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No music #19

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sfiera opened this issue Mar 13, 2015 · 6 comments
Closed

No music #19

sfiera opened this issue Mar 13, 2015 · 6 comments
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@sfiera
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@sfiera sfiera commented Mar 13, 2015

Original issue 16 created by sfiera on 2009-11-13T21:31:18.000Z:

What steps will reproduce the problem?

  1. Start the game.

What is the expected output? What do you see instead?

Doomtroopers should unite. Instead, they don't.

@sfiera
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@sfiera sfiera commented Mar 13, 2015

Comment #1 originally posted by ARPlynn on 2009-12-08T04:19:12.000Z:

I believe Ares relied on Antoine Rosett's PlayerPRO drivers, which I don't believe were
ever ported - mikmod makes a suitable alternative.

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@sfiera sfiera commented Mar 13, 2015

Comment #2 originally posted by sfiera on 2009-12-08T04:38:10.000Z:

All of the Ares music is available in MP3 format. The intent was to make use of that
(it's in the ares-data distribution).

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@sfiera sfiera commented Mar 13, 2015

Comment #3 originally posted by ARPlynn on 2009-12-08T19:56:55.000Z:

You could probably get away with NSSound in that case ;)

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@sfiera sfiera commented Mar 13, 2015

Comment #4 originally posted by sfiera on 2009-12-08T20:08:53.000Z:

That's true. Still needs a layer around it, to support fading in and out, and to
ensure that we don't have multiple tracks playing at once, but relying in MP3s makes
music actually much easier to support than other sounds (unless they don't loop
cleanly, which from what I understand is often a problem with MP3s/MP3 players).

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@sfiera sfiera commented Mar 13, 2015

Comment #5 originally posted by sfiera on 2009-12-08T20:10:12.000Z:

That's true. Still needs a layer around it, to support fading in and out, and to ensure that we don't
have multiple tracks playing at once, but relying in MP3s makes music actually much easier to
support than other sounds (unless they don't loop cleanly, which from what I understand is often a
problem with MP3s/MP3 players).

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@sfiera sfiera commented Mar 13, 2015

Comment #7 originally posted by sfiera on 2010-09-17T03:19:59.000Z:

Resolved by 0.3.0.

@sfiera sfiera closed this as completed Mar 13, 2015
@sfiera sfiera added this to the 0.3 milestone Mar 14, 2015
@sfiera sfiera added this to the 0.3 milestone Mar 14, 2015
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