• Hooks and State
  • defmutable
  • Usage Example
  • Why use Vars rather than functions?
  • Entry Point
  • Resources/Load during serialization
  • Storing a Start-hook in the scene
  • ClojureCLR
  • Unity Interop
  • Multithreading
  • Namespace Roots
  • project.clj
  • VM Restarting
  • Exporting