdext branch by @Ughuuu in #466
Full Changelog: v0.8.24...nightly
Godot Rapier v0.8.24
What's Changed
- Fix: Generic6DOFJoint does not allow for translation only rotation by @Stefan-5422 in #458
- Fix liquid effects
Full Changelog: v0.8.23...nightly
Godot Rapier v0.8.23
What's Changed
- Add multibody_joints in code by @Ughuuu in #448
- add soft ccd and presets and rapier 2d extra nodes(wip) - 1/2 by @Ughuuu in #449
- Add extra 3d rapier nodes by @Ughuuu in #451
- Implement multibody joints by @Ughuuu in #452
- Fix 3d constants by @Ughuuu in #453
- update fluid debug draw wip by @Ughuuu in #455
Full Changelog: v0.8.22...nightly