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Levels #14

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aranasaurus opened this issue Dec 20, 2014 · 0 comments
Open

Levels #14

aranasaurus opened this issue Dec 20, 2014 · 0 comments

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@aranasaurus
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Levels should have obstacles that are colored and they absorb or reflect lasers based on their color. Not sure how exactly yet. I'm also not sure how they should work spawning wise or location or permanence, but I wanted to get the idea captured.

The other thing about levels will be bosses. Not at all sure how those will work either!

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