Source code for 'Beginning 3D Game Development with Unity' by Sue Blackman
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BookAssets/BookAssets
Chapter 04_TerrainGen/Chapter 04_TerrainGen
Chapter 05_IntroFunc/Chapter 05_IntroFunc
Chapter 06_CursorContro/Chapter 06_CursorContro
Chapter 07_ActionObjects/Chapter 07_ActionObjects
Chapter 08_ManageState/Chapter 08_ManageState
Chapter 09_ObjMetadata/Chapter 09_ObjMetadata
Chapter 10_MessageText/Chapter 10_MessageText
Chapter 11_InvLogic/Chapter 11_InvLogic
Chapter 12_ManageInv/Chapter 12_ManageInv
Chapter 13_FinishBasic/Chapter 13_FinishBasic
Chapter 14_Getting_Down_Game/Chapter 14_Getting_Down_Game
Chapter 15_MazeFinalLevels/Chapter 15_MazeFinalLevels
Chapter 16_MenusLevels/Chapter 16_MenusLevels
Game Bonus Version/Game Bonus Version
Scripts_by_Chapter/Scripts_by_Chapter
LICENSE.txt
README.md
contributing.md

README.md

#Apress Source Code

This repository accompanies Beginning 3D Game Development with Unity by Sue Blackman (Apress, 2011).

Cover image

Download the files as a zip using the green button, or clone the repository to your machine using Git.

##Releases

Release v1.0 corresponds to the code in the published book, without corrections or updates.

##Contributions

See the file Contributing.md for more information on how you can contribute to this repository.