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- Unity Technologies
- Kaunas, Lithuania
This is just my website, content & Hugo bits
Automatically exported from code.google.com/p/stb-imv
stb single-file public domain libraries for C/C++
ISPC Texture Compressor
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
Win32 executable size reporting
SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.
Little test of various hash functions
Hashing functions and PRNGs based on them
Pyramid Shader Analyzer
Automatically exported from code.google.com/p/unsis
Small code to write OpenEXR images
Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, padding, etc).
a toy RoR app, nothing to see here
Super simplistic 2D triangle coverage rasterizer
An Open-Source subdivision surface library.
plugin for jQuery flot, to create chart as stacked percentage
misc hg extension stuff
A game in 50 lines of code
Quick test of GLSL shader loading speed
engine used in some nesnausk! demos