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Fix rendering multiple movie textures #2228

merged 3 commits into from
Jun 10, 2021


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@MoritzBrueckner MoritzBrueckner commented Jun 10, 2021

Fixes #1562.

Previously, the rendertarget used for rendering movies was static. This PR makes the rendertarget non-static and instead adds a cache that makes it possible to reuse rendertargets with the same size to lower memory consumption compared to not using a cache.

@luboslenco luboslenco merged commit 24d917a into armory3d:master Jun 10, 2021
@MoritzBrueckner MoritzBrueckner deleted the fix-movie-texture branch June 10, 2021 19:18
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can't play more than one video as material
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