A collection of my Pico-8 games
Pico-8 is a "fantasy video game console", that is to say, a video game console that never existed. Despite never existing, you can make games for it, and here are a selection of what I think are my more noteworthy attempts!
- Bongo Cat
- A small animation demo made back when the Bongo Cat meme was all the rage
- A collection of small doodles too minor to warrant their own folder
- Final Fantasy Prelude
- A composition of the title theme from the Final Fantasy series
- Game of Life
- Conway's Game of Life done in Pico-8, complete with editor
- A prototype game about a bee flying from flower to flower collecting pollen. Unfinished, but somewhat playable.
- Huck Dunt
- A demake of Duck Hunt done to fit in the length of two tweets (480 characters)
- An early attempt of mine to learn 3D graphic theory
- Also includes an attempt to make the N64 logo in my terrible, terrible 3D engine.
- A Chip-8 emulator for Pico-8
- Also includes
c8_to_p8.py, a Python script which converts a Chip-8 binary into a .p8 file to be #include-ed for the emulator to run.
- My first game! A demake of the arcade game Bosconian
- An unfinished demake of the arcade game Rally-X. Playable, but not polished.
- A "3D" demo made in the style of Wolfenstein 3D.
- Simon Says
- A Simon Says clone made for another Tweet Jam.
- A puzzle game where you try to match like-colored tiles to clear them.
- Sixlets 2
- A sequel to the first Sixlets, where you try to create a path through many same-colored tiles.
- A snowman themed puzzle game made while avoiding relatives at Christmas.
- Starmoo Valley
- A birthday gift to an online friend, full of weird in-jokes.
Also included is a modification of the Aseprite Pico-8 palette file which includes the 16 secret colors. Simply place the
pico8-ex-palette folder along with the other Aseprite palettes to install.