Commits on Mar 18, 2012
  1. Created Bg branch, added some comments so I don't have to reread over…

    dfighter1985 committed Mar 18, 2012
    … and over again to know wtf I am looking at.
Commits on Mar 17, 2012
  1. ADDED: A guild member count cap, above a certain count clients within…

    dfighter1985 committed Mar 17, 2012
    … the guild lock up, the added cap is the same as Blizzard had for 3.3.5a ( 500 members )
Commits on Mar 16, 2012
  1. FIXED: libdl should not be linked in FreeBSD. Gnu++0x should not be u…

    dfighter1985 committed Mar 16, 2012
    …sed when G++ version is below 4.3
Commits on Mar 10, 2012
  1. Forgot that usual players are not possessing powers of GMs. Anti-chea…

    neo-mat committed Mar 10, 2012
    …t now doesn't kick player on every jump.
  2. Prevent spell casting while strafing/jumping (in addition to moving )…

    neo-mat committed Mar 10, 2012
    … if spell is not supposed to be casted while performing these actions. As well bool jumping is no longer undefined.
Commits on Mar 3, 2012
  1. Add Battleground headers to cmake files

    jackpoz committed Mar 3, 2012
    Battleground headers weren't included in cmake files, required for the "Find in Entire Solution" and IntelliSense features of Visual Studio.
Commits on Feb 29, 2012
Commits on Feb 28, 2012
  1. Replaced some C-like casts with static_cast, and note to the previous…

    neo-mat committed Feb 28, 2012
    … commit: that wasn't an added bug, just method itself was doing something, that it wasn't supposed to do (counting base_dmg in while returning bonus_damage) for ages, tried to blame, to find out when it popped out - it was there 3 years ago, after that I got lost in revisions log.
  2. FIXED: Caster spell damage should again be back to semi-normal. Bug a…

    dfighter1985 committed Feb 28, 2012
    …dded by me when fixing non-caster dmg. Also removed downranking in Unit::GetSpellDmgBonus as it's not used anymore ( Thanks Neo_mat for pointing this out )
Commits on Feb 27, 2012
Commits on Feb 26, 2012
  1. FIXED: so apparently even a label was wrong, anyhow spells like Arcan…

    dfighter1985 committed Feb 26, 2012
    …e Shot and periodic leech and dmg effects should work again like before. Thanks to MesoX, NeoMat for adding the bugs, and me for merging it without noticing...
  2. FIXED: Non-caster classes should no longer deal 0 dmg with their non-…

    dfighter1985 committed Feb 26, 2012
    …melee spells/abilities. Thanks to MesoX and Neo_mat for adding the bug.
  3. ADDED: Go loot will now be restocked every 60 or more seconds ( depen…

    dfighter1985 committed Feb 26, 2012
    …ds on gameobject_names table sound 2 field when Type is 3 )
Commits on Feb 25, 2012
  1. Type 3 gameobjects ( chest, mining and herbal nodes etc ) with sound3…

    dfighter1985 committed Feb 25, 2012
    … set to 0, will no longer despawn after looting.
Commits on Feb 18, 2012
  1. Auras with interrupt flags AURA_INTERRUPT_ON_JUMP, AURA_INTERRUPT_ON_…

    neo-mat committed Feb 18, 2012
    …TURNING and AURA_INTERRUPT_ON_CAST_SPELL are being removed now when such actions are done. Fixes Hunter's Feign Death, now you can't jump, turn your "dead" body and cast any spell you want while under effect of Feign Death. Closses #71.
Commits on Feb 17, 2012
  1. Clean-up regarding issue #107.

    neo-mat committed Feb 17, 2012
    Bladed Armor, Armored to the Teeth, Invisibility ( as well m_mageInvisibility bool is totally useless ) and Frostbite don't need to be handled by those custom dummy handlers. They work perfectly without them.
Commits on Feb 16, 2012
  1. Earth Shield is no longer using Dummy Handler for handling its effect…

    neo-mat committed Feb 16, 2012
    … and now it is being handled by SpellProc. As well now it triggers SpellId 379 to do an actual heal, charges are not being removed on positive spell cast and it doesn't trigger Ancestral Healing when it does a critical heal. Also removed Hurricane dummy handler that was doing nothing, because spell works as it should be without it. Don't forget to apply the SQL update.
Commits on Feb 11, 2012
  1. Fix typo

    jackpoz committed Feb 11, 2012
    Logon was reporting "client has more up to date version than server" even when it was more out of date.
Commits on Feb 10, 2012
  1. Merge pull request #118 from The-Game/master

    dfighter1985 committed Feb 10, 2012
    FIXED: "Not Enough Players Match Ending" type messages in battlegrounds. Thanks!
Commits on Feb 9, 2012
  1. Fix "Not Enough Players Match Ending" type messages in battlegrounds …

    unknown unknown
    unknown authored and unknown committed Feb 9, 2012
    …by updating the structure of SMSG_BATTLEFIELD_STATUS.
Commits on Feb 4, 2012
  1. Let's make pet spells' cooldowns to be less frustrating , so owner of…

    neo-mat committed Feb 4, 2012
    … pet can't spam spells through macro/clicks on pet bar. As well Imps are now summoned with a scale of 1.0 instead of 0.5 due to some strange values used in CreatureFamily.dbc. Also Imp's Fire Shield doesn't require you to select hostile target anymore to cast it, though it's still casting fire shield in area instead of single target.
Commits on Feb 2, 2012