Source code for 'Beginning 3D Game Development with Unity' by Sue Blackman
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Chapter 04_TerrainGen/Chapter 04_TerrainGen
Chapter 05_IntroFunc/Chapter 05_IntroFunc
Chapter 06_CursorContro/Chapter 06_CursorContro
Chapter 07_ActionObjects/Chapter 07_ActionObjects
Chapter 08_ManageState/Chapter 08_ManageState
Chapter 09_ObjMetadata/Chapter 09_ObjMetadata
Chapter 10_MessageText/Chapter 10_MessageText
Chapter 11_InvLogic/Chapter 11_InvLogic
Chapter 12_ManageInv/Chapter 12_ManageInv
Chapter 13_FinishBasic/Chapter 13_FinishBasic
Chapter 14_Getting_Down_Game/Chapter 14_Getting_Down_Game
Chapter 15_MazeFinalLevels/Chapter 15_MazeFinalLevels
Chapter 16_MenusLevels/Chapter 16_MenusLevels
Game Bonus Version/Game Bonus Version

#Apress Source Code

This repository accompanies Beginning 3D Game Development with Unity by Sue Blackman (Apress, 2011).

Cover image

Download the files as a zip using the green button, or clone the repository to your machine using Git.


Release v1.0 corresponds to the code in the published book, without corrections or updates.


See the file for more information on how you can contribute to this repository.