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Font sizes passed to Zui constructor prevent unicode glyphs rendering for text at those sizes #27
As originally discussed here:
I've encountered an issue whereby it seems that the font sizes passed into the Zui constructor somehow prevent those particular font sizes from rendering unicode glyphs via g2.drawString calls.
I've put together a small example program here:
In particular, see this code on line 20 of Project.hx in that example: