Added all code to an universal iOS app. The alert shows no problem on the iPhone/iPod Touch, but will not show on iPad. Any ideas?
There is a bug in the code. If multitasking is supported, this method does nothing:
So, when you launch the app, appLaunched simply returns without incrementing or checking the current counts and this method is never called:
This also means that if you are running in the simulator, where you typically build and run the app -- thus the app never enters the background -- then you will never see the dialog, even if you have DEBUG turned on.
Unable to repro