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AnimateImage

This is a Class that creates an animated image.

Screenshot

Requirements

How to use

Syntax

#JS
var myAnimation = new Animate(url [,options]);

Arguments

  1. url - (string) the url of the image.
  2. options - (options, optional) the options for the animation

Options

  • width: (int) The width of the image viewport
  • height: (int) The height of the image viewport
  • rows: (int: default 1) The number of rows
  • cols: (int: default 7) The number of columns
  • fps: (int: default 24) Frames Per Second
  • autostart: (bool: default true) Should the animation start automatically

Returns:

  • (object) A new AnimateImage instance.

Example:

Morphing using an object:

#JS
var myAnimation = new AnimateImage('gnome-spinner.png',{
	width: 22,
	height: 22,
	rows: 5,
	cols: 7,
	fps: 10
});
$(myAnimation).inject($('spinner'));