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Check if no sky texture for dark clouds #2711

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merged 1 commit into from
Dec 19, 2022

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rpaladin
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Errors were thrown if dark clouds were enabled and no sky texture was passed to the world node. Those errors are now fixed.

ERROR: D:\Blender\Projects\RP\0_Build_Files\Mine\A3D\Code_Testing\build_A3D_Code_Testing\compiled\Shaders\World_World.frag.glsl:71: 'hosekSunDirection' : undeclared identifier
ERROR: D:\Blender\Projects\RP\0_Build_Files\Mine\A3D\Code_Testing\build_A3D_Code_Testing\compiled\Shaders\World_World.frag.glsl:71: 'z' : vector swizzle selection out of range
ERROR: D:\Blender\Projects\RP\0_Build_Files\Mine\A3D\Code_Testing\build_A3D_Code_Testing\compiled\Shaders\World_World.frag.glsl:71: '' : compilation terminated

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@luboslenco luboslenco merged commit ca6929b into armory3d:main Dec 19, 2022
@MoritzBrueckner MoritzBrueckner added the Release Notes: Fixes A pull request that fixes something. Used to generate release notes. label Dec 19, 2022
@rpaladin rpaladin deleted the fix-dark-clouds branch December 19, 2022 20:10
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3 participants