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Add exp() function to vector classes #134

merged 1 commit into from Aug 17, 2021


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Required by armory3d/armory#2303 for Vec3, but I implemented it for the other vector classes as well for consistency.

I'm not sure whether the w component should be included for Vec4 (like in glsl), but Iron's vectors seem to not use it that much (which makes sense in many cases) so I left it out for now. Also, should there be log/pow/sqrt functions in a similar manner? Or maybe even a functional-programming-style map() for applying arbitrary functions to all components?

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Thanks! Can add more when it's needed, but the #36 still planned for the future.

@MoritzBrueckner MoritzBrueckner deleted the vector-exp branch August 17, 2021 15:10
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