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Add parent relative bone constraint option #2521

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merged 2 commits into from
Jul 21, 2022

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QuantumCoderQC
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This PR introduces a new option for the armatures called Relative Bone Constraints.
image

When enabled, the constraints refer to the target objects from within the Armature's parent.

This solves an issue when multiple Armatures are spawned but all the armatures always follow the initial constraint targets rather than the newly spawned.

Thanks to @1k8 on Discord for bringing up this issue.

Requires armory3d/iron#166

@MoritzBrueckner MoritzBrueckner added the Release Notes: Changes A pull request that is a feature change, not a fix. Used to generate release notes. label Jul 18, 2022
@luboslenco luboslenco merged commit 0a55967 into armory3d:main Jul 21, 2022
@QuantumCoderQC QuantumCoderQC deleted the relative-bone-constraint branch July 25, 2022 17:49
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3 participants