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Use panels for watch nodes in Debug Console #2820
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luboslenco
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armory3d:main
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QuantumCoderQC:improve-debug-console
Mar 10, 2023
Merged
Use panels for watch nodes in Debug Console #2820
luboslenco
merged 1 commit into
armory3d:main
from
QuantumCoderQC:improve-debug-console
Mar 10, 2023
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Release Notes: Changes
A pull request that is a feature change, not a fix. Used to generate release notes.
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Mar 10, 2023
e2002e
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May 7, 2023
voxels voxels gi added emissionCol to radiance volume requested changes. fixed compilation error on no voxels used. reviewed and ready voxel gi for forward renderer emits light. start to reimplement voxel refraction... sorting refractive indices and opacity. disable transluc when suing refraction refraction sampler is crashing Refraction is working (with incorrect results) for deferred. corrected environment settings. refraction/reflection for voxel gi. Alles klär voxels gi with point light. fixed crash with voxel temporal blend but it's shuttering. voxel shadows with point light and clusters changed various settings. still got issue with no refraction + deferred renderer and temporal filter Find the same tone on both renderer SSRS not working in forward. no refraction for screen space refraction issue restored env settings. merging GI and SSRefr ssr_hald default to true voxel res += 2 use getposview for voxels viewangle Squashed commit of the following: commit ef879a5 Author: yvain <yvain29@gmail.com> Date: Sun Mar 26 13:00:30 2023 +0200 voxels aren't working with a single bounce yet. commit ed5a0b2 Author: yvain <yvain29@gmail.com> Date: Sun Mar 26 11:19:39 2023 +0200 voxels working with two bounces. commit 9934c4d Author: yvain <yvain29@gmail.com> Date: Tue Mar 21 20:35:03 2023 +0100 tone diff fixed. Artifacts with point lights (modified math files due to over attenuation). commit 157f7e0 Author: yvain <yvain29@gmail.com> Date: Tue Mar 21 14:35:16 2023 +0100 different tones between forward and deferred renderer. commit 7b78573 Author: yvain <yvain29@gmail.com> Date: Mon Mar 20 10:40:14 2023 +0100 few modifs for gi, flickers when using revoxelize. commit 9f02397 Author: yvain <yvain29@gmail.com> Date: Sun Mar 19 21:22:38 2023 +0100 refraction is still to deal with here, will merge with the refractive also. commit f5444d3 Author: yvain <yvain29@gmail.com> Date: Sun Mar 19 15:46:59 2023 +0100 adding colors instead of replacing the fragColor var in make_mesh and deferred_light commit f876a2a Merge: 2e31c60 7e5c4c9 Author: yvain <yvain29@gmail.com> Date: Sun Mar 19 15:45:01 2023 +0100 Merge https://github.com/armory3d/armory into voxelGI commit 2e31c60 Author: yvain <yvain29@gmail.com> Date: Sun Mar 19 15:24:50 2023 +0100 Functionnal voxel lighting. There is a slight tone change between the two render techniques. commit 6ee06a6 Author: yvain <yvain29@gmail.com> Date: Sun Mar 19 10:00:44 2023 +0100 deleted vVec in make_mesh to use directly eyeDir instead (because we had one to much normalization). TODO: Find the refraction mixing method. commit 1fc2e0b Author: yvain <yvain29@gmail.com> Date: Fri Mar 17 21:15:20 2023 +0100 compiling. Forward too but reflections are not good. commit 5320df2 Author: yvain <yvain29@gmail.com> Date: Fri Mar 17 15:39:59 2023 +0100 render path forward is strange. should merge with refraction from main. commit 884cbe0 Author: yvain <yvain29@gmail.com> Date: Fri Mar 17 10:07:09 2023 +0100 reflections ok with deferred. commit ec4ebe8 Author: yvain <yvain29@gmail.com> Date: Thu Mar 16 15:34:42 2023 +0100 cannot read property image of undefined, don't know which one but seems functionnal. TODO:render path forward commit 5581761 Author: yvain <yvain29@gmail.com> Date: Thu Mar 16 15:25:11 2023 +0100 remove old rtgi (not working): commit 7e5c4c9 Merge: da4e58e 1cd3488 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Thu Mar 16 11:36:49 2023 +0100 Merge pull request armory3d#2827 from rpaladin/fix-bundled-trait-ui Add missing checks for bundled traits commit 1cd3488 Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Wed Mar 15 16:21:52 2023 -0700 Add missing checks for bundled traits commit 2fdb63f Author: yvain <yvain29@gmail.com> Date: Wed Mar 15 21:00:25 2023 +0100 TODO: remove old RTGI option. set forward renderer. commit db2a939 Author: yvain <yvain29@gmail.com> Date: Wed Mar 15 15:16:02 2023 +0100 reflection doesn't take into account the light color. refraction looks good. TODO: implement the shadow atlasing mechanism. commit da4e58e Merge: b47fecb 1629b3b Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Wed Mar 15 11:20:28 2023 +0100 Merge pull request armory3d#2826 from rpaladin/ln-keyboard-capslock Implement "capslock" detection commit 510496d Author: yvain <yvain29@gmail.com> Date: Wed Mar 15 09:58:57 2023 +0100 compute shader is working with rgba8 format commit 8151804 Author: yvain <yvain29@gmail.com> Date: Wed Mar 15 09:50:38 2023 +0100 fixed voxel AO (broken by myself !) commit 1629b3b Author: rpaladin <69180012+rpaladin@users.noreply.github.com> Date: Tue Mar 14 14:40:43 2023 -0700 Implement "capslock" detection commit b47fecb Merge: ceba768 4ed0f54 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Sat Mar 11 12:17:28 2023 +0100 Merge pull request armory3d#2822 from MoritzBrueckner/fix-delta-anim-export Fix export of delta transform animations commit 4ed0f54 Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Sat Mar 11 01:14:00 2023 +0100 Fix export of delta transform animations commit ceba768 Merge: 02f091f e306685 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Fri Mar 10 10:29:48 2023 +0100 Merge pull request armory3d#2820 from QuantumCoderQC/improve-debug-console Use panels for watch nodes in Debug Console commit 02f091f Merge: 80c9347 5a8de7d Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Fri Mar 10 10:29:06 2023 +0100 Merge pull request armory3d#2819 from QuantumCoderQC/fix-nested-group-parsing Fix nested node group parsing commit e306685 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Tue Mar 7 21:33:35 2023 +0100 use panels for watch nodes commit 5a8de7d Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Sun Mar 5 19:03:45 2023 +0100 fix node group parsing commit 80c9347 Merge: fc5054f 193af21 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Wed Mar 8 10:07:38 2023 +0100 Merge pull request armory3d#2818 from rpaladin/fix-logic-node-inits Fix broken inits for various logic nodes commit 193af21 Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Tue Mar 7 12:35:32 2023 -0800 Fix broken inits for various logic nodes Co-Authored-By: QuantumCoderQC <55564981+QuantumCoderQC@users.noreply.github.com> commit fc5054f Merge: 8a682f5 067e9b1 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Tue Mar 7 19:56:27 2023 +0100 Merge pull request armory3d#2816 from rpaladin/clear-console New clear console option + logic node commit 8a682f5 Merge: 0762668 4d97979 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Tue Mar 7 19:55:53 2023 +0100 Merge pull request armory3d#2815 from MoritzBrueckner/fix-open-node-docs-operator Fix html anchor in the "Open Node Documentation" operator for some nodes commit 067e9b1 Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Mon Mar 6 15:03:46 2023 -0800 New clear console option + logic node commit 4d97979 Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Mon Mar 6 19:47:57 2023 +0100 Cleanup commit a3625ca Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Mon Mar 6 19:47:44 2023 +0100 Fix html anchor in the "Open Node Documentation" operator for some nodes commit 0762668 Merge: 95db772 6fa74a1 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Mon Mar 6 11:52:07 2023 +0100 Merge pull request armory3d#2814 from QuantumCoderQC/fix-material-batch Fix material batch commit 6fa74a1 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Sun Mar 5 14:39:07 2023 +0100 Add texture uniforms to shadowmap commit af33d74 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Sun Mar 5 14:38:40 2023 +0100 Add more material parameters for material signature commit 95db772 Merge: 0ce488d 71c7a4d Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Fri Mar 3 10:26:34 2023 +0100 Merge pull request armory3d#2813 from rpaladin/improve-particle-export-checks Don't export particle if instance isn't exported commit 71c7a4d Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Thu Mar 2 13:57:05 2023 -0800 Don't export particle if instance isn't exported commit 0ce488d Merge: 956bb85 b418322 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Wed Mar 1 23:47:38 2023 +0100 Merge pull request armory3d#2812 from rpaladin/relocate-get-canvas-text-node Fix get canvas text node directory commit b418322 Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Wed Mar 1 10:42:37 2023 -0800 Fix get canvas text node directory commit 956bb85 Author: luboslenco <lubos.lenco@gmail.com> Date: Wed Mar 1 09:52:33 2023 +0100 Bump version commit f62c4c8 Merge: 2ad053d d0b280e Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Wed Mar 1 09:48:08 2023 +0100 Merge pull request armory3d#2811 from QuantumCoderQC/fix-apply-force-and-impulse Fix apply force and apply impulse at location commit d0b280e Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Tue Feb 28 13:42:19 2023 +0100 Fix apply force and apply impulse at location commit 2ad053d Merge: 1e0c016 666690e Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Tue Feb 28 11:26:08 2023 +0100 Merge pull request armory3d#2802 from t3du/ActionReverse PlayActionFrom: add boolean for Reverse Action commit 1e0c016 Merge: e86ee6d 8ed3bb3 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Mon Feb 27 15:20:08 2023 +0100 Merge pull request armory3d#2810 from rpaladin/method-get-framerate New getFramerate() method commit 8ed3bb3 Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Sun Feb 26 11:06:49 2023 -0800 New getFramerate() method commit e86ee6d Merge: 696908f f969866 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Sat Feb 25 22:54:40 2023 +0100 Merge pull request armory3d#2809 from QuantumCoderQC/fix-node-group-polling Fix node group polling commit f969866 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Sat Feb 25 21:24:48 2023 +0100 Fix node group polling commit 696908f Merge: 624122b 67e965d Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Sat Feb 25 16:35:48 2023 +0100 Merge pull request armory3d#2807 from QuantumCoderQC/fix-node-groups Fix empty call group nodes commit 67e965d Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Sat Feb 25 16:21:16 2023 +0100 fix empty call group nodes commit 624122b Merge: 180749f a8d5cfe Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Sat Feb 25 11:12:06 2023 +0100 Merge pull request armory3d#2806 from QuantumCoderQC/node-group-new Improved Node Groups commit a8d5cfe Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Fri Feb 24 12:58:38 2023 +0100 Add sverchok reference commit cd3a7f0 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Tue Feb 21 14:47:50 2023 +0100 return a new node instead of identity commit 93f3f5b Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Tue Feb 21 14:38:16 2023 +0100 Add basic replacement commit 3264073 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:10:41 2023 +0100 Draw context path in node editor commit a6c2055 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:10:05 2023 +0100 fix tree variables for group nodes commit afd10c8 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:09:45 2023 +0100 fix node replacement for group nodes commit c7510df Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:09:16 2023 +0100 Implement more group node operators commit 371a248 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:08:29 2023 +0100 Add support functions required for group nodes commit 8e8594b Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:06:56 2023 +0100 Make group nodes exportable again commit af32afa Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:05:55 2023 +0100 Add dummy update statement to silence warnings commit fa0b46a Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:04:56 2023 +0100 Add node socket interface list for group nodes commit cfa91c4 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:02:23 2023 +0100 Adapt ArmAnySocket to new group nodes commit f8894c8 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:00:56 2023 +0100 modify group output node commit f41874c Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:00:36 2023 +0100 Modify group input node commit 81c60a1 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 23:00:18 2023 +0100 Modify call group node commit db430dc Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 22:58:03 2023 +0100 register unregister node groups commit b2d53c9 Author: QuantumCoderQC <QuantumCoderQC@gmail.com> Date: Mon Feb 20 22:56:43 2023 +0100 Create new NodeTreeType for group nodes commit 180749f Merge: f020ecc ca81bfe Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Wed Feb 22 11:57:43 2023 +0100 Merge pull request armory3d#2803 from knowledgenude/main Add Vec4 moveTowards function and a new logic node for it commit f020ecc Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Tue Feb 21 19:31:28 2023 +0100 Fix indentation error and other whitespace commit 666690e Author: t3du <32546729+t3du@users.noreply.github.com> Date: Tue Feb 21 13:10:21 2023 -0300 get oactions commit ca81bfe Author: knowledgenude <63247726+knowledgenude@users.noreply.github.com> Date: Tue Feb 21 11:50:16 2023 -0300 Add Vec4 moveTowards function and a new logic node for it commit a583c82 Merge: 0381bb7 9dd662f Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Tue Feb 21 09:41:39 2023 +0100 Merge pull request armory3d#2799 from t3du/PingPong add replacement function for math node commit b2d61a3 Author: t3du <32546729+t3du@users.noreply.github.com> Date: Mon Feb 20 20:06:51 2023 -0300 add ActionReverse funcitionality commit 79b86c6 Author: t3du <32546729+t3du@users.noreply.github.com> Date: Mon Feb 20 19:58:38 2023 -0300 restore version commit 8fa2b25 Author: t3du <32546729+t3du@users.noreply.github.com> Date: Mon Feb 20 19:54:45 2023 -0300 add boolean reverse commit 3231f73 Author: yvain <yvain29@gmail.com> Date: Sun Feb 19 21:05:38 2023 +0100 gi voxels with compute shaders, no refraction nor reflection. commit 9dd662f Author: t3du <32546729+t3du@users.noreply.github.com> Date: Sun Feb 19 15:33:01 2023 -0300 replacement function commit 454050c Author: yvain <yvain29@gmail.com> Date: Sun Feb 19 18:55:45 2023 +0100 restored compute shaders. commit 75e4cee Author: yvain <yvain29@gmail.com> Date: Sat Feb 18 18:45:40 2023 +0100 roughness has no impact when using GI + forward renderer. commit f94706b Author: yvain <yvain29@gmail.com> Date: Sat Feb 18 18:27:02 2023 +0100 no bounces unless not clearing the image. commit d276f56 Author: yvain <yvain29@gmail.com> Date: Sat Feb 18 16:12:33 2023 +0100 spotlight no shadow, clustered light weird artifacts. commit 8a15978 Author: yvain <yvain29@gmail.com> Date: Sat Feb 18 13:27:58 2023 +0100 fix light for sun and single point, clusters do not render shadow commit a5e34eb Author: yvain <yvain29@gmail.com> Date: Fri Feb 17 18:45:22 2023 +0100 correct lighting, pointColor is giving issue in sampleLight (uniform not included ?) commit 8b63840 Author: yvain <yvain29@gmail.com> Date: Fri Feb 17 15:20:27 2023 +0100 clustered lights and sun OK commit fd07615 Author: yvain <yvain29@gmail.com> Date: Fri Feb 17 13:33:04 2023 +0100 correct settings for voxels Sun commit 82d79f0 Author: yvain <yvain29@gmail.com> Date: Fri Feb 17 00:20:00 2023 +0100 render is correct, bounces are güt. commit 0f6a5e8 Author: yvain <yvain29@gmail.com> Date: Thu Feb 16 23:11:00 2023 +0100 RIGHT ! commit 34328c8 Author: yvain <yvain29@gmail.com> Date: Thu Feb 16 17:02:18 2023 +0100 gi bounces influence to set commit 20e1f7a Author: yvain <yvain29@gmail.com> Date: Thu Feb 16 02:28:55 2023 +0100 gi bounce files commit 32fb1e8 Author: yvain <yvain29@gmail.com> Date: Thu Feb 16 02:28:11 2023 +0100 reimplenting voxel bounces commit cceed5c Author: yvain <yvain29@gmail.com> Date: Wed Feb 15 23:13:02 2023 +0100 fixed ssgi passes and split them in three passes. commit affee6c Author: yvain <yvain29@gmail.com> Date: Wed Feb 15 14:39:35 2023 +0100 got coherent reflection/refraction. commit 9184869 Author: yvain <yvain29@gmail.com> Date: Wed Feb 15 14:27:31 2023 +0100 forward render to be the same render as deferred. commit b5fa229 Author: yvain <yvain29@gmail.com> Date: Wed Feb 15 13:45:05 2023 +0100 lighting weights are set up ok for deferred. commit 0381bb7 Merge: cae730e bce97b1 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Wed Feb 15 12:30:50 2023 +0100 Merge pull request armory3d#2797 from rpaladin/ln-play-action-from-end End frame for "Play Action From" node commit 2b4b06c Author: yvain <yvain29@gmail.com> Date: Wed Feb 15 05:39:29 2023 +0100 reflection and diffuse are mixed with environment and lighting. commit bce97b1 Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Tue Feb 14 18:38:24 2023 -0800 Update PlayActionFromNode.hx Co-Authored-By: QuantumCoderQC <55564981+QuantumCoderQC@users.noreply.github.com> commit 26f1c4c Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Tue Feb 14 18:36:57 2023 -0800 Update LN_play_action_from.py Co-Authored-By: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> commit a6c9568 Author: yvain <yvain29@gmail.com> Date: Wed Feb 15 01:17:52 2023 +0100 must fix dynamic camera for voxelao commit 514e010 Author: yvain <yvain29@gmail.com> Date: Tue Feb 14 21:37:13 2023 +0100 deferred OK forward has issues with shading commit 4de419a Author: yvain <yvain29@gmail.com> Date: Tue Feb 14 19:50:58 2023 +0100 deferred renderer working but no transparent shadows. commit 7b62a16 Author: yvain <yvain29@gmail.com> Date: Tue Feb 14 15:25:20 2023 +0100 fix for screen space reflection. commit cae730e Merge: 61badbd 7f4a339 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Tue Feb 14 14:13:30 2023 +0100 Merge pull request armory3d#2796 from rpaladin/new-copy-to-bundled New copy to bundled operator/button commit 2882d1b Author: yvain <yvain29@gmail.com> Date: Tue Feb 14 14:09:36 2023 +0100 fixed translucency compatibility with voxelgi_refraction commit 7f4a339 Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Mon Feb 13 14:50:52 2023 -0800 Removed unnecessary check / added more comments commit 8638f22 Author: yvain <yvain29@gmail.com> Date: Mon Feb 13 02:53:13 2023 +0100 removed tweaked if ... == False: commit 235d388 Author: yvain <yvain29@gmail.com> Date: Sun Feb 12 18:47:15 2023 +0100 transparent shadows for voxels global illmumination. commit fe42113 Merge: f7fbdca 014df85 Author: yvain <yvain29@gmail.com> Date: Sun Feb 12 18:45:17 2023 +0100 Merge branch 'GI' of https://github.com/e2002e/armory into GI commit f7fbdca Author: yvain <yvain29@gmail.com> Date: Sun Feb 12 18:44:28 2023 +0100 transparent shadows for voxel gi commit 014df85 Merge: eb82333 61badbd Author: e2002e <yvain29@gmail.com> Date: Sun Feb 12 14:27:42 2023 +0100 Merge branch 'main' into GI commit eb82333 Author: yvain <yvain29@gmail.com> Date: Sun Feb 12 12:40:58 2023 +0100 fix for voxels borders commit cce95e7 Author: yvain <yvain29@gmail.com> Date: Sun Feb 12 10:24:20 2023 +0100 temporal filter does'ntt work with deferred and translucent. commit 35b50d3 Author: yvain <yvain29@gmail.com> Date: Sun Feb 12 06:38:49 2023 +0100 Voxel clusters and point lights. commit 2a50fc8 Author: yvain <yvain29@gmail.com> Date: Sun Feb 12 04:14:28 2023 +0100 no more overlighting with point lights and voxels commit da371b5 Author: yvain <yvain29@gmail.com> Date: Sun Feb 12 03:07:00 2023 +0100 using sampleLight() for voxels, shadows appear but not contrasted enough. commit 68f3b48 Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Sat Feb 11 13:07:18 2023 -0800 New copy to bundled operator/button commit 61badbd Merge: 2b2a69e ddccac6 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Sat Feb 11 15:51:31 2023 +0100 Merge pull request armory3d#2794 from MoritzBrueckner/fix-microfacet-brdf Fix roughness artifacts in specularBRDF() commit 2b2a69e Merge: 175eebd deb23ce Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Sat Feb 11 15:50:16 2023 +0100 Merge pull request armory3d#2795 from MoritzBrueckner/fix-microshadowing Various micro shadowing fixes and improvements commit 3208013 Author: yvain <yvain29@gmail.com> Date: Sat Feb 11 04:40:56 2023 +0100 rior was divided twice by 1 in forward renderer commit 82b31c3 Author: yvain <yvain29@gmail.com> Date: Sat Feb 11 03:48:02 2023 +0100 good to go commit deb23ce Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Sat Feb 11 01:55:08 2023 +0100 Improve handling of micro shadowing property commit b308159 Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Sat Feb 11 01:45:13 2023 +0100 Add type hints to make_cluster.write() commit 47572ed Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Sat Feb 11 01:40:42 2023 +0100 Fix shader generation when using micro shadowing commit 76661e5 Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Sat Feb 11 01:38:01 2023 +0100 Micro shadowing: fix value range commit ddccac6 Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Sat Feb 11 01:19:05 2023 +0100 More whitespace fixes for different tab sizes commit 14fb331 Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Sat Feb 11 00:53:23 2023 +0100 Cleanup whitespace commit b3619eb Author: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Date: Sat Feb 11 00:53:09 2023 +0100 Fix roughness artifacts in specularBRDF() Fixes armory3d#2792 commit 175eebd Merge: 3bcc297 26f40e5 Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Fri Feb 10 10:52:31 2023 +0100 Merge pull request armory3d#2791 from rpaladin/new-get-canvas-text-node Logic Node: Get Canvas Text commit 3bcc297 Merge: c70f376 40a029a Author: Lubos Lenco <lubos.lenco@gmail.com> Date: Fri Feb 10 10:50:59 2023 +0100 Merge pull request armory3d#2790 from t3du/PingPong Math Node: add Ping-Pong property commit 26f40e5 Author: RPaladin <69180012+rpaladin@users.noreply.github.com> Date: Thu Feb 9 10:29:09 2023 -0800 Logic Node: Get Canvas Text commit 40a029a Author: t3du <32546729+t3du@users.noreply.github.com> Date: Wed Feb 8 21:21:32 2023 +0000 Math Node: add Ping-Pong property restoring main. Export collections that belong only to this scene LN include missing rp + misc changes Update LN_set_camera_post_process.py Co-Authored-By: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> Fix vignette pass variable name Create ClearMapNode.hx Create CreateMapNode.hx Create GetMapValueNode.hx Create MapKeyExistsNode.hx Create MapLoopNode.hx Create RemoveMapKeyNode.hx Create SetMapValueNode.hx Update __init__.py Create __init__.py Create LN_clear_map.py Add files via upload Add files via upload Add files via upload Add files via upload Update NetworkHttpRequestNode.hx Update LN_network_http_request.py New logic nodes - get/set letterbox settings logic Update Postprocess.hx Co-Authored-By: Moritz Brückner <17685000+MoritzBrueckner@users.noreply.github.com> fixes after merge (voxels menu is empty !)
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The values displayed by the watch nodes were not in full due to the name and the value displayed in the same line. Additionally, all the outputs were displayed at the same time, making it difficult to decipher. This PR uses collapsible panels to display the values of the watch nodes. Another advantage is that the value of the node is retrieved only when panel is expanded, reducing some overhead.
before:
now:
Edit: Also thanks to @ BrahRah for bringing up this issue on Discord.